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Showing posts with label __Gnomonology. Show all posts
Showing posts with label __Gnomonology. Show all posts

Saturday, June 27, 2009

Gnomonology: Intro to Keyframe Animation in Maya - By Srinivas



This two part tutorial explores, in detail, how to keyframe animate in Maya using all of the core techniques available. We will focus on a classic bouncing ball animation and learn how to use the primary animation interface, the Graph Editor, as well as the timing interface of the Dope Sheet. In chapter two, we create a small story animation for our reel and render it to completion. For those new to Maya, this tutorial gives you the fundamental skills necessary to begin animating your own projects and scenes.

Chapter One: Understanding Key Framing, The Graph Editor
This two part tutorial explores, in detail, how to keyframe animate in Maya using all of the core techniques available.

Chapter Two: Graph Editor, Dope Sheet , Timing, Story
In chapter two, we create a small story animation for our reel and render it to completion.

Size : 447 Mb

D0wn10ad
http://uploading.com/files/MNKMXEJP/agdfgadfg34t246.part01.rar.html
http://uploading.com/files/KZDQ1HSI/agdfgadfg34t246.part02.rar.html
http://uploading.com/files/ZO8ZOSCB/agdfgadfg34t246.part03.rar.html
http://uploading.com/files/I0N1DE6J/agdfgadfg34t246.part04.rar.html
http://uploading.com/files/LA88HFKY/agdfgadfg34t246.part05.rar.html
http://uploading.com/files/6OZVO7O3/agdfgadfg34t246.part06.rar.html
http://uploading.com/files/X4AS6MRV/agdfgadfg34t246.part07.rar.html
http://uploading.com/files/48C3ATXO/agdfgadfg34t246.part08.rar.html
http://uploading.com/files/ZMD16JF0/agdfgadfg34t246.part09.rar.html
Mirror
http://hotfile.com/dl/7545624/bc776b6/agdfgadfg34t246.part01.rar.html
http://hotfile.com/dl/7545628/a6ce3df/agdfgadfg34t246.part02.rar.html
http://hotfile.com/dl/7545632/ed70994/agdfgadfg34t246.part03.rar.html
http://hotfile.com/dl/7545637/30aec50/agdfgadfg34t246.part04.rar.html
http://hotfile.com/dl/7545642/08befae/agdfgadfg34t246.part05.rar.html
http://hotfile.com/dl/7545649/d0ac235/agdfgadfg34t246.part06.rar.html
http://hotfile.com/dl/7545656/91bd710/agdfgadfg34t246.part07.rar.html
http://hotfile.com/dl/7545660/32facc1/agdfgadfg34t246.part08.rar.html
http://hotfile.com/dl/7545665/d18f611/agdfgadfg34t246.part09.rar.html
Mirr0r
http://rapidshare.com/files/248472546/agdfgadfg34t246.part01.rar
http://rapidshare.com/files/248472539/agdfgadfg34t246.part02.rar
http://rapidshare.com/files/248472430/agdfgadfg34t246.part03.rar
http://rapidshare.com/files/248472570/agdfgadfg34t246.part04.rar
http://rapidshare.com/files/248472512/agdfgadfg34t246.part05.rar
http://rapidshare.com/files/248472444/agdfgadfg34t246.part06.rar
http://rapidshare.com/files/248472452/agdfgadfg34t246.part07.rar
http://rapidshare.com/files/248472585/agdfgadfg34t246.part08.rar
http://rapidshare.com/files/248472369/agdfgadfg34t246.part09.rar

Sunday, April 26, 2009

Gnomonology - Sketching with Digital Clay: A Monster Head

Download from Rapidshare
http://rapidshare.com/files/129843901/GnScMoHe.part1.rar.html
http://rapidshare.com/files/129846618/GnScMoHe.part2.rar.html

Password default: booktraining.net

Tuesday, April 21, 2009

Gnomonology: IMAGE SEQUENCE TO QUICKTIME

Gnomonology: IMAGE SEQUENCE TO QUICKTIMEWhen rendering animations from Maya, Max or any other 3D application, it is common practice to render them out as image sequences (image.001.tga, image.002.tga, etc.). These sequences, however, can become difficult to manage, load, archive, preview or present to a client or supervisor. The most effective solution is to convert them to movie files such as Quicktime or AVI. This tutorial demonstrates how to convert a sequence to Quicktime using After Effects, including loading the sequence, creating the AE project and rendering using compression codecs.

Size : 25.65 MB

http://uploading.com/files/FIAP3Y23/booktraining.net__istq.rar.html



Password default : booktraining.net

Thursday, April 2, 2009

Mental Ray Sketch and Cell Rendering in Maya 2009

Gnomonology: Mental Ray Sketch and Cell Rendering in Maya 2009

Gnomonology: Mental Ray Sketch and Cell Rendering in Maya 2009
250 MB rars/ extracted 285 MB


Christophe Desse shows us his workflow for the creation of his sketch and cell rendering in maya 2009. Beside setting up the shaders and rendering in maya , he also shows us the compositing and finaling in photoshop cs.
Includes Maya scenes and textures.


Download links
http://rapidshare.com/files/208565133/SKCRM09MR.part1.rar
http://rapidshare.com/files/208565138/SKCRM09MR.part2.rar
http://rapidshare.com/files/208575104/SKCRM09MR.part3.rar



Password default : booktraining.net

Friday, March 20, 2009

Gnomonology: Topology Reconstruction Chapter 1 & 2

Gnomonology: Topology Reconstruction Chapter 1 & 2In this tutorial, the basic functions and working procedures of the topology tools in Zbrush 3 are introduced. Meats begins by explaining the Zsphere driven workflow for rebuilding topology. He then demonstrates the process with high-resolution 3D scan-data, using the fastest methods for topology reconstruction. The fine details from the scan are then projected onto the newly created geometry, generating a perfect copy of the scan, but now with ready to animate topology.

Size : 399 MB
pass - rapidoff
Password default : booktraining.net

Monday, March 16, 2009

Gnomonology: Mental Ray Sketch and Cell Rendering in Maya 2009

344cnq8 Gnomonology: Mental Ray Sketch and Cell Rendering in Maya 2009
Gnomonology: Mental Ray Sketch and Cell Rendering in Maya 2009 | 300 Mb
in this video christophe desse show us his workflow for teh creation of his sketch and cell rendering in maya 2009
beside setting up the shaders and rendering in maya , he also show us the compositing and finaling in photoshop cs

Download from Rapidshare
http://rapidshare.com/files/208460113/SCRMMR.part1.rar
http://rapidshare.com/files/208462915/SCRMMR.part2.rar
http://rapidshare.com/files/208457502/SCRMMR.part3.rar

Download from Depositfiles
01 02 03

Source: gnomonology.com/tutorial/373



Password default : booktraining.net

Sunday, March 8, 2009

Gnomonology - SubSurfacing Sushi

Gnomonology - SubSurfacing SushiWeekly Walkthroughs provide a complete project, including geometry, file textures, shading networks, environment maps, gobos, and lighting rigs. The aim is to teach through deconstruction of a fully realized but simple scene.
Subsurfacing Sushi creates fish from Maya�s wood procedure. It then delves into the network of the mental ray fast_simple subsurface scattering material. Even subsurface pros will learn something as hidden and underused parameters are uncovered from the depths. The lesson concludes with Depth of Field as a post process in Photoshop.

Size : 217.29 MB
RAPIDSHARE :
http://rapidshare.com/files/204211611/GMSS.part1.rar
http://rapidshare.com/files/204211593/GMSS.part2.rar
http://rapidshare.com/files/204211454/GMSS.part3.rar

Password default : booktraining.net

Sunday, February 22, 2009

Gnomonology - Advanced Rendering ArchViz Rendering InMentalRay


Gnomonology - Advanced Rendering ArchViz Rendering InMentalRay | 458 MB

Mental Ray Importons and Irradiance Particles rendering algorithm, is a novel approach to compute global illumination based on importance sampling, which tends to converge much faster to a desirable quality than the existing solutions like global illumination photon tracing combined with final gathering.
Everybody seems to agree that this Mental Ray rendering algorithm, represent the future of 3d Rendering and is still in the Optimization Phase.
In this tutorial I have explained a few different approach "workflows" to present the user with more choices in terms of light mood and render times
output.

Netload:
http://netload.in/datei4aWR7o8zpm/GMR.part1.rar.htm
http://netload.in/dateiV9kfWYc2VE/GMR.part2.rar.htm
http://netload.in/dateibkjV52z2yR/GMR.part3.rar.htm

Rapidshare:
http://rapidshare.com/files/183526054/GMR.part1.rar
http://rapidshare.com/files/183526079/GMR.part2.rar
http://rapidshare.com/files/183526052/GMR.part3.rar


http://rapidshare.com/files/195342948/readme.zip

Password default : booktraining.net

Tuesday, January 13, 2009

Gnomonology: Outdoor Lighting


Gnomonology: Outdoor Lighting | 1.74 GB

This tutorial provides a detailed demonstration of how to approach outdoor lighting for any time of day. We begin by discussing the nature of outdoor light, the sun, the sky, shadows and the use of reference material. In Maya we focus on a direct illumination approach utilizing both the native renderer and Mental Ray, while also discussing the use of skyDomes, bounce light, raytracing, optiFX, Final Gather and Ambient Occlusion. Various times of day are created, including morning, noon, afternoon, evening and night. Animated lighting tests are rendered and composited in After Effects, incorporating Z-depth based Depth-of-Field, Highlight Blooming and other filter adjustments to make our renders feel more photographic.

Megaupload:
http://www.megaupload.com/?d=M6EF0PES
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Filefactory:
http://www.filefactory.com/file/60aaaa/n/Gnmnoutlit_part01_rar
http://www.filefactory.com/file/0c7dab/n/Gnmnoutlit_part02_rar
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http://www.filefactory.com/file/3bf847/n/Gnmnoutlit_part19_rar

Rapidshare:
http://rapidshare.com/files/97439968/Gnmnoutlit.part01.rar
http://rapidshare.com/files/97440014/Gnmnoutlit.part02.rar
http://rapidshare.com/files/97440653/Gnmnoutlit.part03.rar
http://rapidshare.com/files/97486571/Gnmnoutlit.part04.rar
http://rapidshare.com/files/97437100/Gnmnoutlit.part05.rar
http://rapidshare.com/files/97436786/Gnmnoutlit.part06.rar
http://rapidshare.com/files/97436895/Gnmnoutlit.part07.rar
http://rapidshare.com/files/97433901/Gnmnoutlit.part08.rar
http://rapidshare.com/files/97433733/Gnmnoutlit.part09.rar
http://rapidshare.com/files/97433671/Gnmnoutlit.part10.rar
http://rapidshare.com/files/97433674/Gnmnoutlit.part11.rar
http://rapidshare.com/files/97433666/Gnmnoutlit.part12.rar
http://rapidshare.com/files/97433517/Gnmnoutlit.part13.rar
http://rapidshare.com/files/97433407/Gnmnoutlit.part14.rar
http://rapidshare.com/files/97433400/Gnmnoutlit.part15.rar
http://rapidshare.com/files/97433513/Gnmnoutlit.part16.rar
http://rapidshare.com/files/97433401/Gnmnoutlit.part17.rar
http://rapidshare.com/files/97433178/Gnmnoutlit.part18.rar
http://rapidshare.com/files/97433144/Gnmnoutlit.part19.rar

pass - rapidoff

Password default : booktraining.net

Gnomonology : African Woman Chapter I - IV


Gnomonology : African Woman Chapter I - IV | 185.87 + 321.43 + 285.55 + 315.71 MB

This demonstration is a four hour timelapse of the entire making of the African Woman by Rick Baker. There is no audio. Rick begins with a simple humanoid torso basemesh from which he sculpts the woman. The final result consists of several subtools that originate from mesh extractions. The demo is made with Zbrush 3.0 beta, therefore the interface looks a little different from the final release.
While there is no audio, this timelapse demonstration represents an
amazing opportunity to watch a master sculptor at work.

Megaupload:
chapter I:
http://www.megaupload.com/?d=WZ12EJPG
http://www.megaupload.com/?d=QFSNUVL2
http://www.megaupload.com/?d=74NPSJVP
http://www.megaupload.com/?d=FDU5MWSL
http://www.megaupload.com/?d=YZE7ABPD
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http://www.megaupload.com/?d=2QVGGZ5O
http://www.megaupload.com/?d=L1MR9W72
http://www.megaupload.com/?d=A1KF0NRL

chapter II:
http://www.megaupload.com/?d=B2PEGWAW
http://www.megaupload.com/?d=AI30H4EB
http://www.megaupload.com/?d=1Y1Z48JS
http://www.megaupload.com/?d=TS337FS7
http://www.megaupload.com/?d=FG50GETI
http://www.megaupload.com/?d=L0BU8MF7
http://www.megaupload.com/?d=3DFV9V9H

chapter III:
http://www.megaupload.com/?d=S4NHEWRY
http://www.megaupload.com/?d=NKWA9GU9
http://www.megaupload.com/?d=468PC950
http://www.megaupload.com/?d=ET86TWCA
http://www.megaupload.com/?d=KJHKVVBJ
http://www.megaupload.com/?d=RD6N6GXB

chapter IV:
http://www.megaupload.com/?d=E1ZN9OWE
http://www.megaupload.com/?d=BU3R3TCK
http://www.megaupload.com/?d=GAZFYUUM
http://www.megaupload.com/?d=ED15H0NC
http://www.megaupload.com/?d=WH2RGKRF
http://www.megaupload.com/?d=ZPXB7N1W
http://www.megaupload.com/?d=6RZJ20A0

Rapidshare:
chapter I:
http://rapidshare.com/files/98044228/tac-rbaw1.nfo
http://rapidshare.com/files/98044558/tac-rbaw1.r00
http://rapidshare.com/files/98044190/tac-rbaw1.r01
http://rapidshare.com/files/98044684/tac-rbaw1.r02
http://rapidshare.com/files/98044638/tac-rbaw1.r03
http://rapidshare.com/files/98044825/tac-rbaw1.r04
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http://rapidshare.com/files/98045201/tac-rbaw1.r08
http://rapidshare.com/files/98045128/tac-rbaw1.r09
http://rapidshare.com/files/98045551/tac-rbaw1.r10
http://rapidshare.com/files/98045522/tac-rbaw1.r11
http://rapidshare.com/files/98045803/tac-rbaw1.rar
http://rapidshare.com/files/98045520/tac-rbaw1.sfv

chapter II:
http://rapidshare.com/files/98047881/grbaw2.part1.rar
http://rapidshare.com/files/98050872/grbaw2.part2.rar
http://rapidshare.com/files/98050830/grbaw2.part3.rar
http://rapidshare.com/files/98047504/grbaw2.part4.rar
http://rapidshare.com/files/98054306/grbaw2.part5.rar
http://rapidshare.com/files/98054927/grbaw2.part6.rar
http://rapidshare.com/files/98047635/grbaw2.part7.rar

chapter III:
http://rapidshare.com/files/98047981/grbaw3.part1.rar
http://rapidshare.com/files/98047406/grbaw3.part2.rar
http://rapidshare.com/files/98048431/grbaw3.part3.rar
http://rapidshare.com/files/98048642/grbaw3.part4.rar
http://rapidshare.com/files/98047725/grbaw3.part5.rar
http://rapidshare.com/files/98049064/grbaw3.part6.rar

chapter IV:
http://rapidshare.com/files/98049484/grbaw4.part1.rar
http://rapidshare.com/files/98047578/grbaw4.part2.rar
http://rapidshare.com/files/98050702/grbaw4.part3.rar
http://rapidshare.com/files/98048600/grbaw4.part4.rar
http://rapidshare.com/files/98046927/grbaw4.part5.rar
http://rapidshare.com/files/98049662/grbaw4.part6.rar
http://rapidshare.com/files/98047340/grbaw4.part7.rar

Password default : booktraining.net

Gnomonology: The Making of Fume


Gnomonology: The Making of Fume | 948.60 MB

These chapters represent a technical overview of how the image 'Fume' was created using Maya, Zbrush and Photoshop.
In contrast to some of my other work on Gnomonology, Fume was created without any initial design direction.
There was no sketch to develop, as was the case with Jester or Trin. Therefore this tutorial demonstrates a slightly different workflow as I allowed a design to evolve organically. The actual creation of Fume was not recorded, therefore these lectures are all created in realtime as I explain, in detail, the process of creating the image. 'Fume' has been toprow plugged at CGtalk, zbrushcentral, 3Dtotal and was a 'daily deviation' at Deviant Art.

Megaupload:
http://www.megaupload.com/?d=MKIJKW3O
http://www.megaupload.com/?d=FU2E0SYI
http://www.megaupload.com/?d=4WFDGUJU
http://www.megaupload.com/?d=VV2ZHPII
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Rapidshare:
http://rapidshare.com/files/99151274/G_TMF.part01.rar
http://rapidshare.com/files/99152058/G_TMF.part02.rar
http://rapidshare.com/files/140224870/G_TMF.part03.rar
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http://rapidshare.com/files/140225423/G_TMF.part09.rar
http://rapidshare.com/files/99151122/G_TMF.part10.rar

Password default : booktraining.net

Monday, January 12, 2009

Gnomonology: Introduction To 3D Studio Max


Gnomonology: Introduction To 3D Studio Max
3d Studio MAX is an industry leading application in design visualization, game development and visual effects.
3ds Max is powerful and flexible enough for professionals, but intuitive enough for the beginner.
Whether new to 3ds Max or new to 3D, the more than five and a half hours of lecture provide ample discussion of the tools needed to create visually rich imagery and animations. User interface foundations are presented, focusing on 3ds Max's ease and simplicity. Learn core concepts as well as efficient, professional modeling, animation, texturing, and lighting techniques.

Chapter One: Getting Started
User Interface Overview, Object Creation, Parametric Primitives, Viewport Navigation, Command Panel, Modifiers, The Stack,
Coordinate Systems, Gizmos, Modifier Instancing/Sharing, Keyframe Animation, Path Animation, Object Properties, Show and Hide.

Chapter Two: Modeling Fundamentals
Compound Objects, Booleans, Autogrid, Shapes, Text, Lathe, Scatter, Modeling with Primitives, Grouping, Grid and Units,
Real World Units, Object Pivots, Object Instancing, Mirroring, Selection Centers, Array Tool, NURBS, Polygons, Splines,
and Subdivision Surfaces.

Chapter Three: Modeling Techniques
Sub-Objects, Preview Selection, Soft Selection, Edit Poly, Extrude, Topological Dependencies, Radial Symmetry, 3D Snaps,
Relative vs. Absolute Snap, Angle Snap, Weld, Bevel, Working Pivot, Quickslice, Cut, Slice Tool, Chamfer, Normals,
Subdivision Surface Modeling, FFD (Free Form Deformer), Spacing Tool, Import/Merge, Linking.

Chapter Four: Texturing
UVs/Mapping coordinates, UV Visualization, Material Editor, Standard Shading Models, Specularity, Bitmap Texture,
Bump Mapping, Show Map in Viewport, UVW Mapping, Map Instancing, Material Preview, Material Libraries, Naming Convention,
Rename Tool, Multi/Sub-Object, Reflection Maps, Background Color, Skylight, Neutral Lighting.

Chapter Five: Lighting
Light Types (Omni, Spot, Directional), Target vs. Free, Decay, Attenuation, Shadow Maps (Resolution, Sample Range, Bias),
Raytraced Shadows, Area Shadows, Viewport Lighting and Shadows, Lens Effects, Viewport Layout, Asset Browser, Render Settings,
Antialiasing, ActiveShade, Environment Map.

Download from rapidshare:
http://rapidshare.com/files/95264141/GIT3DM.part01.rar
http://rapidshare.com/files/95264920/GIT3DM.part02.rar
http://rapidshare.com/files/95263774/GIT3DM.part03.rar
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Download from filefactory:
01 http://www.filefactory.com/file/a25212
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06 http://www.filefactory.com/file/04e180
07 http://www.filefactory.com/file/fcbd19
08 http://www.filefactory.com/file/cc426a
09 http://www.filefactory.com/file/567cac
10 http://www.filefactory.com/file/560326
11 http://www.filefactory.com/file/6ee27d
12 http://www.filefactory.com/file/43c566
13 http://www.filefactory.com/file/3faead

Password default : booktraining.net

Gnomonology: THE REFINERY PROJECT


Gnomonology: THE REFINERY PROJECT | 1.91 GB

The Refinery Project is a four chapter tutorial that demonstrates, in real-time, how to bring a static image to life in seven hours. Starting with a static photo of an oil refinery, Alex integrates 2D and 3D elements using Maya, After Effects and Photoshop.

CHAPTER 1: SPRITE RENDERED SMOKESTACKS | 467 MB
CHAPTER 2: SKY AND WATER REPLACEMENT | 479 MB
CHAPTER 3: ROLLING SPRITE FOG | 322 MB
CHAPTER 4: SHORELINE, BIRDS, PARTICLE INSTANCING | 642 MB

Chapter One: Sprite Rendered Smokestacks
In chapter one, sprite rendered smoke is added to several of the refinery's smokestacks. Topics include: Importing the image plane, aligning the 3D camera, adding 3D reference geometry, volume emission, fields, sprite set-up, expressions, adjusting particle speed without changing behavior, hardware rendering separate elements, motion blur, particle disk caching, compositing, color correction and final integration.

Chapter Two: Sky and Water Replacement
In chapter two, the original sky and static water of the refinery photo are replaced. Using Photoshop, we mask out the original sky, replace it, then color correct to match the lighting of the scene. For the water we use Maya's Ocean Shader to create animated water that integrates perfectly into our scene, including reflection of the backplate and shore/pier intersection through the use of camera projections.

Chapter Three: Rolling Sprite Fog
In chapter three, animated fog is added to the Maya scene using volume emission, fields, sprites, expressions, disk caching, hardware rendering and motion blur. All necessary steps are discussed as we build the effect from scratch and integrate it into our composite. Final tweaks are added in After Effects including color correction, level adjustments, masking and movement.

Chapter Four: Shoreline, Birds, Particle Instancing
In this final chapter, we begin by adding a new foreground shoreline and some rocks in the water. We pull elements from a photo using masking, fringe removal and warping. We then move to Maya to create a dynamic flock of birds that fly into frame. The bird effect is created from scratch including joints, skinning, looping animation, UVs, texturing, particle instancing, emitters, fields, expressions, lighting, rendering and the final composite of the Refinery Project.

Download from rapidshare:
CHAPTER 1: SPRITE RENDERED SMOKESTACKS - Part 1:
http://rapidshare.com/files/84712367/refinery11.part01.rar
http://rapidshare.com/files/84713163/refinery11.part02.rar
http://rapidshare.com/files/84713935/refinery11.part03.rar
http://rapidshare.com/files/84714548/refinery11.part04.rar
http://rapidshare.com/files/84714986/refinery11.part05.rar
http://rapidshare.com/files/85088630/refinery11.part06.rar
http://rapidshare.com/files/85088695/refinery11.part07.rar
http://rapidshare.com/files/85088813/refinery11.part08.rar
http://rapidshare.com/files/85088888/refinery11.part09.rar
http://rapidshare.com/files/85088972/refinery11.part10.rar
http://rapidshare.com/files/85088898/refinery11.part11.rar

CHAPTER 1: SPRITE RENDERED SMOKESTACKS - Part 2:
http://rapidshare.com/files/85089153/refinery12.part01.rar
http://rapidshare.com/files/85089426/refinery12.part02.rar
http://rapidshare.com/files/85089685/refinery12.part03.rar
http://rapidshare.com/files/85089922/refinery12.part04.rar
http://rapidshare.com/files/85090163/refinery12.part05.rar
http://rapidshare.com/files/85090232/refinery12.part06.rar

CHAPTER 2: SKY AND WATER REPLACEMENT - Part 1:
http://rapidshare.com/files/85090547/refinery21.part01.rar
http://rapidshare.com/files/85090798/refinery21.part02.rar
http://rapidshare.com/files/85091019/refinery21.part03.rar
http://rapidshare.com/files/85091254/refinery21.part04.rar
http://rapidshare.com/files/85091528/refinery21.part05.rar
http://rapidshare.com/files/85091647/refinery21.part06.rar

CHAPTER 2: SKY AND WATER REPLACEMENT - Part 2:
http://rapidshare.com/files/85091914/refinery22.part01.rar
http://rapidshare.com/files/85092637/refinery22.part02.rar
http://rapidshare.com/files/85092841/refinery22.part03.rar
http://rapidshare.com/files/85093032/refinery22.part04.rar
http://rapidshare.com/files/85093277/refinery22.part05.rar
http://rapidshare.com/files/85093538/refinery22.part06.rar
http://rapidshare.com/files/85093859/refinery22.part07.rar
http://rapidshare.com/files/85094135/refinery22.part08.rar
http://rapidshare.com/files/85094386/refinery22.part09.rar
http://rapidshare.com/files/85094747/refinery22.part10.rar
http://rapidshare.com/files/85094865/refinery22.part11.rar

CHAPTER 3: ROLLING SPRITE FOG - Part 1:
http://rapidshare.com/files/85095189/refinery31.part01.rar
http://rapidshare.com/files/85095487/refinery31.part02.rar
http://rapidshare.com/files/85095784/refinery31.part03.rar
http://rapidshare.com/files/85096071/refinery31.part04.rar
http://rapidshare.com/files/85096282/refinery31.part05.rar

CHAPTER 3: ROLLING SPRITE FOG - Part 2:
http://rapidshare.com/files/85096523/refinery32.part01.rar
http://rapidshare.com/files/85096764/refinery32.part02.rar
http://rapidshare.com/files/85097045/refinery32.part03.rar
http://rapidshare.com/files/85097461/refinery32.part04.rar
http://rapidshare.com/files/85097718/refinery32.part05.rar
http://rapidshare.com/files/85097988/refinery32.part06.rar

CHAPTER 4: SHORELINE, BIRDS, PARTICLE INSTANCING:
http://rapidshare.com/files/85098288/refinery4.part01.rar
http://rapidshare.com/files/85098547/refinery4.part02.rar
http://rapidshare.com/files/85098820/refinery4.part03.rar
http://rapidshare.com/files/85099138/refinery4.part04.rar
http://rapidshare.com/files/85099450/refinery4.part05.rar
http://rapidshare.com/files/85099692/refinery4.part06.rar
http://rapidshare.com/files/85099951/refinery4.part07.rar
http://rapidshare.com/files/85100235/refinery4.part08.rar
http://rapidshare.com/files/85100564/refinery4.part09.rar
http://rapidshare.com/files/85100809/refinery4.part10.rar
http://rapidshare.com/files/85101136/refinery4.part11.rar
http://rapidshare.com/files/85101400/refinery4.part12.rar
http://rapidshare.com/files/85101659/refinery4.part13.rar
http://rapidshare.com/files/85101901/refinery4.part14.rar
http://rapidshare.com/files/85102195/refinery4.part15.rar
http://rapidshare.com/files/85102475/refinery4.part16.rar
http://rapidshare.com/files/85102722/refinery4.part17.rar
http://rapidshare.com/files/85102981/refinery4.part18.rar
http://rapidshare.com/files/85103245/refinery4.part19.rar
http://rapidshare.com/files/85103460/refinery4.part20.rar
http://rapidshare.com/files/85103753/refinery4.part21.rar
http://rapidshare.com/files/85103887/refinery4.part22.rar

Megaupload:
CHAPTER 1: SPRITE RENDERED SMOKESTACKS - Part 1:
http://www.megaupload.com/?d=ALBC2LEY
http://www.megaupload.com/?d=SQD7ITDD
http://www.megaupload.com/?d=DW40TXIX
http://www.megaupload.com/?d=F8G71C6A
http://www.megaupload.com/?d=2B64GAPE
http://www.megaupload.com/?d=KFHVBN0B
http://www.megaupload.com/?d=9J1Q74X2
http://www.megaupload.com/?d=CDC078KK
http://www.megaupload.com/?d=B537MZY3
http://www.megaupload.com/?d=QY5YGKHC
http://www.megaupload.com/?d=45B1PLXN

CHAPTER 1: SPRITE RENDERED SMOKESTACKS - Part 2:
http://www.megaupload.com/?d=6KCKCUOJ
http://www.megaupload.com/?d=21A270G0
http://www.megaupload.com/?d=MVI6KHMO
http://www.megaupload.com/?d=ARYPXSC1
http://www.megaupload.com/?d=D4KE5015
http://www.megaupload.com/?d=88T9VX3H

CHAPTER 2: SKY AND WATER REPLACEMENT - Part 1:
http://www.megaupload.com/?d=PISDG3W6
http://www.megaupload.com/?d=PISDG3W6
http://www.megaupload.com/?d=1VV42461
http://www.megaupload.com/?d=NZM8AH8Y
http://www.megaupload.com/?d=93KKZRXS
http://www.megaupload.com/?d=Q2GTH9F6

CHAPTER 2: SKY AND WATER REPLACEMENT - Part 2:
http://www.megaupload.com/?d=UJBS449E
http://www.megaupload.com/?d=BYFRYSIV
http://www.megaupload.com/?d=KM0ZGGW0
http://www.megaupload.com/?d=3MZRNM3F
http://www.megaupload.com/?d=GFTK3KUX
http://www.megaupload.com/?d=RW5EC3E0
http://www.megaupload.com/?d=VD971X9M
http://www.megaupload.com/?d=O3GJEH40
http://www.megaupload.com/?d=X7IF6FMI
http://www.megaupload.com/?d=RE3K3EL0
http://www.megaupload.com/?d=1ZBIJ1CT

CHAPTER 3: ROLLING SPRITE FOG - Part 1:
http://www.megaupload.com/?d=Q7B29AR5
http://www.megaupload.com/?d=JSSBPF0O
http://www.megaupload.com/?d=OFDGHRI2
http://www.megaupload.com/?d=5LAZY7F4
http://www.megaupload.com/?d=TUNDQ3US

CHAPTER 3: ROLLING SPRITE FOG - Part 2:
http://www.megaupload.com/?d=ARIO4ZAT
http://www.megaupload.com/?d=GU4347F5
http://www.megaupload.com/?d=2X6DILKD
http://www.megaupload.com/?d=8ZZCVJQ1
http://www.megaupload.com/?d=4P5F6BH4
http://www.megaupload.com/?d=RS6SS5PP

CHAPTER 4: SHORELINE, BIRDS, PARTICLE INSTANCING:
http://www.megaupload.com/?d=77E6ZPYR
http://www.megaupload.com/?d=RWWR42NU
http://www.megaupload.com/?d=GO4RJIH9
http://www.megaupload.com/?d=2ZKNZ7WX
http://www.megaupload.com/?d=1ALA6GFC
http://www.megaupload.com/?d=7LGFW8FV
http://www.megaupload.com/?d=9ZYWNXX8
http://www.megaupload.com/?d=ZSYRVCP4
http://www.megaupload.com/?d=TAC1HKU7
http://www.megaupload.com/?d=5Q61AJQ1
http://www.megaupload.com/?d=LQ5FOCZW
http://www.megaupload.com/?d=V4IDV3OC
http://www.megaupload.com/?d=HLY8AMDV
http://www.megaupload.com/?d=NW2BPBY5
http://www.megaupload.com/?d=XV9G414Z
http://www.megaupload.com/?d=2RUCNNOJ
http://www.megaupload.com/?d=2KV00O69
http://www.megaupload.com/?d=PR5CN2D0
http://www.megaupload.com/?d=0GZIYORH
http://www.megaupload.com/?d=HI9ZQGY4
http://www.megaupload.com/?d=YG2EY0LD
http://www.megaupload.com/?d=6L07R4YF

Filefactory:
CHAPTER 1: SPRITE RENDERED SMOKESTACKS - Part 1:
http://www.filefactory.com/file/870fbc/n/refinery11_part01_rar
http://www.filefactory.com/file/cc86af/n/refinery11_part02_rar
http://www.filefactory.com/file/334d77/n/refinery11_part03_rar
http://www.filefactory.com/file/03f757/n/refinery11_part04_rar
http://www.filefactory.com/file/50faf0/n/refinery11_part05_rar
http://www.filefactory.com/file/e2ce74/n/refinery11_part06_rar
http://www.filefactory.com/file/f1da0f/n/refinery11_part07_rar
http://www.filefactory.com/file/86abdb/n/refinery11_part08_rar
http://www.filefactory.com/file/c2e45d/n/refinery11_part09_rar
http://www.filefactory.com/file/84751a/n/refinery11_part10_rar
http://www.filefactory.com/file/92a854/n/refinery11_part11_rar

CHAPTER 1: SPRITE RENDERED SMOKESTACKS - Part 2:
http://www.filefactory.com/file/4fcac8/n/refinery12_part01_rar
http://www.filefactory.com/file/feb707/n/refinery12_part02_rar
http://www.filefactory.com/file/66cf2f/n/refinery12_part03_rar
http://www.filefactory.com/file/563065/n/refinery12_part04_rar
http://www.filefactory.com/file/380be0/n/refinery12_part05_rar
http://www.filefactory.com/file/fe2d15/n/refinery12_part06_rar

CHAPTER 2: SKY AND WATER REPLACEMENT - Part 1:
http://www.filefactory.com/file/a28472/n/refinery21_part01_rar
http://www.filefactory.com/file/fa2a1d/n/refinery21_part02_rar
http://www.filefactory.com/file/d4a60a/n/refinery21_part03_rar
http://www.filefactory.com/file/540399/n/refinery21_part04_rar
http://www.filefactory.com/file/250c11/n/refinery21_part05_rar
http://www.filefactory.com/file/d3c641/n/refinery21_part06_rar

CHAPTER 2: SKY AND WATER REPLACEMENT - Part 2:
http://www.filefactory.com/file/157953/n/refinery22_part01_rar
http://www.filefactory.com/file/e1caf3/n/refinery22_part02_rar
http://www.filefactory.com/file/d9b2da/n/refinery22_part03_rar
http://www.filefactory.com/file/2c520a/n/refinery22_part04_rar
http://www.filefactory.com/file/0603cb/n/refinery22_part05_rar
http://www.filefactory.com/file/5ea37a/n/refinery22_part06_rar
http://www.filefactory.com/file/4f4360/n/refinery22_part07_rar
http://www.filefactory.com/file/484957/n/refinery22_part08_rar
http://www.filefactory.com/file/9b5475/n/refinery22_part09_rar
http://www.filefactory.com/file/e43aeb/n/refinery22_part10_rar
http://www.filefactory.com/file/b033ee/n/refinery22_part11_rar

CHAPTER 3: ROLLING SPRITE FOG - Part 1:
http://www.filefactory.com/file/c0fd45/n/refinery31_part01_rar
http://www.filefactory.com/file/12bcdc/n/refinery31_part02_rar
http://www.filefactory.com/file/037d2e/n/refinery31_part03_rar
http://www.filefactory.com/file/4228f9/n/refinery31_part04_rar
http://www.filefactory.com/file/98db6c/n/refinery31_part05_rar

CHAPTER 3: ROLLING SPRITE FOG - Part 2:
http://www.filefactory.com/file/4a453d/n/refinery32_part01_rar
http://www.filefactory.com/file/c03df0/n/refinery32_part02_rar
http://www.filefactory.com/file/380be4/n/refinery32_part03_rar
http://www.filefactory.com/file/601eca/n/refinery32_part04_rar
http://www.filefactory.com/file/a066f9/n/refinery32_part05_rar
http://www.filefactory.com/file/17ffed/n/refinery32_part06_rar

CHAPTER 4: SHORELINE, BIRDS, PARTICLE INSTANCING:
http://www.filefactory.com/file/e9615f/n/refinery4_part01_rar
http://www.filefactory.com/file/37dfc6/n/refinery4_part02_rar
http://www.filefactory.com/file/008016/n/refinery4_part03_rar
http://www.filefactory.com/file/75ba5f/n/refinery4_part04_rar
http://www.filefactory.com/file/a0670b/n/refinery4_part05_rar
http://www.filefactory.com/file/e020ed/n/refinery4_part06_rar
http://www.filefactory.com/file/ea61b1/n/refinery4_part07_rar
http://www.filefactory.com/file/1da772/n/refinery4_part08_rar
http://www.filefactory.com/file/1311ac/n/refinery4_part09_rar
http://www.filefactory.com/file/501336/n/refinery4_part10_rar
http://www.filefactory.com/file/7ba086/n/refinery4_part11_rar
http://www.filefactory.com/file/d51fe5/n/refinery4_part12_rar
http://www.filefactory.com/file/42040d/n/refinery4_part13_rar
http://www.filefactory.com/file/16b9c0/n/refinery4_part14_rar
http://www.filefactory.com/file/e1838f/n/refinery4_part15_rar
http://www.filefactory.com/file/158934/n/refinery4_part16_rar
http://www.filefactory.com/file/f9763e/n/refinery4_part17_rar
http://www.filefactory.com/file/0dd4c7/n/refinery4_part18_rar
http://www.filefactory.com/file/f5f1b3/n/refinery4_part19_rar
http://www.filefactory.com/file/a06726/n/refinery4_part20_rar
http://www.filefactory.com/file/154463/n/refinery4_part21_rar
http://www.filefactory.com/file/25b019/n/refinery4_part22_rar

Depositfiles:
CHAPTER 1: SPRITE RENDERED SMOKESTACKS - Part 1:
http://depositfiles.com/files/3154456 refinery11.part11.rar
http://depositfiles.com/files/3154457 refinery11.part10.rar
http://depositfiles.com/files/3154452 refinery11.part09.rar
http://depositfiles.com/files/3154440 refinery11.part08.rar
http://depositfiles.com/files/3154438 refinery11.part07.rar
http://depositfiles.com/files/3154233 refinery11.part06.rar
http://depositfiles.com/files/3130029 refinery11.part05.rar
http://depositfiles.com/files/3129997 refinery11.part04.rar
http://depositfiles.com/files/3129958 refinery11.part03.rar
http://depositfiles.com/files/3129892 refinery11.part02.rar
http://depositfiles.com/files/3129849 refinery11.part01.rar

CHAPTER 1: SPRITE RENDERED SMOKESTACKS - Part 2:
http://depositfiles.com/files/3154533 refinery12.part06.rar
http://depositfiles.com/files/3154529 refinery12.part05.rar
http://depositfiles.com/files/3154525 refinery12.part04.rar
http://depositfiles.com/files/3154522 refinery12.part03.rar
http://depositfiles.com/files/3154516 refinery12.part02.rar
http://depositfiles.com/files/3154505 refinery12.part01.rar

CHAPTER 2: SKY AND WATER REPLACEMENT - Part 1:
http://depositfiles.com/files/3154589 refinery21.part06.rar
http://depositfiles.com/files/3154586 refinery21.part05.rar
http://depositfiles.com/files/3154575 refinery21.part04.rar
http://depositfiles.com/files/3154569 refinery21.part03.rar
http://depositfiles.com/files/3154551 refinery21.part02.rar
http://depositfiles.com/files/3154544 refinery21.part01.rar

CHAPTER 2: SKY AND WATER REPLACEMENT - Part 2:
http://depositfiles.com/files/3154709 refinery22.part11.rar
http://depositfiles.com/files/3154701 refinery22.part10.rar
http://depositfiles.com/files/3154686 refinery22.part09.rar
http://depositfiles.com/files/3154673 refinery22.part08.rar
http://depositfiles.com/files/3154670 refinery22.part07.rar
http://depositfiles.com/files/3154660 refinery22.part06.rar
http://depositfiles.com/files/3154654 refinery22.part05.rar
http://depositfiles.com/files/3154646 refinery22.part04.rar
http://depositfiles.com/files/3154642 refinery22.part03.rar
http://depositfiles.com/files/3154634 refinery22.part02.rar
http://depositfiles.com/files/3154623 refinery22.part01.rar

CHAPTER 3: ROLLING SPRITE FOG - Part 1:
http://depositfiles.com/files/3154756 refinery31.part05.rar
http://depositfiles.com/files/3154751 refinery31.part04.rar
http://depositfiles.com/files/3154736 refinery31.part03.rar
http://depositfiles.com/files/3154726 refinery31.part02.rar
http://depositfiles.com/files/3154716 refinery31.part01.rar

CHAPTER 3: ROLLING SPRITE FOG - Part 2:
http://depositfiles.com/files/3154819 refinery32.part06.rar
http://depositfiles.com/files/3154804 refinery32.part05.rar
http://depositfiles.com/files/3154795 refinery32.part04.rar
http://depositfiles.com/files/3154779 refinery32.part03.rar
http://depositfiles.com/files/3154772 refinery32.part02.rar
http://depositfiles.com/files/3154762 refinery32.part01.rar

CHAPTER 4: SHORELINE, BIRDS, PARTICLE INSTANCING:
http://depositfiles.com/files/3155143 refinery4.part22.rar
http://depositfiles.com/files/3155136 refinery4.part21.rar
http://depositfiles.com/files/3155120 refinery4.part20.rar
http://depositfiles.com/files/3155113 refinery4.part19.rar
http://depositfiles.com/files/3155100 refinery4.part18.rar
http://depositfiles.com/files/3155086 refinery4.part17.rar
http://depositfiles.com/files/3155076 refinery4.part16.rar
http://depositfiles.com/files/3155062 refinery4.part15.rar
http://depositfiles.com/files/3155044 refinery4.part14.rar
http://depositfiles.com/files/3155030 refinery4.part13.rar
http://depositfiles.com/files/3155014 refinery4.part12.rar
http://depositfiles.com/files/3155003 refinery4.part11.rar
http://depositfiles.com/files/3154985 refinery4.part10.rar
http://depositfiles.com/files/3154968 refinery4.part09.rar
http://depositfiles.com/files/3154953 refinery4.part08.rar
http://depositfiles.com/files/3154937 refinery4.part07.rar
http://depositfiles.com/files/3154916 refinery4.part06.rar
http://depositfiles.com/files/3154891 refinery4.part05.rar
http://depositfiles.com/files/3154864 refinery4.part04.rar
http://depositfiles.com/files/3154843 refinery4.part03.rar
http://depositfiles.com/files/3154833 refinery4.part02.rar
http://depositfiles.com/files/3154821 refinery4.part01.rar

Password default : booktraining.net

Thursday, January 8, 2009

GNOMONOLOGY: 3D MAX V-RAY SPEED VS. QUALITY


GNOMONOLOGY: 3D MAX V-RAY SPEED VS. QUALITY | 176 MB

GNOMONOLOGY 3DMAX VRAY SPEED VS. QUALITY
Format Quictime MOV 1024x768 (543.31mb) | Rar (176) | English
Include tutorial scene and textures

Speed vs Quality in Vray
Max Rendering Techniques

If there is one thing that can truly control the balance of speed versus quality in Vray it is image sampling. Image sampling is basically part of anti-aliasing. This tab can take your renderings...
If there is one thing that can truly control the balance of speed versus quality in Vray it is image sampling. Image sampling is basically part of anti-aliasing. This tab can take your renderings from 20 second quick tests to 30 minute high quality renders without having to adjust any other aspect of the rendering. They control anything from fine detailed textures, to glossy reflections and refraction, to aspects like depth-of-field and motion blur, all at once. This tutorial helps to make sense of each one and simplify the process, so that the user can easily control the quality of the rendering in the most efficient way.

Sample scene requirements: Max 8 or higher, Vray 1.5rc3 or higher. All textures provided except HDR. Users must provide their own HDRI for testing.

Download from rapidshare:
http://rapidshare.com/files/68832866/GFX-GNOMONOLOGY.3DMAX.VRAY.SPEED.VS.QUALITY.MOV.part1.rar
http://rapidshare.com/files/68834567/GFX-GNOMONOLOGY.3DMAX.VRAY.SPEED.VS.QUALITY.MOV.part2.rar

Download from depositfiles:
http://depositfiles.com/files/2327097
http://depositfiles.com/files/2327161

Password default : booktraining.net

Wednesday, January 7, 2009

Gnomonology: Light Linking In Heavy Scenes


Gnomonology: Light Linking In Heavy Scenes
How to quickly manage light/object connections
Successfull lighting requires the simulation of reflected light. While Global Illumination is a possible approach to automate the process, this can be expensive in terms of render time. The direct lighting technique is conceptually simple, as one adds additional lights which represent light bounce. One of the key Maya tools for this process is the ability to exclusively link lights to specific surfaces. While the Light Linking window is simple enough, its functionality breaks down in geometry heavy scenes. In this tutorial we look an alternate technique for light linking which is far more effective.

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Gnomonology: PIXIE DUST USING SPRITES


Gnomonology: PIXIE DUST USING SPRITES | 484.23 MB
This two videos are sprite particle tutorial for Maya to produce pixie dust effect for all kinds of special effects: christmas, fairy things, cosmetics
Good for understanding of sprites expressions in Maya.

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Gnomonology: THE MAKING OF TRIN


Gnomonology: THE MAKING OF TRIN | 2.85 GB

Trin was started to create a high-res 4k still image, yet evolved to become a looping ten second animation rendered in vertical HD at 1200x1920 to be displayed on a wall-mounted digital display. Starting from a personal sketch, Trin was created in twenty hours using Photoshop, Maya, Zbrush, UVlayout, Bodypaint and Mental Ray. The entire process was recorded and is demonstrated using timelapse footage, where I explain every step with an emphasis on both the technical and aesthetic thought processes.

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Gnomonology: Rigging 101 - Skeletons


Gnomonology: Rigging 101 - Skeletons | 730 MB

Duration: 39min
The first step of rigging any character or creature is to build a skeleton. This lecture explains, in detail, everything that you need to know in order to create rig friendly joints. Using the character 'Jester' as our example, we create the skeleton that will be used for skinning and animation. Each of the joint creation tools is discussed, with an emphasis on how joint placement and orientation will affect rig behavior later on. Once Inverse Kinematic controls have been applied and the geometry has been skinned, these things are hard to change. Therefore, it is critical that the skeleton creation process is methodical.

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Gnomonology: Creating Tileable Textures


Gnomonology: Creating Tileable Textures | 52.48 MB

Instructor: Alex Alvarez
Duration: 22 min
When texturing objects in a 3D application, it is often necessary to use a texture that can be tiled. This means that when the image repeats there is no visible seam. For example, when mapping an image around a sphere or cylinder, the left edge of the texture will touch the right edge as the texture wraps around. Or a texture may be repeated several times on a surface to eliminate the need for an ultra high-res texture. Regardless of the situation, it is critical to know how to take photographic source material and tile it using Photoshop. This tutorial demonstrates the process of tiling a texture and testing the results in a 3D application, in this case Maya.

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