Free Ebook Video Training

Saturday, June 27, 2009

Practical Hacking Techniques and Countermeasures


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Practical Hacking Techniques and Countermeasures examines computer security from the hacker's perspective, demonstrating how a computer system can be successfully attacked and compromised. This book shows how an attack is conceptualized, formulated and performed. With the VMware Workstation software package available on the accompanying CD, it uses virtual computers to illustrate how an attack is executed, including
the script, compilation, and results. It offers examples of attacks on Windows and Linux. It also covers such topics as footprinting, scanning, sniffing, passwords, and other attack tools. This text provides valuable information for constructing a system to defend against attacks.

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http://hotfile.com/dl/7692910/10cbc92/booktraining.net_Auerbach.Practical.Hacking.Techniques.and.Countermeasures.Nov.2006.eBook-BBL.rar.html

Content Networking Fundamentals

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A comprehensive introduction to the theory and practical applications of content networking

Get a strong introduction to the basic networking concepts necessary for content networking, including network address translation, IP multicast content delivery, quality of service, and streaming media
Master the application-layer protocols, including HTTP, SSL, RSTP, RTP and FTP
Design redundancy and high availability by using server load balancing, Domain Name System (DNS) directory services, Cisco DistributedDirector software, proximity-based load balancing, and global sticky databases

Learn to switch and offload encrypted content by importing, creating, and configuring certificates and keys in Secure Sockets Layer (SSL) termination devices
Examine how to configure routers with Web Cache Communication Protocol (WCCP) and to switch content requests to content engines for serving frequently requested objects
Learn how to configure caching, live push- and pull-splitting, content acquisitioning, and pre-positioning using Cisco Application and Content Networking System (ACNS) software
Content networking is the most popular technology used to enhance network and application performance. The growth of content networking has been driven by end-user demands for richer content and lowered response times. These demands have caused the field of content networking to flourish with technological advances. Today many companies use content networking to add a layer of intelligence to their systems, scaling server availability and optimizing content delivery.

Content Networking Fundamentals introduces you to content networking solutions and the underlying networking technologies that content networking uses to accelerate your applications in new and unique ways. You’ll discover various algorithms behind content networking and learn how the Cisco Systems® product suite implements them.

In this comprehensive guide, you start with a review of the protocols required for content networking, building your knowledge of introductory concepts and applications. From there, you delve into the components specific to content networking, with a focus on the content-aware Open Systems Interconnection (OSI) Layers 4 through 7. Numerous deployment examples help you understand the more advanced topics. You can use the configuration snapshots in this book as skeletal configurations for your production network.

Following the valuable lessons taught in Content Networking Fundamentals, you’ll be able to effectively design, deploy, maintain, and troubleshoot content networks.



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Linux Journal - October 2009

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Linux Journal - October 2008
Pdf | Eng | 14 MB
Linux Journal is a monthly magazine published by Belltown Media, Inc. of Houston, Texas. The magazine has been published since March 1994. Linux Journal publishes articles on all levels of developing and using Linux and the software that runs on it, including everything from how to write device drivers to how to edit photos with GIMP.m Most articles are fairly technical, however, Linux Journal does run some user-level and business articles in every issue, and sections called "Up Front" and "EOF" tend to be less technical. Linux Journal's web site has the entire magazine archive available to subscribers along with articles from older issues and some online-only content available to all

This month's focus is Languages. Parlez-Vous Franais? Wait, not those types of languages, programming languages. We've got a few different ones this time around: Inform, Sleep and Falcon. And, on a more traditional front, Guido Van Rossum talks about Python 3000. Our monthly columns also include discussions of JavaScript, PHP using Eclipse, and bash, and Chef Marcel talks about languages more generally.

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Multimedia Networking Technology Management and Applications


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Multimedia Networking Technology Management and Applications Copyright Disclaimer:

Contents of this page are from the Internet, the copyright belongs to the original page. All actions are under your responsability, please delete them after 24 hours or purchase it. Email us to report illegal contents.

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iPhone Open Application Development





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Professional iPhone and iPod touch Programming: Building Applications for Mobile Safari






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Cryptography for Developers



Book Review

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Oracle Database Foundations: Technology Fundamentals for IT Success

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The world of IT is always evolving, but in every area there are stable, core concepts that anyone just setting out needed to know last year, needs to know this year, and will still need to know next year. The purpose of the Foundations series is to identify these concepts and present them in a way that gives you the strongest possible starting point, no matter what your endeavor.

Oracle Database Foundations provides essential knowledge about installing, configuring, maintaining, and querying Oracle 9i and 10g databases. What you learn here will benefit you in the short term, as you acquire and practice your skills, and in the long term, as you use them. Topics covered include:

  • Basic relational database concepts
  • Reporting and querying using SQL*Plus and iSQL*Plus
  • Creating and maintaining a database
  • Managing user access and security
  • Understanding Oracle database functions
  • Using multiple tables in a query
  • Restricting, sorting, and grouping data
  • Optimizing database performance
  • Creating backups
  • Troubleshooting database errors
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http://hotfile.com/dl/7692175/f93738f/booktraining.net_sybex_20-_20oracle_20database_20foundations.zip.html

Lynda – Adobe Captivate 4 Essential Training


Adobe Captivate 4 is an industry leader in screen capture and development training technology. In Captivate 4 Essential Training, Tim Plumer, Jr., shows how to use this program, along with its multifaceted screen capture tools, to its fullest potential.

Starting from scratch, Tim demonstrates how to create a presentation using video, text, voiceover, music, and more. He even covers how to create e-learning tests and assess the results. Exercise files accompany the course.
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Game Character Modeling and Animation with 3ds Max

Yancey Clinton, “Game Character Modeling and Animation with 3ds Max”


Yancey Clinton, “Game Character Modeling and Animation with 3ds Max”

Focal Press | 2007-09-07 | ISBN: 0240809785 | 360 pages | PDF | 26 Mb
This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max.

Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline:
1. 3D modeling, including techniques specifically for both the body and head.
2. Unwrapping a model, which is one of the most misunderstood processes.
3. An overview of creating textures for your Unwrapped chararacter using Photoshop.
4. Rigging or Skinning a Character, using the industry standard Character Studio 4.
5. 'How to make your character move' with an overview of game animation and deeper into Character Studio.

But it doesn't end there! Yancey also shows you the final step; how to actually put the model into the Unreal editor and compile it for play in Unreal Tournament.

* Convenient learning - the companion DVD contains everything needed to complete the tutorials, so chapters and subjects can be tackled in any order
* Proven techniques - the book is based on the author's successful course at the Digital Media Academy
* Certified training - co-published with the software developer, Autodesk

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Changing Software Development: Learning to Become Agile

Allan Kelly, "Changing Software Development: Learning to Become Agile
Wiley | ISBN: 047051504X | January 2008 | 258 pages | PDF | 1.8MB

Changing Software Development explains why software development is an exercise in change management and organizational intelligence. An underlying belief is that change is learning and learning creates knowledge. By blending the theory of knowledge management, developers and managers will gain the tools to enhance learning and change to accommodate new innovative approaches such as agile and lean computing.

http://hotfile.com/dl/7688974/9038102/booktraining.net_Wiley.Changing.Software.Development.Mar.2008.eBook-BBL.rar.html



Search Engine Marketing



Revolutionize Your Internet Marketing

Leverage today's Internet marketing strategies to reach customers, increase sales, and establish performance-based marketing in your organization. Search Engine Marketing explains how to use Web analytics, key performance indicators (KPIs), search engine optimization (SEO), and search marketing-the critical tools for success. Multichannel marketing, which uses radio, TV, and print to broadcast your message, is also covered. The book includes revealing interviews with industry experts as well as valuable tips on vendor selection. Implement an effective, integrated marketing program for your business with help from this definitive guide.�

*
Track and measure both digital and traditional marketing with analytics
* Define and use KPIs to manage campaigns and channels for maximum profitability
* Employ SEO strategies to increase leads, conversions, and sales
* Understand how website architecture, keywords, tags, and sitemaps affect search results
* Use PPC to place ads in search engines, radio, TV, and newspapers
* Get hands-on strategies for maximizing Google Analytics and Google AdWords


4.2M pdf
http://uploading.com/files/NRD0WHRB/SearchEngineMarketing.rar.html
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Total Training Microsoft Expression Web: From FrontPage to Expression Web


Total Training Microsoft Expression Web: From FrontPage to Expression Web | 982 MB

Janine starts with a quick review of the differences between FrontPage and Expression Web, pointing out the many ways you can customize the interface of this new web design program to make it your own. Next, you'll discover how to make the transition from Web designs created with HTML Tables to advanced layouts using CSS using Expression Web. You'll also learn how to use Dynamic Web Templates to automate global changes and manage navigation elements across many pages. The final lesson is dedicated to helping you move beyond FrontPage features, like Themes, Shared Borders, and Web bots that are not supported in Expression Web. Discover the advantages of standards-based Web design and create Web pages that are accessible to everyone on the Web!

Highlights

* Appreciate the benefits of upgrading to Expression Web.
* Discover how Expression Web works with Visual Studio to create ASP.NET sites.
* Learn the advantages of creating standards-based Web sites with clean code.
* Develop state-of-the art Web designs with advanced CSS features.


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"SAS 9.2 SQL Procedure User's Guide"

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Describes the basics of using PROC SQL, including retrieving data from single and multiple tables; selecting specific data from tables; subsetting, ordering, and summarizing data; updating tables; combining tables to create new tables and useful reports; performing queries on database management system (DBMS) tables; using PROC SQL with the SAS macro facility; and debugging and optimizing PROC SQL code.

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Photographic Lighting: Essential Skills, Fourth Edition

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Photographic Lighting: Essential Skills, Fourth Edition
Focal Press; 4 edition (April 16, 2008) | PDF | 216 pages | Enflish | 19.5mb(rar)

Photographic Lighting: Essential Skills, Fourth Edition /by John Child (Author), Mark Galer (Author)

Description
Practical coverage of all the esential skills needed to shed light on photographic lighting techniques in any environment.Photographic Lighting: Essential Skills offers practical coverage of everything you need to know to understand the characteristics of light and the foundations of photographic lighting, including:

film
filters
exposure
compensation
zone system
array of creative techniques

Students and committed amateurs will find sound technical knowledge with inspiring projects. Developing professionals in need of a refresher or a reference need look no further. The authors use terminology that is easy to understand and explain techniques in a clearly written, no nonsense manner. Photographic Lighting: Essential Skills ensures all the fundamentals of lighting are learned and applied to help improve the use of light in photography and encourage visual expression.
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Acting for Animators - A Complete Guide

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Acting for Animators - A Complete Guide to Performance Animation by Ed Hooks


Animators need to know a lot about acting, but they don't need to know everything. For example, an animator does not need to learn how to make himself cry because, if he started crying, he wouldn't be able to see to animate! Much of acting theory, as it is taught to actual actors, is devoted to training the actor how to emotionally stimulate himself, a skill that animators simply do not need.
In Acting for Animators, acting teacher Ed Hooks explains seven essential acting principles, focusing on the connections between thinking, emotion and physical movement. He discusses the importance of empathy in acting and tells how to achieve it in animation. This book is chock full of good stuff for the animator and, already, is on a growing number of "must read" lists. Many animation schools are making it a required text. In addition to the informative text, Acting for Animators includes an entertaining CD-ROM with illustrations of acting principles and narration by Ed Hooks. Utilizing live-action improvisation, actors from Ed's regular acting classes demonstrate what it means to, for example, "play an action until something happens to make you play another action". Also, the eight Efforts of Laban Movement Theory are demonstrated.

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iPhone-Open-Application-Development

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iPhone Open Application Development
Jonathan A. Zdziarski | O'Reilly | March 2008 | 280 Pages | CHM | 1.3 MB Certain technologies bring out everyone's hidden geek, and the iPhone did so instantly upon its release. Thousands of programmers want to provide applications on the iPhone, and this book shows you how to achieve the spectacular effects that made the device an immediate hit. You'll learn how to use an open, community-developed toolkit that has been widely downloaded and used. Author Jonathan Zdziarski, the developer of the first fully functional application using the open iPhone toolkit, now explains in clear language how to create applications using Objective-C and the iPhone API, which in some ways resembles Apple's desktop API and in some ways strikes new ground.

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Adobe-Photoshop--Every-Tool-Explained

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A good book covering all aspects of adobe photoshop.

132 pages of easy-to-follow tutorials and expert advice to help develop your Adobe Photoshop skills.

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OpenEdge Development: Progress 4GL Handbook

OpenEdge Development: Progress 4GL Handbook

OpenEdge Development: Progress 4GL Handbook

Product Description
This book is a comprehensive tour of all the essential elements of the Progress 4GL. The Progress 4GL remains by far the most powerful and comprehensive language for developing serious business applications. Combined with the Progress RDBMS(tm) database and the other components of the Progress OpenEdge(tm) product family, the Progress 4GL can support you in building and deploying your applications in ways that are matched by no other environment today. By the time you complete this book, you will be competent to build thoroughly modern applications that take advantage of most of the language’s features. And you will use the language to build powerful business application logic, not just the toy demonstration windows you find in other language tutorials. Progress is not a toy. It’s a tool for serious developers who have serious business problems to solve.

This book is written for two different kinds of audiences. The first group consists of existing Progress developers who might have created applications in earlier releases of the product, when many of the more recent extensions to the language were not yet available. If you are already experienced in the 4GL, you will find some of the material, especially in the first couple of chapters, familiar. Feel free to skim through those sections quickly, but you should not skip even the first chapters altogether to avoid missing anything-there are changes and enhancements to the language at every level.

The second audience for this book consists of people completely new to Progress. For those of you in this second group, you should take the time to learn enough about the language to understand some of the many ways it can help you in your development work. You probably need to have a background in some other programming language to catch on to Progress quickly, because the material might come at you fast and furious. Despite its many extraordinary and unique features, the Progress 4GL is basically a procedural programming language with most of the same constructs common to almost all such languages. –This text refers to an out of print or unavailable edition of this title.

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http://hotfile.com/dl/7672890/cbed538/booktraining.net_Open_Ed10.rar.html

Introduction to GUI with Java Swing

Introduction to GUI with Java Swing

Introduction to GUI with Java Swing

Product Description
Designing Graphical User Interfaces (GUIs) is a key component in developing attractive, user friendly software. This book is an introduction to programming GUIs using the Java Swing library for students who have a basic/introductory knowledge of programming in Java. Swing is gaining in popularity and is becoming the main Java library for programming GUIs. The author takes a step-by-step approach, introducing the basics of Swing to begin with and introducing increasingly more complex concepts as the reader’s knowledge develops. The book will show the reader how to: *design an interactive GUI; *display graphics and text in GUIs; *use the mouse to interact with the program; *download and display a web page in a GUI.

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http://hotfile.com/dl/7672894/131c9bd/booktraining.net_IntroGUIJava_Swing.rar.html

Beginning Android

Beginning Android

Beginning Android

Product Description

Learn how to develop applications for Android mobile devices using simple examples, ready to run with your copy of the SDK. Author and Android columnist, writer, developer, and community advocate Mark L Murphy shows you what you need to know to get started on programming Android applications–everything from crafting GUIs to using GPS, accessing web services, and more!

The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. Some Android books race through the material, trying to cover as much ground as possible in as few pages as possible. Experienced writer and community advocate Mark Murphy shows you how to develop Android applications simply and with care.

The book includes dozens of sample projects, ready to run with your copy of the SDK–not just one huge project where you have difficulty finding the specific examples of the technique you are looking for. You can even get these sample programs online at Apress.com.

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Pro IronPython

Pro IronPython

Pro IronPython

Product Description

IronPython represents a unique direction for developers interested in working with dynamic languages within the .NET Framework. Whether you’re looking to develop applications from scratch or add functionality and maintainability to an existing application, IronPython opens many doors while providing a high–speed, high–performance language that integrates tightly with other .NET languages.

  • Learn to create applications using the benefits of a dynamically typed language.
  • Discover how to leverage the power of IronPython to improve existing applications.
  • Explore interacting with other .NET languages by invoking the common language runtime.
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http://hotfile.com/dl/7672888/0798891/booktraining.net_Pro_IronPy.rar.html

TCP/IP Sockets in C, Second Edition: Practical Guide for Programmers

TCP/IP Sockets in C, Second Edition: Practical Guide for Programmers

TCP/IP Sockets in C, Second Edition: Practical Guide for Programmers

Product Description
The Internet allows computers thousands of miles apart to exchange information through programs such as Web browsers, and nearly all of these programs gain access to network communication services through the sockets programming interface. TCP/IP Sockets in C: Practical Guide for Programmers is a quick and affordable way to gain the knowledge and skills needed to quickly develop sophisticated and powerful web-based applications. Written by two experienced networking instructors, the book’s focused, tutorial-based approach enables the reader to master the tasks and techniques essential to virtually all client-server projects using sockets in C. Programming concepts are introduced through simple, real-world examples, and are accompanied by line-by-line code commentary that describes the purpose of each part of the program. The book’s companion website also contains myriad employable examples of command-based source code discussed throughout the text.

A great deal has changed in the 6 years since the first edition of this book was published. The widespread adoption of IPv6 has led to a new standard for internetworking and the exponential increase of computer processing power have enhanced the efficacy and scope of electronic espionage. Therefore, this edition has amended and expanded outdated sections in accordance with both new advancements and dangers. The book now explains both the IPv6 and IPv4 address schemes as well as how to do sockets programming in the mixed IPv6/IPv4 networks environment. It also details defensive programming strategies in the context of building security-aware distributed systems, and introduces the select() system call from a performance and
predictability perspective in large systems.


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http://hotfile.com/dl/7672886/3275870/booktraining.net_TCPIP_sockets_in_c.rar.html

Vue 7: From The Ground Up

Vue 7: From The Ground Up

Vue 7: From The Ground Up

Product Description
Create lush terrains and atmospheres in Vue and enhance your knowledge of all the features in this software such as lighting, cameras, and Python scripting. Ami and Vladimir Chopine, from GeetAtPlay.com guide you through 17 stand-alone tutorials, each with a different focus on the key components of Vue. The companion website includes brand new video tutorials from Geekatplay as well as materials, atmosphere settings, image maps, models, project files, and completed images and animations.

* This officially certified guide takes you through the basic principles to lay a foundation for more advanced concepts such as the function editor, the new Metanodes, software integration, and Python scripting
*Companion website includes new video tutorials from GeekAtPlay.com, as well as project files, images, atmosphere settings, materials, models, image maps, and animations


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A Beginner’s Guide to R

A Beginners Guide to R

A Beginner's Guide to R

Product Description

Based on their extensive experience with teaching R and statistics to applied scientists, the authors provide a beginner’s guide to R. To avoid the difficulty of teaching R and statistics at the same time, statistical methods are kept to a minimum. The text covers how to download and install R, import and manage data, elementary plotting, an introduction to functions, advanced plotting, and common beginner mistakes. This book contains everything you need to know to get started with R.

“Its biggest advantage is that it aims only to teach R…It organizes R commands very efficiently, with much teaching guidance included. I would describe this book as being handy–it’s the kind of book that you want to keep in your jacket pocket or backpack all the time, ready for use, like a Swiss Army knife.” (Loveday Conquest, University of Washington)

“Whilst several books focus on learning statistics in R…, the authors of this book fill a gap in the market by focusing on learning R whilst almost completely avoiding any statistical jargon…The fact that the authors have very extensive experience of teaching R to absolute beginners shines throughout.” (Mark Mainwaring, Lancaster University)

“Exactly what is needed…This is great, nice work. I love the ecological/biological examples; they will be an enormous help.” (Andrew J. Tyne, University of Nebraska-Lincoln)


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http://hotfile.com/dl/7671767/5d15a53/booktraining.net_Beginners_GuideR.rar.html



Deploying Qos for Cisco Ip and Next Generation Networks: The Definitive Guide

Deploying Qos for Cisco Ip and Next Generation Networks: The Definitive Guide

Deploying Qos for Cisco Ip and Next Generation Networks: The Definitive Guide

Deploying QoS for IP Next Generation Networks: The Definitive Guide” provides network architects and planners with insight into the various aspects that drive QoS deployment for the various network types. It serves as a single source of reference for businesses that plan to deploy a QoS framework for voice, video, mobility and data applications creating a converged infrastructure. It further provides detailed design and implementation details for various service deployments across the various Cisco platforms such as the CRS-1, 12000, 7600 & 7200 series routers that are widely deployed in most Carrier Networks.

The book covers architectural and implementation specific information plus recommendations for almost all the popular line cards across the various hardware platforms widely used in the market. It also addresses QoS architecture and deployment on the Cisco CRS-1 platform and is considered as a unique selling point of this book. In short, the book serves as an ‘On the Job Manual’ which can also be used as a study guide for Cisco specialist certification programs (CCNA, CCIP, and CCIE). This book includes detailed illustration and configurations. In addition, it provides detailed case studies along with platform specific tests and measurement results. A link to a detailed tutorial on QoS metrics and associated test results will be available at the book’s companion website in order to ensure that the reader is able to understand QoS functionality from a deployment standpoint. This book covers the requirements and solutions in deploying QoS for voice, video, IPTV, mobility and data traffic classes (Quad-play networks), saving the reader time in searching for hardware specific QoS information, given the abundance of Cisco platforms and line cards. It presents real-life deployments by means of detailed case studies, allowing the reader to apply the same solutions to situations in the work place. It provides QoS architecture and implementation details on Cisco CRS-1, 12000, 7600, and 7200 routing platforms using Cisco IOS/IOS-XR software, aiding the reader in using these devices and preparing for Cisco specialist certification.

Deploying Qos for Cisco Ip and Next Generation Networks: The Definitive Guide

Deploying Qos for Cisco Ip and Next Generation Networks: The Definitive Guide

Deploying QoS for IP Next Generation Networks: The Definitive Guide” provides network architects and planners with insight into the various aspects that drive QoS deployment for the various network types. It serves as a single source of reference for businesses that plan to deploy a QoS framework for voice, video, mobility and data applications creating a converged infrastructure. It further provides detailed design and implementation details for various service deployments across the various Cisco platforms such as the CRS-1, 12000, 7600 & 7200 series routers that are widely deployed in most Carrier Networks.

The book covers architectural and implementation specific information plus recommendations for almost all the popular line cards across the various hardware platforms widely used in the market. It also addresses QoS architecture and deployment on the Cisco CRS-1 platform and is considered as a unique selling point of this book. In short, the book serves as an ‘On the Job Manual’ which can also be used as a study guide for Cisco specialist certification programs (CCNA, CCIP, and CCIE). This book includes detailed illustration and configurations. In addition, it provides detailed case studies along with platform specific tests and measurement results. A link to a detailed tutorial on QoS metrics and associated test results will be available at the book’s companion website in order to ensure that the reader is able to understand QoS functionality from a deployment standpoint. This book covers the requirements and solutions in deploying QoS for voice, video, IPTV, mobility and data traffic classes (Quad-play networks), saving the reader time in searching for hardware specific QoS information, given the abundance of Cisco platforms and line cards. It presents real-life deployments by means of detailed case studies, allowing the reader to apply the same solutions to situations in the work place. It provides QoS architecture and implementation details on Cisco CRS-1, 12000, 7600, and 7200 routing platforms using Cisco IOS/IOS-XR software, aiding the reader in using these devices and preparing for Cisco specialist certification.


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SAS Inventory Optimization 1.3: User’s Guide

SAS Inventory Optimization 1.3: Users Guide

SAS Inventory Optimization 1.3: User's Guide

Product Description
Learn how to manage product inventory levels more effectively by using SAS Inventory Optimization. This title serves as the primary documentation for the IRP and MIRP procedures. Focusing on both single-location and multi-echelon inventory systems, SAS Inventory Optimization software gives you the ability to calculate inventory replenishment policies, project inventory levels, and estimate customer service metrics. Replenishment policy calculations account for variation in customer demand and replenishment order lead times. Ordering cost, inventory holding cost, backorder penalty cost, and target service levels are also used to drive policy calculation. Several inventory and customer service metrics are provided for evaluating expected policy performance. This title serves as a reference guide for novice and expert users of SAS Inventory Optimization software


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http://hotfile.com/dl/7671764/7c588f7/booktraining.net_Sa_Inv_Opti_1.3.rar.html


Motivated Reinforcement Learning: Curious Characters for Multiuser Games

Motivated Reinforcement Learning: Curious Characters for Multiuser Games

Motivated Reinforcement Learning: Curious Characters for Multiuser Games

Product Description

Motivated learning is an emerging research field in artificial intelligence and cognitive modelling. Computational models of motivation extend reinforcement learning to adaptive, multitask learning in complex, dynamic environments – the goal being to understand how machines can develop new skills and achieve goals that were not predefined by human engineers. In particular, this book describes how motivated reinforcement learning agents can be used in computer games for the design of non-player characters that can adapt their behaviour in response to unexpected changes in their environment.

This book covers the design, application and evaluation of computational models of motivation in reinforcement learning. The authors start with overviews of motivation and reinforcement learning, then describe models for motivated reinforcement learning. The performance of these models is demonstrated by applications in simulated game scenarios and a live, open-ended virtual world.

Researchers in artificial intelligence, machine learning and artificial life will benefit from this book, as will practitioners working on complex, dynamic systems – in particular multiuser, online games.

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User-Centered Interaction Design Patterns for Interactive Digital Television Applications


User-Centered Interaction Design Patterns for Interactive Digital Television Applications

User-Centered Interaction Design Patterns for Interactive Digital Television Applications

Product Description

When a new technology – such as interactive digital television – is introduced to a wider audience, ease of use is often critical to success. By focusing on these usability issues with the aim of supporting user acceptance for interactive TV, Tibor Kunert provides clear guidelines for designing the user interfaces on interactive TV applications.

This guidance is presented in the form of design patterns, and a new approach is proposed that helps designers and developers to explore design alternatives and to evaluate the trade-offs that need to be made in order to maximise usability.

The 42 design patterns containing 185 guidelines provide comprehensive and empirically-validated guidance for designing interactive TV user interfaces. A pattern language is developed which can be used for designing specific applications, for enduring usability, and for defining corporate style guidelines and developing application templates that help streamline the process of production.


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Origins and Successors of the Compact Disc: Contributions of Philips to Optical Storage

Origins and Successors of the Compact Disc: Contributions of Philips to Optical Storage

Product Description

In March 1979, a prototype of a ‘Compact Disc (CD) digital audio system’ was publicly presented and demonstrated to an audience of about 300 journalists at Philips in Eindhoven, The Netherlands. This milestone effectively marked the beginning of the digital entertainment era. In the years to follow, the CD-audio system became an astonishing worldwide success, and was followed by successful derivatives such as CD-ROM, CD-RW, DVD, and recently Blu-ray Disc. Today, around the thirtieth anniversary of the milestone, it is taken for granted that media content is stored and distributed digitally, and the analog era seems long gone. This book retraces the origins of the CD system and the subsequent evolution of digital optical storage, with a focus on the contributions of Philips to this field. The book contains perspectives on the history and evolution of optical storage, along with reproductions of key technical contributions of Philips to the field.

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Harry Potter Ebook Collections (9 Books)

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Info:

Harry Potter is a heptalogy of fantasy novels written by British author J. K. Rowling. The books chronicle the adventures of the eponymous adolescent wizard Harry Potter, together with Ron Weasley and Hermione Granger, his best friends from the Hogwarts School of Witchcraft and Wizardry. The central story arc concerns Harry's struggle against the evil wizard Lord Voldemort, who killed Harry's parents in his quest to conquer the wizarding world, after which he seeks to subjugate the Muggle world to his rule.

Harry Potter And The Philosophers Stone:
Harry Potter and the Chamber of Secrets:
Harry Potter and the Prisoner of Azkaban:
Harry Potter and the Goblet of Fire:
Harry Potter and the Half-Blood Prince:
Harry Potter and the Order of the Phoenix:
Harry Potter and the Deathly Hallows:

Plus:

Fantastic Beasts and Where to Find Them
Quidditch Through The Ages

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Beginning Mobile Phone Game Programming

http://www.thenile.co.nz/images/books/Michael-Morrison/Beginning-Mobile-Phone-Game-Programming-9780672326653.jpg



Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming! The included CD provides the tool, code and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games.

Topics covered include:
How to construct a game engine to drive mobile games.
How to use Java 2 Micro Edition (J2ME) and the Java Game API to get the most performance out of your mobile games.
How to implement sprite animation and control interactions among moving sprites.
How to play sound effects and music in mobile games.
How to take advantage of wireless networks to build mobile multiplayer games.
How to design and develop a variety of different games spanning several video games genres.


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Matlab book

http://www.rose-hulman.edu/~herniter/Books/Matlab_Book_Cover.jpg

This ia an introductory book to MATLAB. It is very useful to beginners and also to those who want to have some conceptual knowledge in matlab.

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Real-Time Rendering Tricks and Techniques in DirectX

Real-Time Rendering Tricks and Techniques in DirectX

Kelly Dempski, «Real-Time Rendering Tricks and Techniques in DirectX»
Course Technology PTR | ISBN: 1931841276 | 2002 | PDF | 821 pages | 6.42 MB
The last several years have seen some exciting advances in the field of real-time graphics. Starting slowly for beginning programmers, this book begins by reviewing recent 3D graphics developments and with an introduction to vectors, matrices, colors, and lighting. Then, it's on to rendering graphics! Learn various vertex and pixel shader techniques, discover how to use video as a texture, and get the scoop on several techniques for picking objects in a scene. Whatever your level of programming expertise, let this book serve as your guide to mastering the possibilities of real-time programming.
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VB.net Developer's Guide

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The Complete Guide to Developing Applications with VB.NET

The introduction of VB.NET has sent many Visual Basic gurus back to the drawing board! VB.NET introduces a new set of standards, protocols, and syntax that previous users of Visual Basic will need to learn to regain their guru status and be positioned to create enterprise-critical applications. VB.NET Developer's Guide will help you master VB.NET!

1. Examine the New IDE
Explore the new functionality of the Integrated Development Environment (IDE).

2. Learn the .NET Framework
Learn about the .NET components such as base classes, system objects, assemblys, and Microsoft Intermediate Language (MSIL).

3. Install and Configure Visual Studio .NET
Learn the three phases for installing Visual Studio .NET.

4. Master the Common Language Runtime (CLR)
Develop managed code that allows your code to take full advantage of the .NET Framework.

5. Learn Advanced VB.NET Programming Concepts
See what concepts are new to VB, including delegates, the System.IO class, and various namespaces.

6. Create Windows Forms
Create custom Windows components and use the Windows Forms Class Viewer and ActiveX Control Importer.

7. Use the ADO.NET Architecture and the XML Schema Definition Tool
Leverage XML within the .NET Framework and gain interoperability between disparate systems on different platforms.

8. Develop Web Applications
Use Internet Protocols to access Web Services.

9. The VB.NET Wallet CD
The CD comes with all the source code from the book, including complete applications for performing a simple draw command and for using C# classes.

10. Register for Your 1 Year Upgrade
The Syngress Solutions upgrade plan protects you from content obsolescence and provides monthly mailings, whitepapers, and more!

Link download

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Advanced Photoshop Magazine vol. 45

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Techniques
All the latest and greatest techniques including:
- Creating mixed-media masterpieces
- Emulating popular advertising imagery
- Optimising the Photoshop workspace

. Creative Tutorials
Challenging and inspiring Masterclasses including:
- Fantasy painting with real-media brushes
- Expert illustration techniques
- Two artists go head to head

: Also featured
- In-depth guide to ultimate resources
- Interview with Christopher Cox
- CD with vector graphics, stock images & brushes

40 pages of professional tips & essential step-by-step tutorials


Link download

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Big Book Of Windows Hacks First Edition

Big Book Of Windows Hacks First Edition
636 pages | October 23, 2007 | PDF |68.4 MB


http://i38.tinypic.com/2v7uknp.jpg


The Big Book of Windows Hacks includes:
Expanded tutorials, new background material, a series of "quick hacks", and informative sidebars
Security hacks, including protection at wireless hotspots, hacking Vista file permissions and user account protection, and more..

Efficiency hacks, such as tweaking your PC hardware, troubleshooting hardware problems, and speeding up system performance Fun hacks, like building a custom Media Center PC or turning a PC into a digital video recorder "Beyond Windows" hacks for running Linux inside Vista, dual-booting Linux/Windows or XP/Vista, or emulate classic video games on your PC In all, this remarkable book contains more than 100 hacks so that the power user in you never again needs to be at the mercy of systems and hardware run by Microsoft's omnipotent Vista and XP operating systems


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Wiley::Windows Vista Secrets

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Product Description
"If one book can help you master Vista, this is it." --Fred Langa, former editor-in-chief of Byte Magazine
"These two know more about Windows than Microsoft does." --Chris Pirillo, editor of Lockergnome.com

Go beyond Microsoft's Help guide and discover the true secrets of Windows Vista that are essential to power users. Written by two of the most recognized Windows authorities, this resource provides you with numerous tips, tricks, and undocumented features that aren't available anywhere else. You'll find extensive screenshots, tables, and illustrations that clearly show how to achieve optimal performance, fix desktop problems, and take advantage of the robust features of Windows Vista.


Link download

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Programming Microsoft Visual C# 2008: The Language

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Programming Microsoft Visual C# 2008: The Language | CHM | 6.8mb


Get the in-depth reference and pragmatic, real-world insights you need to exploit the enhanced language features and core capabilities in Visual C# 2008. Programming expert Donis Marshall deftly helps you build your proficiency with language features such as classes, structs, and other fundamentals, and helps you advance your expertise with more-advanced topics such as debugging, threading, and memory management. Combining an incisive reference with code samples and best practices, this developer reference focuses on details of the C# language you need to build innovative solutions.


Key Book Benefits:

Delves into the core, must-know topics for developers working with Visual C# 2008, and advances their mastery with essential skills

Thoroughly explicates language features such as generics, code snippets, and anonymous methods, while also providing updated information about classic features such as namespaces and metadata

Provides code samples to illustrate concepts and build skills mastery

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Cryptography in C and C++ by Michael Welschenbach, David Kramer

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Cryptography in C and C++ by Michael Welschenbach, David Kramer


Apress | 19 March, 2001 | ISBN: 189311595X | CHM | 432 pages | 3.57 MB


Cryptography in C and C++ mainly focuses on the practical aspects involved in implementing public key cryptography methods, such as the RSA algorithm that was recently released from patent protection. It also gives both a technical overview and an implementation of the Rijndael algorithm that was selected as the Advanced Encryption Standard by the U.S. government. Author Michael Welschenbach avoids complexities by explaining cryptography and its mathematical basis in terms a programmer can easily understand.



This book offers a comprehensive yet relentlessly practical overview of the fundamentals of modern cryptography. It contains a wide-ranging library of code in C and C++, including the RSA algorithm, completed by an extensive Test Suite that proves that the code works correctly. Readers will learn, step by step, how to implement a platform-independent library for the all-important multiprecision arithmetic used in modern cryptography. This is followed by an implementation of the cryptographic algorithms themselves.

Link download
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Create a Spectacular Grass Text Effect in Photoshop

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Create a Spectacular Grass Text Effect in Photoshop | 5.1 MB

Have you ever wondered what you can do the text of the grass? Now with Photoshop you can do it in just 30 steps.
In this training lesson, we will create a fairly original looking text effect using a photo of grass.

Format: PDF
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A Programmer's Guide to Java(TM) Certification: A Comprehensive Primer

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Product Description
Within A Programmer's Guide to Java Certification: A Comprehensive Primer, relevant topics are covered, such as using threads, building GUI with AWT and Swing components, rendering graphics, implementing applets, handling I/O streams, generating documentation using Javadoc and much more. Written for anyone with previous programming experience (although not necessarily in Java), this books comprehensive coverage of the basic and the advanced features of the language make it as useful for experienced Java programmers aiming at certification, as for programmers learning Java for the first time.

From the Back Cover

To pass the Sun Certified Programmer for Java 2 Platform 1.4 exam (SCPJ2 1.4) you need this book. It is written for any experienced programmer (with or without previous knowledge of Java) interested in mastering the Java programming language and passing the SCPJ2 1.4 exam.

A Programmer's Guide to Java™ Certification, Second Edition, contains detailed coverage of all exam topics and objectives, helpful code examples, exercises, review questions, and several full practice exams. In addition, as a comprehensive primer to the Java programming language, this book is an invaluable reference tool for the reader.

This new edition has been thoroughly updated to focus on the latest version of the exam (CX-310-035). In particular, it contains more in-depth explanations of the syntax and usage of core language features that are now emphasized on the exam. The accompanying CD contains a version of the SCPJ2 1.4 Exam Simulator developed by Whizlabs Software, which includes several mock exams and simulates the exam-taking experience. The CD also contains the complete source code for all the examples, and solutions to the programming exercises.

What you will find in this book:

  • Extensive coverage of all the objectives defined for the Sun Certified Programmer for Java 2 Platform 1.4 exam
  • Easy-to-follow structure with chapters organized according to the exam objectives as laid out by Sun Microsystems
  • Summaries that clearly state and differentiate the exam objectives and the supplementary objectives to be covered in each chapter
  • A list of Sun's objectives for the SCPJ2 1.4 exam, and a guide to taking the exam
  • A complete mock exam with new questions (not repeats of review questions)
  • A CD that includes several mock exams and a version of the SCJP 1.4 Exam Simulator by Whizlabs Software, which simulates the exam-taking experience
  • Numerous exam-relevant review questions to test your understanding of each major topic, with annotated answers
  • Programming exercises and solutions at the end of each chapter
  • Copious code examples illustrating concepts where the code has been compiled and thoroughly tested on multiple platforms
  • Program output demonstrating expected results from running the examples
  • Extensive use of UML (Unified Modeling Language) for illustration purposes
  • An introduction to basic terminology and concepts in object-oriented programming
  • Advice on how to avoid common pitfalls in mastering the language and taking the exam
  • Platform-independent coverage--platform-specific details are provided where relevant
  • Information about the SCPJ2 Upgrade exam

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    Advanced Photoshop CS F/X by Mark

    http://pic.leech.it/i/b183c/a17cf236marksadvan.jpg
    Advanced Photoshop CS F/X by Mark
    (Video DVD) | 3 GB

    Most best video lessons will help you improve the skills of working with the graphics by 75%! You can create effects that you have to have not yet seen. More than 7 hours of video and user-friendly interface by immersing you into the world of graphics. Everyone who is already familiar with the azami photoshop - highly recommend to throw away trash from where Lynda and draw attention to this CD!

    You will learn to apply the original 20 new effects:
    Battle Type
    Wood
    Hot Butter Text
    Electrical Wires
    Wire F / X
    Segmented Pipes
    Apply Textures
    Plastic Text
    eptile Type
    Rust & Type
    Spaceship Buttons
    Plastic Buttons
    and Connectors

    Producer: Mark's
    Year: 2003
    Language: English
    Genre: video
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    Nonsmooth Variational Problems and Their Inequalities: Comparison Principles and Applications

    http://ecx.images-amazon.com/images/I/417T46WP84L._BO2,204,203,200_PIsitb-sticker-arrow-click,TopRight,35,-76_AA240_SH20_OU01_.jpg
    Publisher: Springer
    Language: English
    ISBN: 0387306536
    Paperback: 398 pages
    Data: Nov 2006
    Format: PDF
    Description: The main purpose of this book is to provide a systematic and unified exposition of comparison principles based on a suitably extended sub-supersolution method. This method is an effective and flexible technique to obtain existence and comparison results of solutions. Also, it can be employed for the investigation of various qualitative properties, such as location, multiplicity and extremality of solutions. In the treatment of the problems under consideration a wide range of methods and techniques from nonlinear and nonsmooth analysis is applied, a brief outline of which has been provided in a preliminary chapter in order to make the book self-contained.
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