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Tuesday, January 20, 2009

Peer to Peer with VB.NET (with source code )

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Author(s): Matthew MacDonald
Publisher: Apress
Year: 2003
ISBN: 1590591054
Language: English
File type: CHM
Pages: 456
Size (for download): 8.7 MB

This text takes a look at peer-to-peer programming with VB .NET, and provides complete examples demonstrating instant messaging, file sharing, and how distributed computing and peer-to-peer work together.

Peer-to-peer proponents claim that their technology holds the keys to building virtual supercomputers, sharing vast pools of knowledge, and creating self-sufficient communities on the Internet. Peer-to-Peer with VB .NET explores how these design ideas can be integrated into existing .NET applications.

This book is an honest assessment of P2P and .NET. It doesn’t just explain how to create P2P applications—it examines the tradeoffs that professional developers will encounter with .NET and P2P. It also considers several different approaches (Remoting, .NET networking, etc.) rather than adopting one fixed technology, and includes detailed examples of several popular P2P application types (messenger, file sharer, and distributed task manager).

Like all new development models, peer-to-peer programming has been praised, denounced, and often confused in the programming community. Peer-to-peer proponents claim that their technology holds the key to building virtual supercomputers that can share vast pools of knowledge and create self-sufficient communities on the Internet. Peer-to-peer critics claim it's little more than an interesting novelty—suitable for some applications, but useless in the business world.

This book takes a practical look at peer-to-peer programming, without the hype. You'll explore how peer-to-peer designs work, learn fundamental peer-to-peer concepts, and master the .NET technologies you'll need to implement them. You'll also see that while some aspects of .NET are ideally suited for the peer-to-peer world, other high-level features haven't materialized yet. The emphasis in this book is on integrating peer-to-peer designs into your applications. This means that you'll focus on "hybrid" peer-to-peer designs that combine traditional solutions and peer-to-peer concepts to create new features such as instant messaging, resource sharing, and distributed computing.

TABLE OF CONTENT:
Chapter 01 - The Evolution of Peer-to-Peer
Chapter 02 - Peer-to-Peer Architecture
Chapter 03 - Remoting Essentials
Chapter 04 - Building a Simple Messenger
Chapter 05 - Threading the Coordination Server
Chapter 06 - Building a Distributed Task Manager
Chapter 07 - Networking Essentials
Chapter 08 - Building a Discovery Web Service
Chapter 09 - Building a File Sharer
Chapter 10 - Using a Discovery Service with Remoting
Chapter 11 - Security and Cryptography
Chapter 12 - Working with Messenger and Groove
Chapter 13 - The Intel Peer-to-Peer Accelerator Kit


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Windows Forms Programming In VB.NET

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Author(s): Chris Sells, Justin Gehtland
Publisher: Addison Wesley
Year: Oct 2003
ISBN: 0321125193
Language: English
Pages: 736
File type: CHM
Size: 6.1 MB

Windows Forms Programming in Visual Basic .NET is the ultimate guide to using the MS .NET forms package. Readers will learn how to build applications that take full advantage of both the rich user interface features of the MS Windows operating system and the deployment features traditionally associated with HTML-based applications.

Authors Chris Sells and Justin Gehtland draw upon their WinForms research and programming experience to go beyond the Windows Forms documentation to give you a clear picture of exactly how Visual Basic .NET programmers can use WinForms. Readers will gain an understanding of the rationale behind aspects of WinForms design and learn how to avoid or solve common problems. Throughout the book, detailed illustrations of WinForms user interface features and working code samples demonstrate best practices. All code has been tested with Visual Studio .NET 1.1 and is available at www.sellsbrothers.com, where readers will also find updates to the book.

When writing this book, we had two target audiences in mind. We wanted to provide real-world WinForms coverage for both the programmer who has already programmed in .NET and for the programmer who hasn't. Toward that end, we briefly introduce core .NET topics as they come up. However, the .NET Framework itself is a large area that this book doesn't pretend to cover completely. Instead, when we think more information would be useful, we reference another work that provides the full details. In particular, we find that we've referenced Essential .NET, by Don Box, with Chris Sells, a great deal, making it a good companion to this book. In this same category, we also recommend Pragmatic ADO.NET, by Shawn Wildermuth, Advanced .NET Remoting, by Ingo Rammer, .NET Web Services, by Keith Ballinger, and Applied MS .NET Framework Programming, by Jeffrey Richter.

TABLE OF CONTENT:
Chapter 01 - Hello, Windows Forms
Chapter 02 - Forms
Chapter 03 - Dialogs
Chapter 04 - Drawing Basics
Chapter 05 - Drawing Text
Chapter 06 - Advanced Drawing
Chapter 07 - Printing
Chapter 08 - Controls
Chapter 09 - Design-Time Integration
Chapter 10 - Resources
Chapter 11 - Applications and Settings
Chapter 12 - Data Sets and Designer Support
Chapter 13 - Data Binding and Data Grids
Chapter 14 - Multithreaded User Interfaces
Chapter 15 - Web Deployment
Appendix A - Moving from VB6
Appendix B - Delegates and Events
Appendix C - Serialization Basics
Appendix D - Standard WinForms Components and Controls

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Learn VB .NET Through Game Programming (with source code)

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Author(s) : Matthew Tagliaferri
Publisher : Apress
ISBN 10 : 1590591143
ISBN 13 : 9781590591147
Language : English
Pages : 408
File type : CHM
Size : 11 MB (book + source code)

Many young programmers are interested in game programming. Learn VB .NET Through Game Programming is a self-paced learning tutorial designed to help any developer master the basics of object-oriented programming (OOP) with Microsoft Visual Basic .NET. Unlike other books on OOP, this easy-to-understand book provides readers with peer-level language, while illustrating concepts with definitive and intuitive game programming examples.

The goal of this book is to teach you how to get started programming in Visual Basic .NET by developing games. This book doesn’t intend to be a complete treatise of all the features and capabilities of this latest version of VB. Instead, it provides a series of example programs that illustrate basic features of the language and begins the huge task of introducing you to the contents of the .NET Framework. In addition, I introduce one more important programming concept—the concept of design. Now that object-oriented languages are more common, people have found that the various objects in a program can be designed to interact with each other in different ways; these interactions can make the program more or less complex or more or less adaptable to future features or enhancements.

To illustrate the importance of design on a program, I’ve taken the time to walk you through the development process of several of these programs rather than simply presenting you with the final version of the game. By learning how to solve a program one way, then improving upon that design in a second or third version of the program, you’ll begin to recognize when your own designs might be headed down a wrong path and some redesign is in order.

This book assumes you’ve had at least some experience in software development before diving into the first chapter and that you now want to learn Visual Basic .NET. Perhaps you’re a VB 6 programmer, for example, in which case this book will help describe the syntactical differences between the languages, as well as introduce you to the .NET Framework classes that will be new to you. Perhaps you’re experienced in an older technology such as mainframe programming and are looking to update your skill set to something more modern. Whatever the case, my assumption is that as you crack open Chapter 1, “Developing Your First Game,” you’ve written programs in some other language so that you have a jumping-off point.

TABLE OF CONTENT:
Chapter 01 - Developing Your First Game
Chapter 02 - Writing Your First Game, Again
Chapter 03 - Understanding Object-Oriented Programming from the Start
Chapter 04 - More OOPing Around
Chapter 05 - Understanding Polymorphism
Chapter 06 - Using Polymorphism via Interfaces
Chapter 07 - Creating Multiplayer Games
Chapter 08 - Using DirectX
Chapter 09 - Learning Other Object-Oriented Programming Topics
Appendix A - The Basics of Visual Basic
Appendix B - Using POV-RAY and Moray
Appendix C - Using the BMPStitch Utility

http://rapidshare.com/files/186800967/Apress_-_Learn_VB_.NET_Through_Game_Programming.rar
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Visual Basic 2005 Cookbook:Solutions for VB 2005 Programmers

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Book Description

This book will help you solve more than 300 of the most common and not-so-common tasks that working Visual Basic 2005 programmers face every day. If you're a seasoned .NET developer, beginning Visual Basic programmer, or a developer seeking a simple and clear migration path from VB6 to Visual Basic 2005, the Visual Basic 2005 Cookbook delivers a practical collection of problem-solving recipes for a broad range of Visual Basic programming tasks.

The concise solutions and examples in the Visual Basic 2005 Cookbook range from simple tasks to the more complex, organized by the types of problems you need to solve. Nearly every recipe contains a complete, documented code sample showing you how to solve the specific problem, as well as a discussion of how the underlying technology works and that outlines alternatives, limitations, and other considerations. As with all O'Reilly Cookbooks, each recipe helps you quickly understand a problem, learn how to solve it, and anticipate potential tradeoffs or ramifications.

Useful features of the book include:

* Over 300 recipes written in the familiar O'Reilly Problem-Solution-Discussion format
* Hundreds of code snippets, examples, and complete solutions available for download
* VB6 updates to alert VB6 programmers to code-breaking changes in Visual Basic 2005
* Recipes that target Visual Basic 2005 features not included in previous releases
* Code examples covering everyday data manipulation techniques and language fundamentals
* Advanced projects focusing on multimedia and mathematical transformations using linear algebraic methods
* Specialized topics covering files and file systems, printing, and databases

In addition, you'll find chapters on cryptography and compression, graphics, and special programming techniques. Whether you're a beginner or an expert, the Visual Basic 2005 Cookbook is sure to save you time, serving up the code you need, when you need it.


About the Author
John Clark Craig's programming experiences and interests go back quite a ways. In 1974 he was programming a DEC PDP8E attached to a teletype and running a paper tape loaded version of FOCAL, a simple programming language similar to BASIC. Over the years, John programmed in just about every version of the BASIC language available, and authored several books on the subject along the way. During John's career as a full-time Software Engineer, he has worked on several fascinating energy and environmental projects. Currently, he's enjoying his software guru position working with a small team of bright R&D engineers as they create the next generation of high-tech self-erecting towers for the world's largest wind turbines. Tim Patrick is a software architect and developer of custom software solutions targeting Microsoft Windows and Web-based users. Tim has over 20 years of experience in software development and software architecture, and is a Microsoft Certified Solution Developer (MCSD). He wrote The Visual Basic DEFANGED_STYLEGuide and its successor, The Visual Basic .NET Style Guide, and recently co-authored O'Reilly's Visual Basic 2005 in a Nutshell.


# 740 pages
# Publisher: O'Reilly Media, Inc. (September 21, 2006)
# Language: English
# ISBN-10: 0596101775
# ISBN-13: 978-0596101770


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Pro VB 2008 and the .NET 3.5 Platform

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Book description
Whether you’re moving to .NET for the first time, or you’re already writing applications on .NET 2.0 or .NET 3.0, Pro VB 2008 and the .NET 3.5 Platform, Third Edition will provide you with a solid grounding in this new technology and serve as a comprehensive reference throughout your coding career:


  • Explore five new chapters of content—including the grammar of the common intermediate language (CIL), .NET generics, and object serialization services.
  • Discover all the new .NET 3.5 features—nullable types, delegate covariance, ASP.NET 2.0 master pages, the new Windows Forms “Strip” controls, and much more.
  • Get a professional foothold—targeted to appeal to experienced software professionals and/or graduate students of computer science (so don’t expect three chapters on iteration or decision constructs!).
  • Gain a rock–solid foundation in programming using VB.
  • Get comfortable with all the core aspects of the .NET platform—including assemblies, remoting, Windows Forms, Web Forms, ADO.NET, XML web services, and much more.


Once you’ve digested the information contained in the 25 chapters of this 1000+ page book, you’ll be ready to apply this knowledge to your specific programming assignments and well equipped to explore the .NET universe on your own.

What you’ll learn

  • Everything you need to put .NET 3.5 and VB 2008 to use in your professional work--before anyone else!
  • Insights and techniques from the author’s experience since .NET1.0
  • Complete coverage of .NET 3.5—WPF, WCF and WF


Who is this book for?
Anyone with some software development experience interested in the new .NET 3.5 Platform and the VB language. Whether you’re moving to .NET for the first time or you’re already writing applications on .NET 2.0 or .NET 3.0, this book will provide you with a solid grounding in this new technology and serve as a comprehensive reference throughout your coding career.

Biography
Andrew Troelsen is a partner, trainer, and consultant at Intertech-Inc., and is a leading authority on both .NET and COM. His book . Troelsen has a degree in mathematical linguistics and South Asian studies from the University of Minnesota and is a frequent speaker at numerous .NET-related conferences. He currently lives in Minneapolis, Minnesota, with his wife, Amanda, and spends his free time investigating .NET and waiting for the Wild to win the Stanley Cup.

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Beginning VB 2008 Databases From Novice to Professional

Beginning VB 2008 Databases
From Novice to Professional

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Author: Vidya Vrat Agarwal and James Huddleston
Paperback: 409 pages
Publisher: Apress (April 4, 2008)
Language: English
ISBN-10: 1590599470
ISBN-13: 978-1590599471
Format: pdf
Details:
Beginning VB 2008 Databases teaches you everything you need to know about relational databases, SQL, and ADO.NET 2.0, giving you a sound start in developing console and Windows database applications. The book also includes chapters on the new SQL Server XML data type and the forthcoming LINQ enhancements to the next version of Visual Basic.
In addition to teaching you database basics like using SQL to communicate with databases, this book provides you with detailed, code-practical techniques to access data in Visual Basic 2008 across a range of coding situations. Code-heavy and full of practical detail, this book has been fully revised and upgraded for .NET 3.5 and offers you the best contemporary practice in this core programming area, so that you’ll find yourself using it in nearly all your .NET projects.
Provides step-by-step instructions on how to install and configure necessary tools
Presents all essential SQL query and update concepts and syntax, so you don’t need prior familiarity with relational databases or SQL
Describes how to use ADO.NET transactions, exceptions, and events
Covers ADO.NET features for handling XML, text, and binary data within a Visual Basic 2008 context
Explains all concepts through straightforward code examples

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[The C Programming Language, 2nd Edition]


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[The Standard C Library]



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[Programming in C, 3rd Edition]


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.NET Common Language Runtime Unleashed 2-volume set (Paperback)




The .NET Framework provides a runtime environment called the Common Language Runtime, which manages the execution of code and provides services that make the development of robust software easier. The Common Language Runtime (CLR) provides a solid foundation for developers to build various types of applications. Whether a developer is writing an ASP.NET application, a Windows Forms application, a Web Service, a mobile code application, a distributed application, or an application that combines several of these application models, the CLR provides huge benefits such as simplified development and the ability to integrate code written in various languages.

This book is a high-end comprehensive reference to the capability of the CLR. The samples in the book have been written so that they not only illustrate a principle but give the reader a springboard to quickly translate the sample to practical, real-world applications. After reading this book, readers will be able to significantly increase their productivity by comfortably using the power and expressiveness of the Common Language Runtime in their applications. This book will take the reader beyond the syntax of C# to using and understanding the CLR to build secure, maintainable, and high performance applications.


About the Author
Ronald Kevin Burton has been around software development for almost 20 years. He has worked with small and efficient real-time executive programs for controlling the flow of communications data in a communications system. He participated in a team to build critical flight-control software, and has worked on Cyber, Unix, VAX/VMS, OS/9, VxWorks, Windows NT, and Windows 2000 systems. Kevin built complex real-time systems that analyzed images and provided feedback to the user, as well as custom software to augment the operation of an electron microscope. Currently, Kevin is working on building cutting edge systems to automate the production and distribution of news broadcasts. He sees the .NET Framework as the next evolution of software development and is excited about being part of that movement. Kevin can be reached at Kevin.Burton@inewsroom.com

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[ISO C Standards]


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[C Primer Plus, 5th Edition]


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[C in a Nutshell]


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[Programming in C - Oxford University]


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[Programming in C - A Tutorial]


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[Practical C Programming, 3rd Edition]


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[Expert C Programming - Deep C Secrets]


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[C for Dummies ]


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[Thinking in C++, Volume 2, 2nd Edition]



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[Thinking in C++, Volume 1, 2nd Edition]



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[The C++ Standard Library - A Tutorial and Reference]



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[The C++ Programming Language - Special Edition]



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[Professional C++]



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[Interfacing with C++: Programming Real-World Applications]



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[Inside the C++ Object Model]



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[Exceptional C++ Style: 40 New Engineering Puzzles, Programming Problems, and Solutions (C++ In-Depth Series)]



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[Effective C++: 55 Specific Ways to Improve Your Programs and Designs (3rd Edition)]



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[C++ GUI Programming With Qt 4]



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[C++ FAQs, Second Edition]



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[C++ Programming for the Absolute Beginner]



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[C++ Programming Cookbook]



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[C++ Primer, Fourth Edition]



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[C++ In Action (Industrial Strength Programming Techniques)]



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[C++ Annotations Version 6.5]



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Applied C++ (Practical Techniques for Building Better Software)



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[C++ by Dissection]



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