Weekly Walkthroughs provide a complete project, including geometry, file textures, shading networks, environment maps, gobos, and lighting rigs. The aim is to teach through deconstruction of a fully realized but simple scene.
Subsurfacing Sushi creates fish from Maya�s wood procedure. It then delves into the network of the mental ray fast_simple subsurface scattering material. Even subsurface pros will learn something as hidden and underused parameters are uncovered from the depths. The lesson concludes with Depth of Field as a post process in Photoshop.
http://rapidshare.com/files/204211611/GMSS.part1.rar
http://rapidshare.com/files/204211593/GMSS.part2.rar
http://rapidshare.com/files/204211454/GMSS.part3.rar
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