Video training,video training rapidshare.com,video training rapidshare,Video training megaupload,Video training mediafire,free ebook rapidshare,computers books rapidshare,Books rapidshare,Book rapidshare, Book mediafire, video tutorials
Wednesday, January 7, 2009
Gnomonology: Light Linking In Heavy Scenes
Gnomonology: Light Linking In Heavy Scenes
How to quickly manage light/object connections
Successfull lighting requires the simulation of reflected light. While Global Illumination is a possible approach to automate the process, this can be expensive in terms of render time. The direct lighting technique is conceptually simple, as one adds additional lights which represent light bounce. One of the key Maya tools for this process is the ability to exclusively link lights to specific surfaces. While the Light Linking window is simple enough, its functionality breaks down in geometry heavy scenes. In this tutorial we look an alternate technique for light linking which is far more effective.
Download from rapidshare,megaupload,depositfiles,filefactory:
http://www.shareonall.com/LLHS_abbf.rarPassword default : booktraining.net
Labels:
__Gnomonology,
.Video Training,
Graphics and Design
Subscribe to:
Post Comments (Atom)
This site does not store any files on its server.We only index and link to content provided by other sites. In case of any query/objection regarding copyright or piracy, please inform us at youzhny197@gmail.com, we will immediately respond to you.
No comments:
Post a Comment