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Showing posts with label __Digital Tutors. Show all posts
Showing posts with label __Digital Tutors. Show all posts

Tuesday, July 14, 2009

Handbook of Research on Digital Information Technologies: Innovations, Methods, and Ethical Issues


Thomas Hansson - Handbook of Research on Digital Information Technologies: Innovations, Methods, and Ethical Issues
Information Science Reference | 2008 | ISBN: 1599049708 | Pages: 574 | PDF | 5.24 MB

In today's networked societies, a key factor of the social and economic success is the capability to exchange, transfer, and share knowledge. In the wide-ranging area of knowledge management, the issue of knowledge exchange in networked environments emerges in several application fields, and is treated with different approaches.

Building the Knowledge Society on the Internet: Sharing and Exchanging Knowledge in Networked Environments proposes a vast panorama of research on the topic while presenting a variety of viewpoints, approaches, and indications of the shared elements intended as the foundations of an emerging and fascinating multidisciplinary field.

Link download

http://uploading.com/files/Q27OFBIH/booktraining.net_b21.rar.html


http://rapidshare.com/files/255610594/booktraining.net_b21.rar

Saturday, July 11, 2009

Digital Tutors - Mental Ray Workflows in Maya: Global Illumination

http://i42.tinypic.com/qq5q4h.jpg
Digital Tutors - Mental Ray Workflows in Maya: Global Illumination | 290 MB

Learn creative practices for utilizing global illumination and time-saving rendering techniques that can be used in a multitude of applications. Contains 2 hours of project-driven training - Perfect for intermediate artists.

Popular highlights include:
* Global Illumination Overview
* Understanding Photons in mental ray
* Emitting Photons from Various Light Sources
* Controlling Photon Energy
* Controlling Decay Rates
* Altering Photon Color Attributes
* Separating the Effects of Direct Lighting
* Separating the Effects of Indirect Lighting
* Tuning Global Illumination Scale
* Tuning Global Illumination Radius
* Tuning Global Illumination Accuracy
* Photon Tracing with Transparent Surfaces
* Global Illumination Photons Maps
* Global Illumination with Final Gather
* Using the Map Visualizer
* Global Illumination Overrides
* Photon Interaction with Maya Materials
* Photon Interaction with mental ray Materials

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http://hotfile.com/dl/8116955/69309af/mental_ray_Workflows_in_Maya_Global_Illumination.part1.rar.html
http://hotfile.com/dl/8116971/137cf26/mental_ray_Workflows_in_Maya_Global_Illumination.part2.rar.html
http://hotfile.com/dl/8116982/ad591dc/mental_ray_Workflows_in_Maya_Global_Illumination.part3.rar.html
http://hotfile.com/dl/8116987/03e991c/mental_ray_Workflows_in_Maya_Global_Illumination.part4.rar.html
Mirr0r
http://rapidshare.com/files/252883635/mental_ray_Workflows_in_Maya_Global_Illumination.part1.rar
http://rapidshare.com/files/252885525/mental_ray_Workflows_in_Maya_Global_Illumination.part2.rar
http://rapidshare.com/files/252885269/mental_ray_Workflows_in_Maya_Global_Illumination.part3.rar
http://rapidshare.com/files/252883457/mental_ray_Workflows_in_Maya_Global_Illumination.part4.rar

Monday, July 6, 2009

"WordPress Complete" by Hasin Hayder


"WordPress Complete" by Hasin Hayder
Publisher: Packt | November 2006 | ISBN: 1904811892 | PDF | 6.32 Mb | 304 Pages

WordPress is a simple and powerful way to start blogging. If you're not an IT expert but want to use a state-of-the-art blogging system to give your blog the best chance of success, while giving you the time to focus on content and your readers, WordPress is the right system for you, and this book is the right place to start. It will give you a rapid and straightforward introduction to the rich and powerful features of WordPress and get you up and running with a state-of-the-art blog as quickly and painlessly as possible.

In Detail
* WordPress is an open-source blog engine released under the GNU general public license. It allows users to easily create dynamic blogs with great content and many outstanding features. It is an ideal tool for developing blogs and though it is chiefly used for blogging, it can also be used as a complete CMS with very little effort. Its versality and ease of use has attracted a large, enthusiastic, and helpful community of users.
* If you want to create powerful, fully-featured blogs in no time, this book is for you. This book will help you explore WordPress showing you what it offers and how to go about building your blog with the system.
* You will be introduced to the main aspects of a blog – users, communities, posts, comments, news feeds – and learn how to manage them using WordPress. You will develop the skills and confidence to manage all types of content, be it text or images, on your blog, and also understand how users interact with the blog. In working through the book you'll be inspired as well as informed, and have the capability and the ideas to make your blog cutting edge and exciting to maximize its impact.

What you will learn from this book
* Installing and configuring WordPress on a local development machine or a web hosting service
* Managing posts and comments
* Working with Image galleries, calendars, etc.
* Organizing users and Communities
* Creating and Installing themes to control the page layout
* Linking to the outside world – Feeds, Syndication, and Podcasting
* Customizing Widgets and Plug-ins
* Using WordPress as a regular CMS

Download
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Sunday, June 28, 2009

Digital Tutors - Introduction to Mudbox 2009 | 1.7 Gb

http://features.cgsociety.org/stories/2008_12/upload/4836_dt_t.jpg
Learn a production-focused workflow to digital sculpting and texture painting in Mudbox 2009
and time-saving techniques that are currently being used in the Film, Games, and Design
industries. Contains 7 hours of project-based training. Great for new and beginning artists.

Popular highlights include:

* Digital Sculpting Workflow
* Texture Painting Workflow
* Navigating Image Browser
* Texture Painting in Layers
* Custom Stamps and Stencils
* Sculpt Layers
* Customizing Brush Settings
* On-Target Sculpting
* On-Target Painting
* Sculpt Brush
* Steady Stroke for Straight Lines
* Constraining Strokes to Curves
* Painting Layer Masks
* Changing Brush Falloffs
* Customizing Lighting
* Depth of Field
* Ambient Occlusion
* Image-based Lighting
* Sub-dividing Meshes
* Adding and Editing Materials
* Viewing Mesh UVs
* Meshes with Multiple UV Tiles
* Importing Geometry
* Exporting Maps
* Interface and Work Area Overview

http://i42.tinypic.com/2141mpy.jpg

Download
http://uploading.com/files/IZEHQQ23/dt.intro.2.mudbox2k9.part21.rar.html
http://uploading.com/files/XBVW5L2H/dt.intro.2.mudbox2k9.part20.rar.html
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Mirror
http://rapidshare.com/files/249384041/dt.intro.2.mudbox2k9.part01.rar
http://rapidshare.com/files/249383756/dt.intro.2.mudbox2k9.part02.rar
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Thursday, June 25, 2009

Bicycle Repair Manual - Chris Sidwells


From mountain bikes and road racers to hybrid and leisure bikes, this practical guide ensures you can keep any bike in peak condition.

This book covers everything from replacing brake blocks to adjusting suspension. This edition is fully revised and updated with maintenance details of the very latest cycling equipment

Clear, jargon-free advice steers you through a complete maintenance programme, step-by-step photography shows you how to clean, maintain and repair your bicycle while easy-to-use "How it Works" section illustrates the mechanical operations.

Ideal for both beginners and dedicated cyclists alike, this is the bible of bicycle repairs.



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Ultimate Bicycle Book

Ultimate Bicycle Book

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Weight: 30230 KB | Pages 198 | June, 2000 | PDF



An illustrated guide to cycling offers detailed specifications and action photographs of various types of bicycles on the road, as well as information on bicycle maintenance, cycling accessories, training, sport cycling, and more.
Richard Ballantine, Richard Grant: Ultimate Bicycle Book (DK Living)

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Monday, June 22, 2009

WordPress Complete: set up, customize, and market your blog


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Packt.Publishing.WordPress.Complete.Oct.2006.eBook-BBL
TITLE : WordPress Complete: set up, customize, and market your blog (Paperback)
AUTHOR : by Hasin, Hayder
PUBLISHER : Packt Publishing publisher
ISBN : 1904811892
EDITION : 1st
PUB DATE : October 17, 2006
LANGUAGE : English
FORMAT : PDF
SIZE : 03 x 2.88 MB


Code:

[b][ R e l e a s e N o t e s ][/b]
Wordpress is a simple and powerful way to start blogging. If you're not
an IT expert but want to use a state of the art blogging system to give
your blog the best chance of success, while giving you the time to focus
on content and your readers, WordPress is the right system for you, and
this book is the right place to start. It will give you a rapid and
straightforward introduction to the rich and powerful features of
WordPress and get you up and running with a state of the art blog as
quickly and painlessly as possible.

WordPress is an open source blog engine released under GNU general
public license. It allows users to easily create dynamic blogs with
great content and many outstanding features. It is an ideal tool for
developing blogs and though it is chiefly used for blogging, it can also
be used as a complete CMS with very little effort. Its versality and
ease of use has attracted a large, enthusiastic, and helpful community
of users.

If you want to create powerful, fully-featured blogs in no time, this
book is for you. This book will help you explore WordPress showing you
what it offers and how to go about building your blog with the system.

You will be introduced to the main aspects of a blog - users,
communities, posts, comments, news feeds - and learn how to manage them
using WordPress. You will develop the skills and confidence to manage
all types of content, be it text or images, on your blog, and also
understand how users interact with the blog. In working through the book
you'll be inspired as well as informed, and have the capability and the
ideas for make your blog cutting edge and exciting to maximise its
impact.

Written in a clear, easy to read style, the book takes you the essential
tasks required to create a feature-rich blog as quickly as possible.
From initial setup to customizing modules, each task is explained in a
clear, practical way using an example blog developed through the book.

This book is a beginner's guide to WordPress, for people who are new to
blogging and want to create their own blogs in a simple and
straightforward manner. It does not require any detailed knowledge of
programming or web development, and any IT confident user will be able
to use the book to produce an impressive blog.




Password: warez-bb.org


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How to Recover from a Trojan or Virus



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Short Desciption: visit one of several anti-virus web sites and download a removal tool. Chances
... http://www.us-cert.gov/cas/tips/ST04-004.html. Good Security Habits ...
Content Inside: Recovering from a Trojan Horse or Virus Michael D. Durkota, US-CERT It can happen to anyone. Considering the
vast number of viruses and Trojan horses traversing the Internet at any given moment, its amazing it doesnt happen to
everyone. Hindsight may dictate that you could have done a better job of protecting yourself, but that does little to help
you out of your current predicament. Once you know that your machine is infected with a Trojan Horse or virus, what can you
do? If you know what specific malicious program has infected your computer, you can visit one of several anti-virus web sites
and download a removal tool. Chances are, however, that you will not be able to identify the specific program. Unfortunately
your other choices are limited, but the following steps may help save your computer and your files. 1. Call IT support If you
have an IT support department at your

Security and Encryption // Virus



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Fix Your Own PC - STEP-BY-STEP GUIDE- unbeatable



Image

Image

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VERY WELL EXPLAINED BOOK
ITS A MUST HAVE BOOK 4 THOSE WhO USE COMPUTERS

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Code:



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Sunday, June 21, 2009

How to make money online with Ebay, Yahoo and Google

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Information

Code:
Groundbreaking strategies for reaching millions of customers online and boosting traffic, sales, and profits. This full-color, seminar-in-a-book presents a proven plan for maximizing your online profits by leveraging the top three services: eBay, Yahoo! and Google. You’ll learn to: expand an existing eBay business to reach millions of targeted buyers; Open a Yahoo! store to build a thriving direct-to-customer business; and send more customers to their online retail business with improved search engine placement and targeted adword buys using Google. How to Make Money Online with eBay,Yahoo!, and Google explains how to use cross-merchandising and integration strategies to promote sales and manage inventory across multiple sales channels.


Download

Code:



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Saturday, June 20, 2009

Thursday, June 18, 2009

Digital Tutors - Interior Modeling Techniques with XSI


Learn a time-saving workflow to interior set modeling and production techniques that can be used for Film, Architectural Visualizations, and Games. Contains 6 hours of project-driven training. Perfect for intermediate artists.

download links:
http://rapidshare.com/files/243268632/s6df7s6df.part3.rar
http://rapidshare.com/files/243268618/s6df7s6df.part6.rar
http://rapidshare.com/files/243268508/s6df7s6df.part1.rar
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http://uploading.com/files/5EORYC1M/s6df7s6df.part3.rar.html

Saturday, June 13, 2009

Digital Tutors - Female Android Modeling in Maya


Learn how to create photorealistic organic and non-organic models with over 7 hours of self-paced training. Ideal for intermediate users.
Size : 1.46 GB

Have you ever wondered how they created the life-like robots seen on films and TV? "Maya Intermediate: Female Android Modeling", is an interactive training kit specifically designed to redefine your existing skills and guide you through the intricacies of modeling in Maya.

Get unrivaled experience with the innovative tools and powerful modeling techniques presented in over 7 hours of comprehensive training methods by Digital-Tutors

"Maya Intermediate: Female Android Modeling " focuses on the latest trend of modeling with complexity and photorealism, blurring the line between digital and reality! The concepts, methods, and tools used for each process are presented in clear and easy to follow steps, specifically designed to save you time and frustration throughout your workflow. Easily learn Polygon and Subdivision surface modeling techniques and countless added training exercises including: High Dynamic Range Imaegs (HDRI), shader network creation, surface conversion, rendering in mental ray, subdivision creasing, UV layouts for texturing, image plane setup, and the necessary steps to create a photorealistic and production-level imagery.

By allowing you to learn at your own pace and develop the necessary skills to crate sophisticated imagery with production- level professionalism, Digital-Tutors reveals the secrets of our unparalleled training approach and unlock your hidden potential. Learn why over 34,000 artists around the world have made Digital-Tutors- their most trusted resource for training tools.


Download
http://uploading.com/files/RR623MNS/Digital_Tutors_-_Female_Android_Modeling.15.rar.html
http://uploading.com/files/RA09BJG4/Digital_Tutors_-_Female_Android_Modeling.12.rar.html
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http://rapidshare.com/files/242841746/Digital_Tutors_-_Female_Android_Modeling_In_Maya.part15.rar

Friday, May 8, 2009

Digital Tutors - Product Visualization in Maya


A complete guide to modeling and rendering for visualization in Maya
Learn a design-oriented workflow to product visualization and production techniques to designing with aesthetic and usability constraints, studio lighting, and photorealistic rendering. Provides 5 hours of project-based training on modeling, lighting, and rendering topics for use in product visualization.
Ideal for intermediate and experienced artists.

Popular highlights include:

Solutions to Design Challenges
Establishing Scale and Volume
NURBS Modeling Workflows
Trimming Surfaces
Lofting Surfaces
Adding Realism with Detail
Polygon Modeling Workflows
Converting Geometry Types
Effective Boolean Techniques
Projecting Curves onto Surfaces
Simulating Studio Lighting
Creating Bounce Cards and Light Diffusers
Light Setup and Placement
Recreating Real-world Materials
Architectural Materials
Indirect Illumination with Final Gather
Camera Placement for Composition

Download Links:
3 CD

http://rapidshare.com/files/230365566/videotraining_DTMPV2.part6.rar
http://rapidshare.com/files/230365788/videotraining_DTMPV3.part6.rar
http://rapidshare.com/files/230365852/videotraining_DTMPV2.part5.rar
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http://rapidshare.com/files/230366119/videotraining_DTMPV3.part1.rar
http://rapidshare.com/files/230366232/videotraining_DTMPV3.part2.rar
http://rapidshare.com/files/230366327/videotraining_DTMPV2.part3.rar
http://rapidshare.com/files/230366400/videotraining_DTMPV1.part3.rar
http://rapidshare.com/files/230366417/videotraining_DTMPV3.part5.rar
http://rapidshare.com/files/230366466/videotraining_DTMPV2.part2.rar

Mirror:
http://www.easy-share.com/f/1325999769/Digital%20Tutors%20-%20Product%20Visualization%20in%20Maya

Readme
Password default : booktraining.net

Saturday, May 2, 2009

Digital Tutors - Next-Gen Game Pipeline Bundle

8 Gb | 16 CD | 29 hrs. 55 min

Learn the production workflow to next-gen game development and time-saving techniques for all stages of game development pipelines. Features low-poly modeling in Maya, sculpting and adding detail in ZBrush, texture painting in ZBrush, animation techniques in Maya, building real-time shaders, and deploying your game with Maya and XNA. Contains nearly 30 hours of project-based training for technical and creative artists.
Included in this bundle:

Modeling Next-Gen Characters in Maya

Software Requirement: Maya 2008 and up
Learn critical modeling techniques and a production workflow to creating clean topology, working within polygon restrictions, and building from reference art. Contains over 5 hours of project-based training for artists learning the creative processes of modeling characters for next-generation games.

Detailing Next-Gen Characters in ZBrush

Software Requirement: Maya 2008 and up ZBrush 3.1 and up, Maya 2008 and up
Learn a production workflow and time-saving techniques for creating high-resolution geometry for use in games, methods of sculpting, generating and applying maps, and adding character enhancements for appeal. Contains over 5 hours of project-based training for artists learning the creative processes of modeling and sculpting characters for next-generation games.

Texturing Next-Gen Characters in ZBrush

Software Requirement: Maya 2008 and up Maya 8.5 and up, ZBrush 3.1 and up, Photoshop
Learn a production workflow and time-saving methods for creating game-ready textured characters, texture painting techniques, and adding character enhancements for appeal. Contains over 4 hours of project-based training for artists learning the creative processes of texturing characters for next-generation games.

Real-Time Shaders with XNA

Software Requirement: Maya 2008 and up XNA Game Studio 2.0
Learn the fundamentals of real-time shaders and a time-saving workflow to creating real-time shaders with XNA. Contains over 4 hours of project-based training for technical artists learning the methods of real-time shading using XNA.

Animating Next-Gen Characters in Maya

Software Requirement: Maya 2008 and up Maya 8 and up*
Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.

* You may use Maya version 8.0 and up to follow along with the training. X-Ray Joints is the only feature that we discuss that is available in Maya version 2008 and up only.

Pipeline Development with Maya and XNA

Software Requirement: Maya 2008 and up XNA Game Studio 2.0, Maya 2008 and up
Learn the fundamental workflow for next-gen game development and innovative techniques for seamlessly integrating Maya and XNA for game creation. Contains nearly 5 hours of project-based training for technical artists learning the methods of creating game content using XNA and Maya.

HOMEPAGE

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Readme
Password default : booktraining.net

Monday, April 27, 2009

Digital Tutors - Introduction to Modeling in 3ds Max

Digital-tutors : Introduction to Modeling in 3ds Max Learn a fundamental workflow to Polygon, NURBS, and Splined-based modeling and time-saving techniques to creatively utilizing the robust tools available in 3ds Max. Contains nearly 4 hours of self-paced training for artists new to modeling in 3ds...

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Password default : booktraining.net

Digital Tutors - Introduction to mental ray in 3ds Max

http://pic.leech.it/i/1428b/4f0e8da4b1e.jpg

Learn an essential workflow to rendering with mental ray and techniques for fully utilizing the tools available inside 3ds Max to save time and see better results.

Contains over 2 hours of project-based training for artists new to mental ray and.


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Readme
Password default : booktraining.net

Digital Tutors - Automotive Modeling in 3ds Max

Learn a production workflow to automotive modeling in 3ds Max and a multitude of Polygon, NURBS, and Spline-based techniques that can be used for Film, Games, and Automotive Design. Contains over 7.5 hours of project-driven training. Popular.

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Readme
Password default : booktraining.net

Digital Tutors - Modeling Interiors in 3ds Max

Software: 3ds Max 2009 and up
Run Time: 5 hrs. 23 min., 3 discs

Learn a production workflow to interior set modeling and time-saving techniques that can be used in Film, Games, and Architectural Visualizations. Contains 5.5 hours of project-based training. Perfect for intermediate artists.

Popular highlights include:
* AEC Walls
* AEC Foliage
* Parametric Doors
* Parametric Windows
* Parametric Stairs
* Customizing Parametric Objects
* Editing Parametric Objects
* Creating Complex Shapes with Splines
* Using Booleans on Geometry and Splines
* Inserting Edge Loops with Connect
* Drawing Geometry with Cut Tool
* Cloning Geometry, Shapes, and Sub-objects
* Adding Thickness with Shell Modifier
* Lattice Modifier
* Adding Surface Detail with Paint Deformation
* Working with Primitives
* Sweep Modifier
* Sections with Sweep Modifier
* Rendering Splines
* Adding Resolution to Spline Segments
* Editing Splines
* Extracting Splines with Section
* Converting Edge Selections to Splines
* Using Extrude, Bevel, and Inset
* Linking Objects Together
* Noise Modifier
* Attaching and Detaching Splines and Geometry
* Modifier Stack
* Instancing Geometry
* Lathe Modifier
* Adding Thickness to Splines with Modifiers
* Working with Groups

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Readme
Password default : booktraining.net

Wednesday, April 22, 2009

Digital Tutors - Add-On: Street Racer Kit

Digital Tutors - Add-On: Street Racer Kit | 380 MB

Learn customization techniques for adding details to your car models with nearly 3 hours of interactive training. Great for intermediate users.

Popular highlights include: Polygon Modeling Sub-D Modeling High Dynamic Range Images...

Software: Maya 6 - Maya 8
Run Time: 2 hrs. 48 min., 1 disc

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This site does not store any files on its server.We only index and link to content provided by other sites. In case of any query/objection regarding copyright or piracy, please inform us at youzhny197@gmail.com, we will immediately respond to you.