Free Ebook Video Training

Wednesday, January 7, 2009

Gnomonology: Creating Tileable Textures


Gnomonology: Creating Tileable Textures | 52.48 MB

Instructor: Alex Alvarez
Duration: 22 min
When texturing objects in a 3D application, it is often necessary to use a texture that can be tiled. This means that when the image repeats there is no visible seam. For example, when mapping an image around a sphere or cylinder, the left edge of the texture will touch the right edge as the texture wraps around. Or a texture may be repeated several times on a surface to eliminate the need for an ultra high-res texture. Regardless of the situation, it is critical to know how to take photographic source material and tile it using Photoshop. This tutorial demonstrates the process of tiling a texture and testing the results in a 3D application, in this case Maya.

Megaupload:
http://www.megaupload.com/?d=PAL7C6ED

Rapidshare:
http://rapidshare.com/files/82754825/gctt.rar

Filefactory:
http://www.filefactory.com/file/2e4fc5/n/gctt_rar

Password default : booktraining.net

No comments:

This site does not store any files on its server.We only index and link to content provided by other sites. In case of any query/objection regarding copyright or piracy, please inform us at youzhny197@gmail.com, we will immediately respond to you.