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Wednesday, July 22, 2009

Основы стиля в типографике



Основы стиля в типографике

Феличи Джеймс, "Основы стиля в типографике"
Издатель: Д. Аронов | 2006 | ISBN: 5910560148 | 432 с. | djvu | 4.6 MB

Книга Роберта Брингхерста «Основы стиля в типографике» (The Elements of Typographic Style, Robert Bringhurst), впервые изданная в 1992 году, сразу стала профессиональным бестселлером и остается им в мире англо-язычной типографики до сих пор. Ее авторитет был признан в типографическом сообществе как приверженцами классики, так и сторонниками авангарда. «Основы стиля в типографике» переиздавалась с исправлениями и дополнениями много раз, была переведена на итальянский и греческий языки. В 1996 году книга была переработана и существенно расширена.
Настоящее издание книги «Основы стиля в типографике» - перевод пятой версии второй редакции, доработанной и законченной автором в 2002 году. Русский перевод снабжен примечаниями Владимира Ефимова, делающими некоторые детали более понятными для российского читателя.

Оглавление:
Введение
Исторический синопсис
Ритм и пропорции
Гармония и контрапункт
Формы и способы структурирования
Неалфавитные знаки
Выбор и сочетание шрифтов
Историческая интерлюдия
Макетируя страницу
Типографика сегодня
Листая каталоги шрифтов
Приложение А: Буквы и другие знаки
Приложение B: Словарь терминов
Приложение C: Дизайнеры шрифта
Приложение D: Производители шрифтов
Приложение E: Список литературы
Послесловие к изданию 2.5
Примечания к русскому изданию

О книге Роберта Брингхерста «Основы стиля в типографике»:
«Что такое хорошая типографика? Каковы критерии ее качества? Как добиться лучших результатов в оформлении текста? Книга Брингхерста помогает во всем этом разобраться. Задавая профессиональные стандарты качества набора, она утверждает высокие принципы классической типографики -- восходящие к исторической традиции и в то же время обращенные к современной практике, чей инструментарий продолжает развиваться у нас на глазах. После долгих десятилетий застоя, граничащего с клинической смертью, русское издание книги Брингхерста обещает стать вехой в развитии отечественной типографики».
Максим Георгиевич Жуков


«Все типографы, работающие с настольными издательскими системами, должны изучить эту книгу. Это не просто еще одна публикация по типографике, которых так много на рынке. Напротив, ее необходимо знать каждому, занятому графическим дизайном, в особенности нашим молодым друзьям, только начинающим свою деятельность в этой области. [...] Я желал бы увидеть, что это книга станет Библией типографики».

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User Interface Design: A Software Engineering Perspective




User Interface Design: A Software Engineering Perspective
624 pages | Addison Wesley (February 14, 2005) | ISBN-10: 0321181433 | PDF | 5,3 Mb

Why is it that some computing systems appear simple and intuitive to use, while others confuse the users trying to work with them? For some software designers the interface is still seen as an add-on when the rest of the program has been written while human-computer interaction specialists consider programming the final task after numerous interface prototypes have been designed and evaluated. This book bridges the gap between the communities by showing how to design screens in a systematic way so that they are easy to understand and support the user interface efficiently. To do so, it draws on experience from programmers as well as usability specialists. Rather than just showing the reader how to design an interface, the book details how to actually make a fully functional interface putting theory into practice and showing the problems a designer faces when working in a real-world situation.


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Живая типографика



Живая типографика

Александра Королькова, "Живая типографика"
IndexMarket | 2007 | ISBN: 5990110715 | 224 с. | djvu | 31.6 MB

«Живая типографика» предназначена для тех, кто ещё не очень много знает о шрифте и типографике, но кому предстоит работать с оформлением текста, для тех, кому это интересно - главным образом, для студентов-дизайнеров. Это описание и попытка объяснения некоторых закономернотей, советов и правил, принятых в русскоязычной типографике.

Содержание:

Коротенькое вступление

Часть I (вступительная)
Глава 1 Видим или читаем?
Глава 2 Проектирование или украшательство?
Глава 3 Наука или искусство?

Часть II
Шрифт как инструмент

Глава 4 Назначение шрифтов. Шрифт и восприятие
Глава 5 Характер шрифта
ДУКТАЛЬНЫЕ И ГЛИПТАЛЬНЫЕ ШРИФТЫ
ДИНАМИКА И СТАТИКА ШРИФТА
АНТИКВА, ГРОТЕСК И ДРУГИЕ
Глава 6 Классификации шрифтов
Глава 7 История технических ограничений. Формирование традиций
РУЧНОЙ НАБОР
МЕХАНИЧЕСКИЙ НАБОР
О ДВУХПУНКТОВОЙ ШПАЦИИ
НЕМАТЕРИАЛЬНЫЙ НАБОР
(ФОТОНАБОР И ЦИФРОВОЙ НАБОР)
Глава 8 Шрифт в наши дни
ФОРМАТЫ ЦИФРОВЫХ ШРИФТОВ
Шрифт как наука
Глава 9 Типометрическая система— наследие металлического набора
Глава 10 Части буквы и её окружение
Глава 11 Система знаков
РИСУНОК ЗНАКОВ
ЦИФРЫ
ЗНАКИ ПРЕПИНАНИЯ
МНОГОТОЧИЕ
КАВЫЧКИ
ТИРЕ И ДЕФИС
ПОХОЖИЕ ЗНАКИ
Шрифт как организм
Глава 12 Пропорции внутри шрифта.
Ширины знаков относительно друг друга
Глава 13 Начертания и гарнитуры. Ширина,
насыщенность, контраст и так далее
РИСУНОК ЗНАКОВ И УГОЛ НАКЛОНА
(ПОСТАНОВКА ОЧКА)
НАСЫЩЕННОСТЬ
ШИРИНА ЗНАКОВ
(ПЛОТНОСТЬ ШРИФТА, ПРОПОРЦИИ ШРИФТА)
КОНТРАСТНОСТЬ ШРИФТА
ОПТИЧЕСКИЙ РАЗМЕР ШРИФТА
НАЛИЧИЕ ЗАСЕЧЕК
Глава 14 Сочетания шрифтов
ЗАЧЕМ НУЖНО НЕСКОЛЬКО ШРИФТОВ?
КАК ЭТО ДЕЛАЕТСЯ?

Часть III
Общая композиция

Глава 15 Бумага и экран
Глава 16 Впечатление
Глава 17 Построение
Анатомия страницы и внутренний ритм текста
Глава 18 Пробелы и интервалы
МЕЖБУКВЕННЫЕ ПРОБЕЛЫ
МЕЖСЛОВНЫЕ ПРОБЕЛЫ
РАССТАНОВКА ПЕРЕНОСОВ
ДЛИНА СТРОКИ И ИНТЕРЛИНЬЯЖ
Глава 19 Структура текста
Несколько слов о вёрстке
Глава 20 «Дыры» и «коридоры»
Глава 21 «Висячие» и короткие концевые строки
Глава 22 «Висячие предлоги»
Вместо послесловия
Служебная информация
Библиография
Список шрифтов
Список иллюстраций
Указатель имён
Алфавитный указатель
Спасибо

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Advanced Paper Aircraft Construction Mk III : 12 high performance models and why they fly (Book 3)


Campbell Morris, "Advanced Paper Aircraft Construction Mk III : 12 high performance models and why they fly (Book 3)"
HarperCollins Publishers | 1989 | ISBN: N/A | 35 pages | PDF | 15,8 MB

Three volumes contain detailed and easy-to-follow instructions for a total of 40 flyable models that can be constructed from a single sheet of foolscap or A4 paper.


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Complete Origami Course




Mary Wilder Tileston, "Complete Origami Course"
Smithmark Publishers | 1989 | ISBN: 0831727926 | 172 pages | Djvu | 8,4 MB

An essential source book for all origami lovers

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Beginning Ajax with PHP: From Novice to Professional [Lee Babin ]


Beginning Ajax with PHP: From Novice to Professional
272 pages | Apress (October 2006) | English | 1590596676 | 3.6 MB

Book Description
Ajax breathes new life into web applications by transparently communicating and manipulating data in conjunction with a server-based technology. Of all the server-based technologies capable of working in conjunction with Ajax, perhaps none are more suitable than PHP, the world's most popular scripting language.

Beginning Ajax with PHP: From Novice to Professional is the first book to introduce how these two popular technologies can work together to create next-generation applications. Author Lee Babin covers what you commonly encounter in daily web application development tasks, and shows you how to build PHP/AJAX-enabled solutions for forms validation, file upload monitoring, database-driven information display and manipulation, web services, Google Maps integration, and more. You'll learn how to

* Take advantage of PHP and advanced JavaScript capabilities to create next-generation, highly responsive Web applications.
* Enhance commonplace application tasks such as forms validation and tabular data display.
* Manage cross-browser issues, ensuring your applications run on all major Web browsers.
* Take advantage of the Google Maps API and add spatial mapping features to your website.

You'll also be introduced to other key topics like conquering cross-platform issues, countering potential security holes, and testing and debugging JavaScript with efficiency. All examples are based on real-world scenarios, so you'll be able to apply what you learn to your own development situations.

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Origami to Astonish and Amuse




Jeremy Shafer, "Origami to Astonish and Amuse"
St. Martin's Griffin | 2001 | ISBN: 0312254040 | 256 pages | PDF | 28,3 MB

Review
"A brilliant and bizarre take on art and life." --Peter Engel, author of Folding the Universe


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Perl and XML

Perl and XML

Perl and XML
O'Reilly | ISBN: 059600205X | 158 pages | 1.1 MB | PDF

SXML is a text-based markup language that has taken the programming world by storm. More powerful than HTML yet less demanding than SGML, XML has proven itself to be flexible and resilient. XML is the perfect tool for formatting documents with even the smallest bit of complexity, from Web pages to legal contracts to books. However, XML has also proven itself to be indispensable for organizing and conveying other sorts of data as well, thus its central role in web services like SOAP and XML-RPC. As the Perl programming language was tailor-made for manipulating text, few people have disputed the fact that Perl and XML are perfectly suited for one another. The only question has been what's the best way to do it. That's where this book comes in. Perl & XML is aimed at Perl programmers who need to work with XML documents and data. The book covers all the major modules for XML processing in Perl, including XML::Simple, XML::Parser, XML::LibXML, XML::XPath, XML::Writer, XML::Pyx, XML::Parser::PerlSAX, XML::SAX, XML::SimpleObject, XML::TreeBuilder, XML::Grove, XML::DOM, XML::RSS, XML::Generator::DBI, and SOAP::Lite. But this book is more than just a listing of modules; it gives a complete, comprehensive tour of the landscape of Perl and XML, making sense of the myriad of modules, terminology, and techniques. This book covers:
- parsing XML documents and writing them out again
- working with event streams and SAX
- tree processing and the Document Object Model
- advanced tree processing with XPath and XSLT
Most valuably, the last two chapters of Perl & XML give complete examples of XML applications, pulling together all the tools at your disposal. All together, Perl & XML is the single book that gives you a solid grounding in XML processing with Perl.


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Colin Gray, Will Hughes - Building Design Management




Colin Gray, Will Hughes - Building Design Management
Butterworth-Heinemann | 2001 | ISBN: 0750650702 | Pages: 256 | PDF | 1.19 MB

A practical handbook on the management of building design, this guide explains the processes, roles and responsibilities of those involved in the design of the building, as well as ways to maximise efficiency. Well structured and easy to read, the book includes useful notes and checklists on, for example, how to select a design team and how to organise and plan the design process.

The authors are recognised authorities in the field of project management, based at an internationally renowned department. Their book will prove invaluable to both students and practitioners in project management.

*Contains many checklists, tables and examples etc. which make it useful to both students and practitioners.
*Teaches the reader how to maximise efficiency in design management.
*Concise and factual handbook.


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Becoming a Graphic Designer: A Guide to Careers in Design




Steven Heller, Teresa Fernandes, "Becoming a Graphic Designer: A Guide to Careers in Design"
Wiley 2005 | ISBN-10: 0471715069 | 368 Pages | PDF | 61,4 MB

Becoming a Graphic Designer, Third Edition is the definitive guide to careers in the graphic design market, with complete coverage of print and electronic media and the evolving digital design disciplines that offer today's most sought-after jobs. This visual guide has more than 650 striking illustrations and features the latest material on interactive design, information design, motion graphics, and more.

Drawing on years of experience in the business, veteran designers Steven Heller and Teresa Fernandes cover everything an aspiring graphic designer needs to know, from educational paths, design specialties, and work settings to preparing an effective portfolio and finding a job. They profile major industries employing graphic designers and explore advertising, corporate, editorial, and other key design disciplines.

The major industries covered here include architecture, interactive design, television and film design, publishing, and more. Dozens of up-front interviews with leading graphic designers let you see how companies, such as Esquire magazine, Sony Music, and Aveda Corporation, hire and work with employees. These inside perspectives offer invaluable real-world insights on what different industries and positions are really like. A resource guide to design publications and organizations also points the way to further information and guidance.

Complete with compact, easy-to-use sections, useful sidebars, and sample design pieces, this outstanding guide is invaluable for anyone interested in launching or developing a career in graphic design.

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Visualization Handbook



Christopher R. Johnson, Charles Hansen, "Visualization Handbook"
Academic Press 2004 | ISBN-10: 012387582X | 984 Pages | PDF | 10,6 MB

Visualization involves constructing graphical interfaces that enable humans to understand complex data sets; it helps humans overcome their natural limitations in terms of extracting knowledge from the massive volumes of data that are now routinely connected.

The best argument for scientific visualization is that today's researchers must consume ever higher volumes of numbers that gush, as if from a fire hose, out of supercomputer simulations or high-powered scientific instruments. If researchers try to read the data, usually presented as vast numeric matrices, they will take in the information at snail's pace. If the information is rendered graphically, however, they can assimilate it at a much faster rate

Rapid advances in 3-D scientific visualization have made a major impact on the display of data/information. These advances have been supported by advances in computing power and graphics programming techniques, which combined have brought the tools of visualization to a multidisciplinary audience of both researchers and practitioners from all engineering disciplines, as well as the physical, social and life sciences.

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10 Photography Posing Tips




10 Photography Posing Tips
Publisher: Elaine Hite | ISBN: N\A | edition 2007 | PDF | 8 pages | 1,27 mb

April Hite has a short and sweet ebook on photography posing tips. She’s a photographer and wants to share on some of the tips and techniques which you can use to compliment your pictures, just by using the items which can be easily found laying around the house.


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Remote Sensing: The Image Chain Approach


Remote Sensing: The Image Chain Approach
Oxford University Press, USA | 2007-05-25 | ISBN: 0195178173 | 688 pages | PDF | 39,6 MB


Remote Sensing deals with the fundamental ideas underlying the rapidly growing field of remote sensing. John Schott explores energy-matter interaction, radiation propagation, data dissemination, and described the tools and procedures required to extract information from remotely sensed data using the image chain approach. Organizations and individuals often focus on one aspect of the remote sensing process before considering it as a whole, thus investigating unjustified effort, time, and expense to get minimal improvement. Unlike other books on the subject, Remote Sensing treats the process as a continuous flow. Schott examines the limitations obstructing the flow of information to the user, employing numerous applications of remote sensing to earth observation disciplines. For this second edition, in addition to a thorough update, there are major changes and additions, such as a much more complete treatment of spectroscopic imaging, which has matured dramatically in the last ten years, and a more rigorous treatment of image processing with an emphasis on spectral image processing algorithms. Remote Sensing is an ideal first text in remote sensing for advanced undergraduate and graduate students in the physical or engineering sciences, and will also serve as a valuable reference for practitioners.


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Sustainable Design: Ecology, Architecture, and Planning




Daniel E. Williams, David W. Orr, Donald Watson, "Sustainable Design: Ecology, Architecture, and Planning"
Wiley | 2007 | ISBN: 0471709530 | 304 pages | PDF | 19,5 MB

Meeting the Challenge of Sustainable Design

"Daniel Williams's Sustainable Design is . . . a thoroughly practical call for the design professions to take the next steps toward transformation of the human prospect toward a future that is sustainable and sustaining of the best in human life lived in partnership not domination."
--From the Foreword by David W. Orr, the Paul Sears Distinguished Professor of Environmental Studies and Politics and Chair of the Environmental Studies Program at Oberlin College

"In this pioneering book, Daniel Williams provides the sort of intelligent, thoughtful, experienced insights that--if followed--will ensure that we make the right choices. It should be on the desk of every architect in the world."
--Denis Hayes, president and CEO of the Bullitt Foundation and coordinator of the first Earth Day in 1970

Architects identify "sustainability" as the most important change in the future of their profession. Sustainable Design: Ecology, Architecture, and Planning is a practical, comprehensive guide to design and plan a built environment compatible with the region's economic, social, and ecological patterns.

In this book, Daniel Williams challenges professionals to rethink architecture and to see their projects not as objects but as critical, connected pieces of the whole, essential to human health as well as to regional economy and ecology. Comprehensive in scope, Sustainable Design answers key questions such as:
*

How do I begin thinking and designing ecologically?
*

What is the difference between "green design" and "sustainable design"?
*

What are some examples of effective change I can make that will have the most impact for the least cost?

Written for architects, planners, landscape architects, engineers, public officials, and change agent professionals, this important resource defines the issues of sustainable design, illustrates conceptual and case studies, and provides support for continued learning in this increasingly central focus of architects' and urban planners' work.

Williams's book features winning projects from the first decade of the AIA's Committee on the Environment (COTE) Top Ten award program.

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Advances in Kernel Methods: Support Vector Learning


Bernhard Schölkopf, Christopher J. C. Burges, Alexander J. Smola, "Advances in Kernel Methods: Support Vector Learning"
The MIT Press 1998 | ISBN-10: 0262194163 | 386 Pages | PDF | 51,2 MB

The Support Vector Machine is a powerful new learning algorithm for solving a variety of learning and function estimation problems, such as pattern recognition, regression estimation, and operator inversion. The impetus for this collection was a workshop on Support Vector Machines held at the 1997 NIPS conference. The contributors, both university researchers and engineers developing applications for the corporate world, form a Who's Who of this exciting new area. Contributors: Peter Bartlett, Kristin P. Bennett, Christopher J. C. Burges, Nello Cristianini, Alex Gammerman, Federico Girosi, Simon Haykin, Thorsten Joachims, Linda Kaufman, Jens Kohlmorgen, Ulrich Kreßel, Davide Mattera, Klaus-Robert Müller, Manfred Opper, Edgar E. Osuna, John C. Platt, Gunnar Rätsch, Bernhard Schölkopf, John Shawe-Taylor, Alexander J. Smola, Mark O. Stitson, Vladimir Vapnik, Volodya Vovk, Grace Wahba, Chris Watkins, Jason Weston, Robert C. Williamson.


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Manga Studio For Dummies


Doug Hills, "Manga Studio For Dummies"
For Dummies | 2008-01-10 | ISBN: 0470129867 | 364 pages | PDF | 7,4 MB

Love Manga? The newest features of Manga Studio help you bring your ideas to life! The tools available in the latest version of this powerful program make it easy to turn your computer into your drawing board, and Manga Studio For Dummies makes it easy to get started.

Discover how to use Manga Studio to begin creating comics in manga or Western styles, add color to your creations, and share them with your adoring public. It’s a breeze once you know your way around the program. Manga may have begun in Japan, but Manga Studio For Dummies is written in plain English, and shows you how to:

# Build and use page templates
# Rough in your comic with penciling techniques
# Work 100 0igital, or use a combination of digital and traditional tools if you prefer
# Work with layers, rulers, and panels
# Add speech bubbles and sound effects text
# Ink your work and add tones
# Prepare your creations for print or distribution on the Web

Written by a working digital artist, Manga Studio For Dummies covers both Manga Studio Debut and EX versions. As an added bonus, it even gives you a peek into the world of manga and comics in general. With the help of Manga Studio For Dummies, you just might find yourself among the comic artists whose work populates the Web and gathers thousands of fans!



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Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5


Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5
Publisher: Sams | Pages: 944 | 2001-10-17 | ISBN 0672322285 | PDF | 31 MB

Director's Third Dimension has been designed with the Director developer with little or no 3D experience in mind. The purpose is threefold: To explain the fundamental concepts necessary to begin working with 3D; To demonstrate how these concepts manifest themselves in Director; To demonstrate strategies for the application of these concepts in terms of specific projects, including building charts, creating interfaces, and controlling characters in a 3D environment.

The book has and abundance of demos (more than 140). At the end of every chapter, there is a collection of Frequently Asked Questions and supplemental resources that will help the reader expand their learning.


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MacBook Pro Portable Genius


Brad Miser, "MacBook Pro Portable Genius"
Wiley | 2008 | ISBN: 0470291702 | 400 pages | PDF | 18 MB

You have the world’s top-of-line laptop, and now you want to know how to get the most from it. MacBook Pro Portable Genius is here to give you the best tips and tricks for taking your MacBook Pro to its full potential. Learn to add more data storage, set up a network, communicate effectively with iChat, run Windows applications on Leopard, and more. With full-color images and insider secrets, the MacBook Pro Portable Genius is your essential guide to getting the most from your state of the art laptop.

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Hacking VoIP: Protocols, Attacks, and Countermeasures


Hacking VoIP: Protocols, Attacks, and Countermeasures
Publisher: No Starch Press | Pages: 220 | 2008-03-21 | ISBN 1593271638 | CHM | 8 MB

Voice over Internet Protocol (VoIP) networks have freed users from the tyranny of big telecom, allowing people to make phone calls over the Internet at very low or no cost. But while VoIP is easy and cheap, it's notoriously lacking in security. With minimal effort, hackers can eavesdrop on conversations, disrupt phone calls, change caller IDs, insert unwanted audio into existing phone calls, and access sensitive information.

Hacking VoIP takes a dual approach to VoIP security, explaining its many security holes to hackers and administrators. If you're serious about security, and you either use or administer VoIP, you should know where VoIP's biggest weaknesses lie and how to shore up your security. And if your intellectual curiosity is leading you to explore the boundaries of VoIP, Hacking VoIP is your map and guidebook.

Hacking VoIP will introduce you to every aspect of VoIP security, both in home and enterprise implementations. You'll learn about popular security assessment tools, the inherent vulnerabilities of common hardware and software packages, and how to:

* Identify and defend against VoIP security attacks such as eavesdropping, audio injection, caller ID spoofing, and VoIP phishing
* Audit VoIP network security
* Assess the security of enterprise-level VoIP networks such as Cisco, Avaya, and Asterisk, and home VoIP solutions like Yahoo! and Vonage
* Use common VoIP protocols like H.323, SIP, and RTP as well as unique protocols like IAX
* Identify the many vulnerabilities in any VoIP network

Whether you're setting up and defending your VoIP network against attacks or just having sick fun testing the limits of VoIP networks, Hacking VoIP is your go-to source for every aspect of VoIP security and defense.


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AutoCAD LT 2006: The Definitive Guide




AutoCAD LT 2006: The Definitive Guide
Ralph Grabowski | ISBN: 1556228589 | PDF | 496 pages | 2005 | 9 MB

AutoCAD LT 2006: The Definitive Guide introduces the newest version of AutoCAD LT and guides the reader through tutorials for creating landscape drawings and electrical schematics. The tutorials demonstrate setting up new drawings and using basic drawing and editing commands, and then progress to intermediate concepts such as dimensioning, block creation, and attribute extraction. Parts III and IV provide advanced information about CAD management and customization. Readers learn how to network office computers, implement backup strategies, and create drawing standards to make their workflow more efficient. Customizing menus, toolbars, and linetypes and using macros and DIESEL are also discussed. The appendices include a comprehensive list of AutoCAD LT commands and a comparison with the features and commands of AutoCAD 2006.


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Linux Bible 2009 Edition: Boot up Ubuntu, Fedora, KNOPPIX, Debian, openSUSE, and more


Christopher Negus, "Linux Bible 2009 Edition: Boot up Ubuntu, Fedora, KNOPPIX, Debian, openSUSE, and more"
Wiley | 2009 | ISBN: 0470373679 | 888 pages | PDF | 19 MB

As the ultimate resource on the basics of the Linux desktops, servers, and programming tools, this book is written by the ultimate author on all things Linux. This transition resource is ideal if you are making the move from Windows or Macintosh to using Linux as your desktop system, and explains the Linux technology, offers detailed installation instructions, and includes step-by-step descriptions of key desktop and server components. You’ll relish the in-depth descriptions that will help you choose the best Linux distribution to suit your needs.

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Design in the USA (Oxford History of Art)




Jeffrey L. Meikle, "Design in the USA (Oxford History of Art)"
Oxford University Press 2005 | ISBN-10: 0192842196 | 252 Pages | PDF | 13,3 MB

From the Cadillac to the Apple Mac, the skyscraper to the Tiffany Lampshade, the world in which we live has been profoundly influenced for over a century by the work of American designers. But the product is only the end of a story that is full of fascinating questions. What has been the social and cultural role of design in American society? To produce useful things that consumers need? Or to persuade them to buy things they don't need? Where does the designer stand in all of this? And how has the role of design in America changed over time, since the early days of the young Republic? Jeffrey Meikle explores the underlying history of American design spanning over two centuries, from the elite designs for the rich of the early nineteenth century, through the era of industrialization and the mass production of the "machine age," to the information-based society of the present, covering everything from the Arts and Crafts movement to Art Deco, modernism to post-modernism, the MOMA to the Tupperware bowl. Beautifully illustrated, Design in America also includes suggestions for further reading, a timeline, and a list of relevant museums and web sites. It is an excellent source of information for anyone seeking to uncover the imagination and industry behind American design.



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Design for Manufacturability and Statistical Design: A Constructive Approach




Michael Orshansky, Sani R. Nassif, Duane Boning, "Design for Manufacturability and Statistical Design: A Constructive Approach"
Springer | 2007 | ISBN: 0387309284 | 316 pages | PDF | 8,1 MB

This book will present a comprehensive overview of methods that need to be mastered in understanding state-of-the-art design for manufacturability and statistical design methodologies. Broadly, design for manufacturability is a set of techniques that attempt to fix the systematic sources of variability, such as those due to photolithography and CMP. Statistical design, on the other hand, deals with the random sources of variability. Both paradigms operate within a common framework, and their joint comprehensive treatment is one of the objectives of this book and an important differentation.


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Digital Visual Culture: Theory and Practice




Digital Visual Culture: Theory and Practice (Intellect Books - Computers and the History of Art) By Anna Bentkowska-Kafel, Trish Cashen, Hazel Gardiner
Publisher: Intellect Ltd 2009-04-15 | 112 Pages | ISBN: 1841502480 | PDF | 1.9 MB

Digital Visual Culture presents the latest research into the relationship between theory and practice across digital media and technology in the visual arts and investigates the challenges of contemporary research and art curation, particularly in regard to new media artworks. The contributors to this volume discuss the impact of technological advances on visual art and the new art practices that are developing as a result. Many aspects of new interdisciplinary and collaborative practices are considered, such as net art and global locative environments, , and installations that are themselves performance, or games that often take place simultaneously online and in reality. Digital Visual Culture is an important addition to the ongoing discussion surrounding postmodern art practice in art and digital media.


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OpenSolaris Bible


OpenSolaris Bible
Publisher: Wiley | Pages: 1008 | 2009-02-12 | ISBN 0470385480 | PDF | 11 mb

After a beginning overview of the history of OpenSolaris, its open-source licensing, and the community development model, this book then goes on to highlight the aspects of OpenSolaris that differ from more familiar operating systems. You’ll learn how to become a power user of OpenSolaris by maximizing the abilities of advanced features like Dtrace, the fault management architecture, ZFS, the service management facility, and Zones. Authors provide insider tips, unique tricks, and practical examples to help you stay sharp with the latest features of OpenSolaris.


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The Design Manual




The Design Manual
400 pages | Publisher: University of New South Wales Press, Australia Date Published: 2001 | ISBN: 0868406589 | PDF | 2 Mb

For all those involved in any way with the design and production of documents, The Design Manual is the first comprehensive reference book that will give you all the answers and assistance you need. Written as a companion volume to the AGPS Style Manual, The Design Manual is an indispensable reference source for traditional and digital publishing, including web sites. From beginners to graphic designers and desktop publishers, it is not a how-to but a how-to-do-it-better book.

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DB2 Express C The Developer Handbook for XML, PHP, C/C++, Java, and .NET




Whei Jen Chen,John Chun,Naomi Ngan,Rakesh Ranjan,Manoj K. Sardana"DB2 Express C The Developer Handbook for XML, PHP, C/C++, Java, and .NET"
Publisher: International Technical Support Organization 2006 | 350 Pages | ISBN: 0738496758 | PDF | 3.2 MB

This redbook was produced by a team of specialists from around the world working at the International Technical Support Organization, San Jose Center. Whei-Jen Chen is a Project Leader at the International Technical Support Organization, San Jose Center. She has extensive experience in application development, database design and modeling, and DB2 system administration. Whei-Jen is an IBM Certified Solutions Expert in Database Administration and Application Development as well as an IBM Certified IT Specialist.

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Christophe Blaess, "Programmation système en C sous Linux, Signaux, processus, threads, IPC et sockets"




Christophe Blaess, "Programmation système en C sous Linux, Signaux, processus, threads, IPC et sockets"
Eyrolles | mars 2005 | ISBN: 2212091362 | Pages: 473 | 4Mb | PDF

Tirer le meilleur parti de l'environnement Linux

La possibilité de consulter les sources du système, de la bibliothèque glibc et de la plupart des applications qui tournent sur cet environnement représente une richesse inestimable aussi bien pour les passionnés qui désirent intervenir sur le noyau, que pour les développeurs curieux de comprendre comment fonctionnent les programmes qu'ils utilisent quotidiennement.

Nombreuses sont les entreprises qui ont compris aujourd'hui tout le parti qu'elles pouvaient tirer de cette ouverture des sources, gage de fiabilité et de pérennité, sans parler de l'extraordinaire niveau de compétences disponible au sein d'une communauté de programmeurs aguerris au contact du code des meilleurs développeurs OpenSource.
Un ouvrage conçu pour les programmeurs Linux et Unix les plus exigeants

Sans équivalent en langue française, l'ouvrage de Christophe Blaess constitue une référence complète de la programmation système sous Linux, y compris dans les aspects les plus avancés de la gestion des processus, des threads ou de la mémoire. Les programmeurs travaillant sous d'autres environnements Unix apprécieront tout particulièrement l'attachement de l'auteur au respect des standards (C Ansi, glibc, Posix...), garant d'une bonne portabilité des applications. La deuxième édition de ce livre a été entièrement actualisée en fonction du noyau Linux 2.6 et des nombreuses évolutions de la bibliothèque C.
À qui s'adresse cet ouvrage ?

* Aux programmeurs et développeurs intéressés par les aspects système de la programmation sous Linux et Unix.
* Aux administrateurs système en charge de la gestion d'un parc Linux et/ou Unix.
* Aux étudiants en informatique (1e et 2e cycle universitaire, écoles d'ingénieurs, etc.).

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Klaus Schmaranz "Softwareentwicklung in C++"




Klaus Schmaranz "Softwareentwicklung in C++"
Springer, Berlin | 2003-02 | ISBN: 3540443436 | 570 pages | PDF | 3,0 MB


Mit legt Klaus Schmarantz die zur Zeit beste deutsche Einführung in C vor und trifft damit den Nerv vor allem von Embedded-Systems- und Unixprogrammierern. Das Buch überzeugt von den Grundlagen bis zu den vielen Beispielen, die sogar Neueinsteigern einen niveauvollen, immer gut nachvollziehbaren Weg in die Programmierung ermöglichen.

Wozu noch C lernen, fragen sich heute viele Entwickler -- in den Firmen wird doch nur noch objektorientiert programmiert. Weit gefehlt: C gehört neben Java und C++ nach wie vor zu den Sprachen, die man als Informatiker oder Programmierer im Repertoire haben sollte. Unverzichtbar ist die prozedurale Sprache etwa in der Entwicklung für die immer wichtiger werdenden Embedded Systeme, in der systemnahen Programmierung und in der Unix-Systemprogrammierung.

Mit legt Klaus Schmarantz, Informatik-Dozent an der Universität Graz, eine der besten erhältlichen Einführungen in deutscher Sprache vor. Sowohl angehende Entwickler ohne Programmiererfahrung als auch bereits programmiererfahrene C-Einsteiger werden damit kein anderes Buch zur Hand nehmen müssen um bis in die höhere Weihen der C-Programmierung vorzudringen. Nach einer der besten Einführungen in das Bitshiften überhaupt gelingt es Schmarantz ein Beispiel (Kaffee-Automat) vom Entwurf über Spezifikation, Architektur, API-Definition bis hin zur Entwicklung detaillreich und plastisch vorzustellen, ohne vorgreifende C-Kenntnisse bereits vorauszusetzen. Alle Schritte im Entwicklungsprozess werden sorgfältig durchlaufen -- dabei wird gut, sauber und lehrreich programmiert. Natürlich fehlen auch Pointer nicht, versehen mit deutlichen Ermahnungen zur Sicherheit und Prüfung von Überläufen. Die besondere Qualität des Buches liegt darüberhinaus in den vielen ausführlichen Erklärungen von Fallen, Stilfragen, Architektur und sinnvollen Beispielen. Durch alle wichtigen C-Themen von Type Casting, dynamische Arrays, Structs und Unions, Filehandling oder Rekursion führt Schmarantz nicht nur verständlich, sondern auch äußerst lesenswert.

macht genau das richtig, was schon viele andere C-Bücher falsch gemacht haben -- es weiß einfach, wer seine Leser sind und was sie suchen: eine gute Ansprache und hohe Qualität. Fazit: Diese Buch ist mehr als eine Empfehlung, es ist die erste Wahl zum Thema.

Im Springer-Verlag vom gleichen Autor erschienen ist auch Softwareentwicklung in C++ -- genauso gut, genauso empfehlenswert! Somit ob objektorientiert oder nicht: Sie müssen nicht mehr warten um mit dem Programmieren zu beginnen, einen besseren Einstieg werden Sie so schnell nicht finden!

C++ ist von allen Programmiersprachen, die heute in der Praxis eingesetzt werden, eine der mächtigsten und am weitesten verbreitet. Um saubere und robuste Software in C++ zu entwickeln, ist es besonders wichtig, alle Features von C++ zu verstehen, da mangelndes Wissen in diesem Bereich unweigerlich zu schwerwiegenden Problemen in der Praxis führt. Deshalb bietet dieses Buch eine detaillierte Einführung in C++ und führt so zu tieferem Verständnis für diese Programmiersprache. Zahlreiche Beispiele werden zur Erläuterung angeführt, versteckte Fallen aufgedeckt und erklärt, und der Weg von der Idee zur fertigen Software detailgenau mit allen Designentscheidungen erklärt. Das vermittelte Wissen stammt aus langjähriger Entwicklungserfahrung des Autors mit großen Projekten und das Gelernte ist daher direkt in der Praxis einsetzbar. Die dem Buch begegebene CD-ROM enthält alle Programmbeispiele.

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Ohne C zu C++




Peter P. Bothner, Wolf-Michael Kähler, "Ohne C zu C++"
Vieweg+Teubner | 2001 | ISBN: 3528057807 | 337 pages | PDF | 2,9 MB

Rezension
Top Preis-L e i s t u n sverhältnis

Durch die doch sehr anspruchsvolle Schreibweise des Buches, kommt wirklich was rüber für den der das Buch gründlich liest. Was aber auf keinen Fall heißen soll, dass es trocken oder zu ausschweifend aufgebaut ist.
Jedoch als Minus würde ich die Lösung des etwas gegensätzlichen Problems von C und C++ bezeichnen, C++ lernen aber dennoch C verstehen können, auf das schlicht nicht eingegangen wurde. Was ich meine, ist dass man mit dem Niveau sofort voll da ist. Was komplett Unerfahrenen bzw. 1.Semestern die Autodiktion sicher nicht einfach macht.
Für die Lobby dieses Buches, setzt ich aber nach obenhin, an schon vorhandenem Wissen, keine Grenze.
Das Buch erklärt die Sprache C++ in einem sehr hochwertigem Umfang, und wird zu dem vorliegendem Preis nie ein Fehlkauf sein.

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C++ How to Program




H. M. Deitel, P. J. Deitel , "C++ How to Program, 5 Ed"
Prentice Hall; 5 ed | 2005 | ISBN: 0131857576 | 1536 pages | CHM | 10,2 MB

With over 250,000 sold, Harvey and Paul Deitel's C++ How to Program is the world's best-selling introduction to C++ programming. Now, this classic has been thoroughly updated! The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming concepts and intermediate-level topics for further study. The books in this series feature hundreds of complete, working programs with thousands of lines of code. Deitels' C++ How to Program is the most comprehensive, practical introduction to C++ ever published-with hundreds of hands-on exercises, roughly 250 complete programs written and documented for easy learning, and exceptional insight into good programming practices, maximizing performance, avoiding errors, debugging, and testing. The updated Fifth Edition now includes a new early classes pedagogy-classes and objects are introduced in Chapter 3 and used throughout the book as appropriate. A new OOD/UML ATM case study replaces the elevator case study of previous editions, and UML in the OOD/UML case study and elsewhere in the book has been upgraded to UML 2. The Fifth Edition features new mini case studies (e.g., GradeBook and Time classes). An employee hierarchy replaces Point/Circle/Cylinder to introduce inheritance and polymorphism. Additional enhancements include tuned treatment of exception handling, new “Using the Debugger” material and a new "Before You Begin" section to help readers get set up properly. Also included are separate chapters on recursion and searching/sorting. The Fifth Edition retains every key concept and technique ANSI C++ developers need to master: control statements, functions, arrays, pointers and strings, classes and data abstraction, operator overloading, inheritance, virtual functions, polymorphism, I/O, templates, exception handling, file processing, data structures, and more. It also includes a detailed introduction to Standard Template Library (STL) containers, container adapters, algorithms, and iterators.

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Sams Teach Yourself Visual C++.NET in 24 Hours




Marc, "Sams Teach Yourself Visual C++.NET in 24 Hours"
Sams | 2002 | ISBN: 0672323230 | 413 pages | CHM | 3,7 MB

This book is for developers who want to develop .NET applications using Visual C++ 7.0 as the programming language. It covers the new features of Visual C++ which support .NET while lightly covering the new MFC and ATL enhancements as they relate to the .NET architecture, but focuses heavily on developing for the .NET framework. The book takes the reader through a simple .NET application, a more advanced application, and Internet development in .NET. The reader is also shown the differences between managed and unmanaged Visual C++ code and how to integrate them--critical information for migrating legacy C++ applications to the .NET architecture.


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C+ + for Programmers



Paul J. Deitel, Harvey M. Deitel, "C+ + for Programmers"
Prentice Hall PTR | 2009 | ISBN: 0137001304 | 1056 pages | CHM | 4,8 MB

PRACTICAL, EXAMPLE-RICH COVERAGE OF:
Classes, Objects, Encapsulation, Inheritance, Polymorphism
Integrated OOP Case Studies: Time, GradeBook, Employee
Industrial-Strength, 95-Page OOD/UML® 2 ATM Case Study
Standard Template Library (STL): Containers, Iterators and Algorithms
I/O, Types, Control Statements, Functions
Arrays, Vectors, Pointers, References
String Class, C-Style Strings
Operator Overloading, Templates
Exception Handling, Files
Bit and Character Manipulation
Boost Libraries and the Future of C++
GNU™ and Visual C++® Debuggers
And more…

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Pro .NET 2.0 Windows Forms and Custom Controls in C#




Matthew MacDonald, "Pro .NET 2.0 Windows Forms and Custom Controls in C#"
Apress | 2005 | ISBN: 1590594398 | 1080 pages | PDF | 25,5 MB

Renowned author Matthew MacDonald combines careful treatment of the API with detailed user-interface design principles. Further, this book incorporates C# and the final beta of .NET 2.0. The result: thorough coverage of Windows Forms and GDI+ namespaces for you .NET programmers! You will become equipped to design state-of-the-art Windows interfaces and program graphics, and learn how to create your own controls.

As a developer, you must know more than just how to add a control to a window. You must be able to create an entire user interface framework that's scalable, flexible, and reusable. This book is not a reference manual. Instead, it contains detailed discussions about user interface elements that you'll use on a regular basis.


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Bill Blunden - Memory Management: Algorithms and Implementations In C/C++ (Repost)


Bill Blunden - Memory Management: Algorithms and Implementations In C/C++
Wordware Publishing | 2002 | ISBN: 1556223471 | Pages: 360 | PDF | 6.09 MB

Memory Management: Algorithms and Implementation in C/C++ describes how to construct production-quality memory managers. This approach includes both high-performance explicit memory managers and more intricate garbage collectors like those popularized by the Java Virtual Machine. Every implementation is complemented by an in-depth presentation of theory, benchmark tests, extensive source code examples, and a discussion of each implementation's trade-offs.

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Excel Add-in Development in C/C++: Applications in Finance by Steve Dalton




Excel Add-in Development in C/C++: Applications in Finance by Steve Dalton
Publisher: John Wiley & Sons; Bk&CD-Rom edition (December 15, 2004) | ISBN: 0470024690 | PDF | 2 Mb | 422 pages

Excel is the industry standard for financial modelling, providing a number of ways for users to extend the functionality of their own add-ins, including VB. C/C++. Excel Add-in Development in C/C++ - Applications for Finance is a how-to guide and reference book for the creation of high performance add-ins for Excel in C and C++ for users in the finance industry. Author Steve Dalton explains how to apply Excel add-ins to financial applications with many examples given throughout the book. It covers the relative strengths and weaknesses of developing add-ins for Excel in VB versus C/C++.


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C++ for Mathematicians: An Introduction for Students and Professionals




C++ for Mathematicians: An Introduction for Students and Professionals by Edward Scheinerman
Publisher: CRC (June 6, 2006) | 520 Pages | ISBN: 158488584X | PDF | 2.3 MB

For a mathematician like myself, Scheinerman’s new book is ideal. It concentrates on the portion of C++ that will be most useful to a mathematician. While developing the necessary tools and syntax of C++, the book presents example programs relevant to interesting and somewhat sophisticated mathematical problems. The reader can proceed as far as he/she wants. Even just reading the first few chapters of the book and writing some programs using the constructs introduced, there is sufficient [material] for many purposes within undergraduate mathematics … The strength of this book is the intermingling of interesting mathematics with the ideas and syntax of the C++ language. … The writing is very fluent and does not bog down in endless detail as so many programming books do … In summary, I recommend this book highly to frustrated mathematicians wishing to learn C++ programming. You will really enjoy the well-chosen examples and the light touch in the exposition.
—Jeffrey Nunemacher, MAA Reviews

For problems that require extensive computation, a C++ program can race through billions of examples faster than most other computing choices. C++ enables mathematicians of virtually any discipline to create programs to meet their needs quickly, and is available on most computer systems at no cost. C++ for Mathematicians: An Introduction for Students and Professionals accentuates C++ concepts that are most valuable for pure and applied mathematical research.

This is the first book available on C++ programming that is written specifically for a mathematical audience; it omits the language’s more obscure features in favor of the aspects of greatest utility for mathematical work. The author explains how to use C++ to formulate conjectures, create images and diagrams, verify proofs, build mathematical structures, and explore myriad examples. Emphasizing the essential role of practice as part of the learning process, the book is ideally designed for undergraduate coursework as well as self-study. Each chapter provides many problems and solutions which complement the text and enable you to learn quickly how to apply them to your own problems. An accompanying CD ROM provides all numbered programs so that readers can easily use or adapt the code as needed.

Presenting clear explanations and examples from the world of mathematics that develop concepts from the ground up, C++ for Mathematicians can be used again and again as a resource for applying C++ to problems that range from the basic to the complex.



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Thinking in C++: Introduction to Standard C++, Volume One (

ci


Thinking in C++: Introduction to Standard C++, Volume One (2nd Edition) (Vol 1) by Bruce Eckel
Publisher: Prentice Hall; 2 edition (March 25, 2000) | 814 pages | ISBN: 0139798099 | PDF | 1.9 MB

Fully revised and beefed up with plenty of new material on today's Standard C++, the new edition of Bruce Eckel's Thinking in C++: Volume I is an excellent tutorial to mastering this rich (and sometimes daunting) programming language, filled with expert advice and written in a patient, knowledgeable style.

The effective presentation, along with dozens of helpful code examples, make this book a standout. The text first sets the stage for using C++ with a tour of what object-oriented programming is all about, as well as the software design life cycle. The author then delves into every aspect of C++, from basic keywords and programming principles to more advanced topics, like function and operator overloading, virtual inheritance, exception handling, namespaces, and templates. C++ is a complex language, and the author covers a lot of ground using today's Standard C++, but without getting bogged down in excessive detail.

The emphasis here is on practical programming, so there's basic advice on using header files, preprocessor directives, and namespaces to organize code effectively. Each chapter ends with exercises (usually about two dozen), and the entire text of the book is available on the accompanying CD-ROM. (So is the second volume, which tours Standard C++ classes and other advanced topics.)

Whether you have read the first edition of this book or not, there is much to mine from Thinking in C++. This new version continues to set a high standard as an approachable and thorough tutorial. --Richard Dragan

Topics covered: Introduction to objects, inheritance, composition, polymorphism, exception handling, analysis and design fundamentals, advantages of C++, transitioning from C, compiling and building programs, writing C++ functions, flow control, C++ operators, data types, casting, debugging tips, pointers to functions, designing reusable C++ classes, conditional compilation and header files, access specifiers, constructors and destructors, function overloading and default arguments, using const and static effectively, inlining, namespaces, references, copy constructors, operator overloading, using new and delete for dynamic objects, virtual functions, abstract classes, introduction to templates, and iterators.

Review
"This book is a tremendous achievement. You owe it to yourself to have a copy on your shelf. The chapter on iostreams is the most comprehensive and understandable treatment of that subject I've seen to date." -- Al Stevens Contributing Editor, Doctor Dobbs Journal "Eckel's book is the only one to so clearly explain how to rethink program construction for object orientation. That the book is also an excellent tutorial on the ins and outs of C++ is an added bonus." -- Andrew Binstock, Editor, Unix Review "Bruce continues to amaze me with his insight into C++, and Thinking in C++ is his best collection of ideas yet. If you want clear answers to difficult questions about C++, buy this outstanding book." -- Gary Entsminger Author, The Tao of Objects "Thinking in C++ patiently and methodically explores the issues of when and how to use inlines, references, operator overloading, inheritance and dynamic objects, as well as advanced topics such as the proper use of templates, exceptions and multiple inheritance. The entire effort is woven in a fabric that includes Eckel's own philosophy of object and program design. A must for every C++ developer's bookshelf, Thinking in C++ is the one C++ book you must have if you're doing serious development with C++." -- Richard Male Shaw Contributing Editor, PC Magazine


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Thinking in C++, Volume 2: Practical Programming




Thinking in C++, Volume 2: Practical Programming by Bruce Eckel, Chuck Allison
Publisher: Prentice Hall; US ed edition (December 27, 2003) | 832 Pages | ISBN: 0130353132 | PDF | 1.9 MB

Best selling author Bruce Eckel has joined forces with Chuck Allison to write Thinking in C++, Volume 2, the sequel to the highly received and best selling Thinking in C++, Volume 1. Eckel is the master of teaching professional programmers how to quickly learn cutting edge topics in C++ that are glossed over in other C++ books. In Thinking in C++, Volume 2, the authors cover the finer points of exception handling, defensive programming and string and stream processing that every C++ programmer needs to know. Special attention is given to generic programming where the authors reveal little known techniques for effectively using the Standard Template Library. In addition, Eckel and Allison demonstrate how to apply RTTI, design patterns and concurrent programming techniques to improve the quality of industrial strength C++ applications. This book is targeted at programmers of all levels of experience who want to master C++.

From the Back Cover
This book provides complete, practical coverage of advanced C++. It streamlines the process of learning the C++ language, presenting material a simple step at a time, which allows the reader to digest each concept before moving on, and provides them with a solid foundation in C++. Exception Handling; Defensive Programming; Debugging Techniques; Strings in Depth; Iostreams; Templates in Depth; STL Containers and Iterators; STL Algorithms; Run-time Type Identification; Multiple Inheritance; Design Patterns. For software engineers/developers, programmers, software architects.


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Virtual Machine Design and Implementation in C/C++




Virtual Machine Design and Implementation in C/C++ by Bill Blunden
Publisher: Wordware Publishing; Bk&CD-Rom edition (March 2002) | ISBN-10: 1556229038 | CHM | 5 Mb | 500 pages

With the emergence of multiplatform production systems and network-centric computing, the software industry has witnessed the resurgence of the virtual machine. Rather than committing to any single operating system, software engineers have embraced platform-neutral development tools and run-time environments. Virtual Machine Design and Implementation in C/C++ provides an in-depth look at the construction and underlying theory of a fully functional virtual machine and an entire suite of related development tools.


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Core C++: A Software Engineering Approach




Core C++: A Software Engineering Approach by Victor Shtern
Publisher: Prentice Hall PTR; 1st edition (January 15, 2000) | ISBN-10: 0130857297 | PDF | 3 Mb | 1280 pages

Aimed at the Visual C++ newcomer, Core C++: A Software Engineering Approach provides a rich and sometimes densely packed tour of the language, with plenty of advice on the best ways to use this powerful programming language effectively. It's full to the brim with useful advice for creating and using classes effectively, and gaining an expert's understanding of the language.

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Mastering Algorithms with C (Mastering) by Kyle Loudon




Mastering Algorithms with C (Mastering) by Kyle Loudon
Publisher: O'Reilly Media; Bk&CD-Rom edition (August 5, 1999) | ISBN-10: 1565924533 | PDF | 2 Mb | 560 pages

Written with the intermediate to advanced C programmer in mind, Mastering Algorithms with C delivers a no-nonsense guide to the most common algorithms needed by real-world developers.
The highlight of the book has to be its concise and readable C functions for all the algorithms presented here, including basics like linked lists, stacks to trees, graphs, and sorting/searching algorithms. The C functions that implement these algorithms are clearly printed and remarkably easy to read. You can use this sample code directly or adapt it into your C/C++ code.

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C Sharp Kompendium. Windows- und Web-Programmierung mit Visual Studio .NET.




Arne Schäpers, Rudolf Huttary, Dieter Bremes, "C Sharp Kompendium. Windows- und Web-Programmierung mit Visual Studio .NET."
Markt+Technik | 2002 | ISBN: 3827260159 | 1200 pages | PDF | 13,2 MB

C# ist einer der Ecksteine in der .NET-Strategie von Microsoft: auf die .NET-Klassen zugeschnitten, soll diese Sprache den einfachsten Zugang zur Mächtigkeit des .NET-Frameworks bieten. Bei Ihrem Umstieg auf C# und dem Einstieg in .NET ist dieses Buch der ideale Begleiter als Arbeits- und Handbuch. Übersichtlich gegliedert findet sich leicht die Information, die Sie für die Durchführung Ihres Projekts wissen müssen. Schäpers, Huttary und Bremes, allesamt langjährige Programmierer und erfahrene Autoren, stellen dabei nicht nur die C#-Syntax und das .NET-Framwork dar, sondern gehen auch auf die Entwicklung im Visual Studio.NET ein.


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Thinking in C++, 2nd Edition




Thinking in C++, 2nd Edition
Publisher: Prentice Hall | ISBN: 0139798092 | edition 2003 | PDF | 814 pages | 2,2 mb

The new edition of Bruce Eckel's Thinking in C++ is an excellent tutorial to mastering this rich (and sometimes daunting) programming language, filled with expert advice and written in a patient, knowledgeable style. The emphasis here is on practical programming, so there's basic advice on using header files, preprocessor directives, and namespaces to organize code effectively.


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Operating Systems Design and Implementation (3rd Edition)




Operating Systems Design and Implementation (3rd Edition) (Prentice Hall Software Series) by Andrew S Tanenbaum, Albert S Woodhull
Publisher: Prentice Hall; 3 edition (January 4, 2006) | ISBN-10: 0131429388 | CHM | 6,4 Mb | 1080 pages

Most books on operating systems deal with theory while ignoring practice. While the usual principles are covered in detail, the book describes a small, but real UNIX-like operating system: MINIX. The book demonstrates how it works while illustrating the principles behind it. Operating Systems: Design and Implementation Second Edition provides the MINIX source code. The relevant selections of the MINIX code are described in detail. When it first came out, MINIX caused something of a revolution. Within weeks, it had its own newsgroup on USENET, with 40,000 people. Most wanted to make MINIX bigger and fancier. Instead, Linux was created. That has become quite popular, very large, and complicated. MINIX, on the other hand, has remained small and suitable for instruction and example. The book has been revised to include updates in MINIX, which started out as a v 7 unix clone for a floppy-disk only 8088. It is now aimed at 386, 486, and pentium machines and is based on the international posix standard instead of on v7. There are now also versions of MINIX for the Macintosh and SPARC available. Professional programmers will find this book to be a valuable resource and reference book.

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SystemC: From the Ground Up




SystemC: From the Ground Up (The Kluwer International Series in Engineering & Computer Science) by David C. Black, Jack Donovan, Bill Bunton, Anna Keist
Publisher: Springer; 1 edition (May 31, 2004) | ISBN-10: 1402079885 | PDF | 6,4 Mb | 244 pages

SystemC provides a robust set of extensions to C++ that enables rapid development of complex hardware/software systems. This book focuses on the practical uses of the language for modeling real systems. The wealth of examples and downloadable code methodically guide the reader through the finer points of the SystemC language.


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Practical FPGA Programming in C




Practical FPGA Programming in C (Prentice Hall Modern Semiconductor Design Series) by David Pellerin, Scott Thibault
Publisher: Prentice Hall PTR (April 22, 2005) | ISBN-10: 0131543180 | CHM | 17,4 Mb | 464 pages

C-based techniques for building high-performance, FPGA-accelerated software applications
Circuits, Devices, and Systems
C-based Techniques for Optimizing FPGA Performance, Design Flexibility, and Time to Market
Forward written by Clive "Max" Maxfield.
High-performance FPGA-accelerated software applications are a growing demand in fields ranging from communications and image processing to biomedical and scientific computing. This book introduces powerful, C-based parallel-programming techniques for creating these applications, verifying them, and moving them into FPGA hardware.

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Beginning C# Objects: From Concepts to Code




Beginning C# Objects: From Concepts to Code by Jacquie Barker, Grant Palmer
Publisher: Apress; 1 edition (May 17, 2004) | ISBN-10: 159059360X | CHM | 12,5 Mb | 819 pages

Learning to design objects effectively with C# is the goal of Beginning C# Objects: From Concepts to Code. This comprehensive yet approachable guide to object oriented programming using UML and today's hottest programming language, which is C#. Beginning C# Objects: From Concepts to Code is a guide for anyone wanting to learn the C# language, beginning with the basics. It offers example case studies for those already familiar with C# that may prove useful.

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C++ Plus Data Structures, Third Edition



C++ Plus Data Structures, Third Edition
Jones and Bartlett Publishers, Inc.; 3rd edition | ISBN: 0763704814 | 816 pages | November 13, 2002 | PDF

This book is designed for a course in Data Structures where C++ is the programming language. The book focuses on abstract data types as viewed from three different persepctives: their specification, their application, and their implementation.


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Jo Wood: Java Programming for Spatial Sciences


Java Programming for Spatial Sciences
CRC | 2002-05-30 | ISBN 0415260973 | PDF | Pages 320 | 3.33 MB

The Java programming language has been one of the most exciting internet-friendly technologies to emerge in the last decade. Java Programming for Spatial Sciences introduces the subject to those who wish to use computers to handle information with a geographical element. The book introduces object-oriented modeling including key concepts such as abstraction, inheritance and encapsulation. It shows how these ideas can be used to model, process and visualize geographic information leading the reader from initial ideas of class design through to the implementation of feature rich raster and vector models of space. It includes some of the more recent developments in internet technologies such as web-based applets, remote communication and XML, showing how these can be used to deliver geographic information in a modern computing environment. The text is aimed at new programmers as well as those in fields such as geography, GIS, remote sensing, archaeology and biology who wish to make use of geographic information. It provides a useful course text for advanced undergraduates and postgraduates in these fields. The material is heavily example-led, and contains programming exercises and quizzes, making it suitable for self-paced learning.

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