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Tuesday, May 5, 2009

Langford's Starting Photography, 5 Ed: A guide to better pictures for digital and film camera users


Philip Andrews, Michael Langford , "Langford's Starting Photography, 5 Ed: A guide to better pictures for digital and film camera users"
Focal Press, 5 Ed | 2007 | ISBN: 0240520564 | 368 pages | PDF | 20,5 MB

You can photograph creatively - from scratch. Dont waste valuable time and money in trial-and-error. Find out now how to create unforgettable pictures with this best-selling, ultimate introduction to photography. Langfords Starting Photography, now in its 5th edition and fully updated with cutting-edge digital methods, is packed with new sections, including portrait photography, shooting sports and action, capturing fireworks, and creating stunning still life images.

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Satellite Systems Engineering in an IPv6 Environment


Daniel Minoli, "Satellite Systems Engineering in an IPv6 Environment"
Auerbach Publications | 2009 | ISBN: 1420078682 | 1420078682 pages | PDF | 13,4 MB

A practical guide to satellite transmission engineering, this book has three distinguishing features. It focuses more on practical results and less on the actual derivation of the mathematical equations, highlights the use of satellite transmission in an ipv6 environment, and applies the theory to sensor networks, IPTV distribution, and DVB-H-based delivery of TV signals to phones. Topics include electromagnetic propagation, modulation and multiplexing techniques, link budget analysis, IPv6 and TCP/IPv6 issues, and

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Ingemar Svantesson - Learning Maps and Memory Skills



Kogan Page | 1997 |
ISBN: 0749424559 | Pages: 128 - CHM FORMAT


This practical guide shows how to improve planning, problem solving, summarizing and brainstorming skills. These efficient techniques can be readily applied through the authors system of using learning maps. Learning Maps and Memory Skills provides exercises based on the authors series of successful seminars to help the reader monitor and assess progress. Key sections include-

-What are Learning Maps?

-Getting Started

-Keywords

The Human Brain and Mind Maps

-Mnemonics

-Learning Map Applications


About the Author:
INGEMAR SVANTESSON is an educator in the theory and practice of mind mapping and memory skills.


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Microprocessor And Microcontrollers Video Tutorials IIT Kharagpur



FULL CREDITS AND THANKS TO THE ORIGINAL UPLOADER

Microprocessor And Microcontrollers Video Tutorials IIT Kharagpur | 1.6 GB

These courses developed for use as self-learning material, are suitable for individual/group viewing by students, faculty, practising engineers. The courses are recorded on professional quality video tapes in a specially designed studio and copied onto good quality CDs / DVDs. Courses are also available in the Video On Demand mode ( VOD Mode ).

Lecture no:

2# Architecture and Organization of 8085
4# Instruction Set : Vocabulary of the Machine
5# Instruction Set : Vocabulary of the Machine(Cont.)
6# Instruction Set : Vocabulary of the Machine(Cont.)
7# Instruction Set : Vocabulary of the Machine(Cont.)

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5 MAYA VFX Tutorials from Modernmayhem





5 MAYA VFX Tutorials from Modernmayhem | 1.5 GB

Want to get into film effects? Or further your understanding in this field?

I have collected an invaluable archive of film VFX techniques and industry secrets for you on this site.
This is a product of over 5 years in the field and growing. Learning from some of the best in the industry along the way. My field is film effects and lighting but I specialise in particle effects in maya, so my site will mainly reflect that. But I want to cover alot of other important material here too, including nCloth, FluidFX, mel scripting, renderman and image based lighting (IBL).



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You Can Program in C++: A Programmer’s Introduction

You Can Program in C++: A Programmers Introduction

You Can Program in C++: A Programmer's Introduction

Product Description
An interactive and fun way to learn C++, one of the most popular high-level programming languages for graphic applications

  • This unique, hands-on approach to learning C++ makes the experience fun and interesting by offering the opportunity for readers to get started on real coding
  • Features numerous examples and project ideas as well as GUI and audio extensions so readers can get instant feedback - in addition to instant gratification from producing a program that works

  • Written by one of the world’s leading authorities on C and C++, the book includes invaluable reference sections at the end of each chapter
  • Discusses modern C++ idioms, which are often neglected in other publications

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The Art of Error Correcting Coding

The Art of Error Correcting Coding

The Art of Error Correcting Coding

Product Description
Building on the success of the first edition, which offered a practical introductory approach to the techniques of error concealment, this book, now fully revised and updated, provides a comprehensive treatment of the subject and includes a wealth of additional features. The Art of Error Correcting Coding, Second Edition explores intermediate and advanced level concepts as well as those which will appeal to the novice.

All key topics are discussed, including Reed-Solomon codes, Viterbi decoding, soft-output decoding algorithms, MAP, log-MAP and MAX-log-MAP. Reliability-based algorithms GMD and Chase are examined, as are turbo codes, both serially and parallel concatenated, as well as low-density parity-check (LDPC) codes and their iterative decoders.

  • Features additional problems at the end of each chapter and an instructor’s solutions manual
  • Updated companion website offers new C/C ++programs and MATLAB scripts, to help with the understanding and implementation of basic ECC techniques
  • Easy to follow examples illustrate the fundamental concepts of error correcting codes
  • Basic analysis tools are provided throughout to help in the assessment of the error performance block and convolutional codes of a particular error correcting coding (ECC) scheme for a selection of the basic channel models

This edition provides an essential resource to engineers, computer scientists and graduate students alike for understanding and applying ECC techniques in the transmission and storage of digital information.

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Practical Rails Social Networking Sites

Practical Rails Social Networking Sites

Practical Rails Social Networking Sites

Product Description

Practical Rails Social Networking Sites shows you the complete development cycle of a social networking community web site. The project develops first as a simple content management system, after which author Alan Bradburne progressively adds features in order to build a full Web 2.0&emdash;enabled community-based social networking site using Ruby on Rails.

You will learn how to make the best use of the Ruby on Rails framework within a large project and how to implement and adapt features specific to a community. The book offers practical advice and tips for developing and testing, along with guidance on how to take your site live, as well as optimize and maintain it.

The book also explores how to integrate with other community sites such as Flickr and Google Maps, and how to make good use of Rails Ajax features. You will also learn how to optimize and adapt your site to work well on mobile browsers.

About the Author
Alan Bradburne is the co-founder of Incrediblinc Ltd (www.incrediblinc.com), a London-based Ruby on Rails development company specializing in developing community sites for both end-users and enterprise clients.
Alan has over ten years experience in the web and mobile development industries, and has worked for Motorola, Nextel and Sun Microsystems. Prior to founding IncrediblInc he created http://phlog.net, the world’s first dedicated mobile photo blogging community. He also developed the social networking site http://cudlz.com.

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Essential C# 2.0

Essential C# 2.0

Essential C# 2.0

Essential C# 2.0 is a clear, concise guide to C#—including the features new to C# 2.0. The book clearly presents material for beginners and experts and provides contrasts and comparisons between C# and other languages. The C# language is covered comprehensively and each important construct is illustrated with succinct code examples. Complete code examples are available online. Mark Michaelis has organized the material for quick access. Graphical “mind maps” at the beginning of each chapter show what material is covered and how each topic relates to the whole.

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Just Enough C/C++ Programming

Just Enough C/C++ Programming

Just Enough C/C++ Programming

Product Description
C/C++ programming is often thought of as inaccessible, but these languages form the basis for many other programming languages and paradigms, and as such are vital, necessary skills for any IT professional to learn. Just Enough C/C++ Programming provides an intelligent layperson’s guide to programming. The book does not assume you are dimwitted, like so many other beginning programming texts do, but it doesn’t assume you are an engineer either.

It simply gives you enough C/C++ language knowledge to be able to complete practical, industry-related, programming projects without becoming sidetracked. In short, it teaches you everything you need to know to be a successful programmer, without overloading you on the details. The book begins by explaining the tools you’ll need, providing a concise introduction to the world of programming, and explaining the basic structure of a C program. Algorithm design for common programming problems, use of compilers and pre-processors, and the standard ANSI C libraries are all covered in enough detail so that you can pick up and apply the knowledge immediately. Next, the book covers the most relevant differences between C and C++, including C++ Standard Libraries, templates, and STL. The companion web site includes usable sample code for download and key pointers on how the code can be adapted for real-world use. Perfect for any aspiring software developer, Just Enough C/C++ Programming offers both a comfortable read, and practical, applicable, ready-to-use knowledge.

About the Author
Guy W. Lecky-Thompson is an experienced author in the field of video game design and software development, whose articles have been published in various places, including Gamasutra and the seminal Game Programming Gems. He is also the author of Infinite Game Universe: Mathematical Techniques;Infinite Game Universe, Volume 2: Level Design Terrain, and Sound; and Video Game Design Revealed.

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Cooperative Communications and Networking

 Cooperative Communications and Networking

Cooperative Communications and Networking

Book Description
Presenting the fundamentals of cooperative communications and networking, this text provides a holistic approach to principal topics where significant improvements can be obtained. Also including end-of-chapter review questions, this is an ideal textbook for advanced courses on wireless communications, and will appeal to both graduate students and industry practitioners.

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Voice Over WLANS: The Complete Guide

Voice Over WLANS: The Complete Guide

Voice Over WLANS: The Complete Guide

Product Description
Wireless local area networks (WLANs) have traditionally been used to transport only data, but are now being used to carry voice traffic as well as provided new combined voice and data services. Voice over WLANs also offers more flexibility than wired networks (changes to a WLAN don’t require changes to installed wiring) and greater capacity than wired networks. This book provides a solid overview of voice over WLANs/VoIP (voice over internet protocol) technology, including voice coding, packet loss, delay and “jitter,” and “echo” control. It shows how to combine both WLAN and VoIP technology to create effective voice over WLAN systems.

* Gives complete details on integrating voice and data services on WLANs, including wide area networks
* Explores quality of service (QoS) and security issues
* Step-by-step descriptions of how to plan and implement voice over WLAN networks

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Expert Service-Oriented Architecture in C# 2005, Second Edition

Expert Service-Oriented Architecture in C#

Expert Service-Oriented Architecture in C#

Product Description

Expert Service-Oriented Architecture in C# 2005, Second Edition will immerse you in updated code and reference material specifically architected for Visual Studio 2005 and Web Services Enhancements (WSE) 3.0. With this book, you can get a head start on building SOA applications using the clear, conceptual discussions and practical examples provided by SOA experts Jeffrey Hasan and Mauricio Duran. The authors give fair treatment to difficult material without just glossing over it.

Most .NET-based web services are simply containers for limited RPC-style methods. This book will show you how to shift your development paradigm to create web services that process sophisticated XML messages within a secure, service-oriented, loosely coupled architecture. Youll gain deep insight into the newest release of the WSE toolkit, as this book blends theory with ample C# code samples and teaches you how to implement SOA solutions based on specifications like revised WS-Security, WS-Policy, and WS-Addressing. Youll want a copy of this second edition because

  • The spirit of the second edition follows that of the successful first edition, providing clear, conceptual discussions and practical material, with unambiguous samples.
  • Approximately 60% of the book has been updated, including rearchitected code and updated visual materials using Visual Studio 2005.
  • The second edition is more focused on implementation by policyrather than codeas a more efficient means for implementing solutions.

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