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Wednesday, January 14, 2009

Making Game Environments with 3ds Max

In eight easy to follow sections with a total running time over two hours, 3DS Max Guru, famous game artist and Mesmer instructor Ryan Greene will lead you through the entire process of creating environment art for games. You'll learn how to bring in reference material, build good models, lay out textures, bake in pre-lighting information, create rendered textures and finish up with several different levels of detail. This DVD is an ideal reference for any working animator using Max day to day, and a critical learning tool for any student preparing to enter the game industry.

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