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Friday, December 5, 2008

CMIVFX Houdini L-Systems Essentials 1,2 | 1,09 G


This DVD was made for every VFX house around the globe. If your VFX house focuses on Advertising Design,t hen there are no limits to how many times you will need to use L-Systems in production. Learning how to grow trees and plants with product fruit is a MUST. From juice softdrinks to corporate money trees: the possibilities are endless. This is the first DVD ever released about this immense and yet not well-known field of computer graphics. L-Systems are a very useful language for describing fractal looking objects and branching structures. It's mainly used in environmental design, both artistic and scientific, to create realistic plants and trees and to simulate complex botanical animated phenomena. It has been used in special effects in a great variety of films to create anatomical patterns such as neurons in Fight Club or vessels in Hollow-Man 2. In these DVDs, the power of the L-systems is unleashed by showing the maximum of different things you can make with them: from the large topic of plant and tree modeling to tentacle animation, wire DOPS, lightning effects, complex crack generation, snowflakes, corals, L-system based surfaces, city pattern creation, blood flow through bronchus, making L-systems more scriptable and much more (generalized recursive modeling). For plants, instead of showing you in full detail how to model an orchid and let you find your way alone to model a tulip or lilliac the DVD took another smooth but yet very in-depth and comprehensive approach where you will learn ALL the techniques and acquire methodology to model ANY plant or tree through complete key examples.


http://img132.imageshack.us/img132/7011/mainlargefe9.jpg

L-systems are a very useful language for describing fractal looking objects and branching structures. It's mainly used in environmental design, both artistic and scientific, to create realistic plants and trees and to simulate complex botanical animated phenomena. It has been used in special effects in a great variety of films to create anatomical patterns such as neurons in Fight Club or vessels in Hollow-Man 2. In these DVDs, we want to unleash the power of the l-systems by showing you the maximum amount of a variety of things you can make with them. From the large topic of plant and tree modeling to tentacle animation, wire DOPs, lightning effects, complex crack generation, snowflakes, corals, L-system based surfaces, city pattern creation, blood flow through bronchus, making L-systems more scriptable and much, much more (generalized recursive modeling). Following the first DVD, this second release gives you some precious information to continue, if you want to render your plants non-photorealistically (painterly for example), or if you want to grow some plants on surfaces. It even teaches how to go beyond standard l-systems with new enhanced nested l-systems to have an unprecedented level of sophistication in your structures design. This DVD was made for every VFX house around the globe. If your VFX house focuses on Advertising Design, then there are no limits to how many times you will need to use L-Systems in production. Learning how to grow trees and plants with product fruit is a MUST. From juice softdrinks to corporate money trees: the possibilities are endless.

http://rapidshare.com/files/85707656/Houdini_L-Systems_Essentials_.txt

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