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Tuesday, July 14, 2009

Maya 2008 Character Modeling & Animation: Principles and Practices


Tereza Flaxman, "Maya 2008 Character Modeling & Animation: Principles and Practices"
Charles River Media | 2008 | ISBN: 1584505567 | 449 pages | PDF | 9,4 MB

Are you ready to take on the challenge of animating realistic and compelling characters using the latest version of Maya, the powerful 3D graphics and modeling software? "Maya® 2008 Character Modeling and Animation: Principles and Practices" shows beginner to intermediate animation students and enthusiasts how to create professional-quality characters, explaining the full character animation process from pre-production to final full body and facial animation. Each chapter begins by exploring the “why” behind the techniques being presented, followed by step-by-step tutorials to apply your new knowledge. Following a series of hands-on projects you’ll learn how to model, rig, and animate, building a comprehensive skill-set as you move progressively through each chapter.You’ll learn to master Maya’s capabilities on both a technical and artistic level as you create incredible animated characters full of emotion and expression.

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