Brad King, John Borland, "Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic"
McGraw-Hill Osborne Media | 2003 | ISBN: 0072228881 | 273 pages | PDF | 29,2 MB
McGraw-Hill Osborne Media | 2003 | ISBN: 0072228881 | 273 pages | PDF | 29,2 MB
Enter the quiet living rooms and cacophonous gaming environs of gaming kingpins like Richard Garriott and John Carmack, who invented games such as Quake and DOOM. Learn about gamers who make their living by winning gaming tournaments, and secrets of devoted gamers who practically live at LAN parties and gaming conventions.
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