Is game art your thing? If so, don't miss the low poly modeling. You will learn all the steps needed to make an organic game character from image plane to a completely textured and rigged model
In the modeling section, you will begin by setting up image planes of the front and side views . You'll learn how to use these to rough out the basic shapes and proportions using both nurbs and polygons. Then you'll manipulate the geometry to create a clean and efficient model that has under 2500 polygons.http://rapidshare.com/files/202041783/Low_Poly_Man_Modeling.part01.rar
http://rapidshare.com/files/202042885/Low_Poly_Man_Modeling.part02.rar
http://rapidshare.com/files/202043975/Low_Poly_Man_Modeling.part03.rar
http://rapidshare.com/files/202045156/Low_Poly_Man_Modeling.part04.rar
http://rapidshare.com/files/202046588/Low_Poly_Man_Modeling.part05.rar
http://rapidshare.com/files/202038749/Low_Poly_Man_Modeling.part06.rar
http://rapidshare.com/files/202039853/Low_Poly_Man_Modeling.part07.rar
http://rapidshare.com/files/202040591/Low_Poly_Man_Modeling.part08.rar
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