This DVD takes you through the artistic and technical process of sculpting a human head from a polygonal cube.
A MUST HAVE Gnomon Classic
This DVD takes you through the artistic and technical process of sculpting a human head from a polygonal cube. In this DVD, Kevin Hudson shows why character modelers are moving away from Nurbs modeling and toward Polygon/Subdivision surface modeling, which allows more freedom to localize detail and work with texture. Follow along as Kevin considers and sculpts the various features of the face - nose, mouth, eyelids and ears - as he transforms this simple structure into something as complex as the human head.
3 hours of lecture.http://rapidshare.com/files/198609894/GMHH.part1.rar
http://rapidshare.com/files/198610086/GMHH.part2.rar
http://rapidshare.com/files/198610085/GMHH.part3.rar
http://rapidshare.com/files/198610087/GMHH.part4.rar
http://rapidshare.com/files/198610131/GMHH.part5.rar
http://rapidshare.com/files/198633055/GMHH.part6.rar
http://rapidshare.com/files/198633166/GMHH.part7.rar
Readme
Password default : booktraining.net
No comments:
Post a Comment