Learn a production workflow to creating urban environments and time-saving modeling, texturing, and UV mapping techniques that can be used for Film, Games, and Architectural Visualizations. Contains over 6 hours of project-based training. Great for intermediate artists.
Hard Surface Modeling Techniques
Modeling with Texture
Modeling to a Camera
Strategically Adding Detail
Simulating Aging and Decay
UV Layout Techniques
Using UV Snapshots
Integrating Maya and Photoshop
Generating Displacement Maps
Texture Painting with Photoshop
Layering Textures
Tiling Textures
Generating Procedural Maps
Adding Architectural Elements
Creating Interior Illusions with Textures
Connecting Maya Texture Nodes
Complex Scene Management
Scene Optimization for Rendering
Code:
Code:
http://rapidshare.com/files/27238905/UECM.part01.rar
http://rapidshare.com/files/27240930/UECM.part02.rar
http://rapidshare.com/files/27242765/UECM.part03.rar
http://rapidshare.com/files/27244454/UECM.part04.rar
http://rapidshare.com/files/27245918/UECM.part05.rar
http://rapidshare.com/files/27247446/UECM.part06.rar
http://rapidshare.com/files/27249021/UECM.part07.rar
http://rapidshare.com/files/27250368/UECM.part08.rar
http://rapidshare.com/files/27251630/UECM.part09.rar
http://rapidshare.com/files/27253037/UECM.part10.rar
http://rapidshare.com/files/27254465/UECM.part11.rar
http://rapidshare.com/files/27254759/UECM.part12.rar
No comments:
Post a Comment