Sprites allow you to use an image of your choice and map it onto the position of a dynamically controlled particle. Sprites are used throughout the visual effects industry for such diverse effects as crowd replication, smoke, fire and cloud volumes. In this lecture you will learn to harness the power of sprites. Covered topics include; creating sprite images, smoke and magic effects, as well as a comprehensive “under the hood” look at the sprite rendering type and all of its unique attributes. You will also learn how to get the most out of your sprites by using simple but powerful particle expressions.
Topics Covered:
Sprite Particles
Custom PP Attributes
Creation/Runtime Expressions
Hypershade Networks
Vector Functions
Chapters:
01: Introduction
02: Sprite Attributes
03: Setting up Sprites
04: Sprite PP Attributes
05: Smoke Sprites
06: Column of Smoke
07: Mixing Smoke Colors
08: Volumetric Fog
09: Credits
Size : 620 MB
RAPIDSHARE :
http://rapidshare.com/files/146830721/Dynamics13SpriteRendering.part01.rar
http://rapidshare.com/files/146831732/Dynamics13SpriteRendering.part02.rar
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http://rapidshare.com/files/146830240/Dynamics13SpriteRendering.zip
Password:DALMA-warez
FILEFACTORY :
http://www.filefactory.com/file/e24912/n/Dynamics13SpriteRendering_part01_rar
http://www.filefactory.com/file/fa209c/n/Dynamics13SpriteRendering_part02_rar
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