If you're interested in recording and streaming media using Flash Media
Server 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this unique
267-page PDF-only book is the perfect primer. It is not a reference, but
a systematic guide to developing FMS3 applications using ActionScript
3.0, with chapters that focus on specific aspects of the server and how
they work. FMS3 is very different from regular web servers. Because its
open-socket server technology stays connected until users quit the
application, you can stream audio, video, text, and other media in real
time. FMS3 is also quite different from previous versions, a fact that
web developers familiar with Flash Media Server 2 or Flash Communication
Server 1.5 will quickly discover. Don't worry. With Learning Flash Media
Server 3 and a little experience with Flash CS3 and ActionScript 3.0,
anyone can get up to speed in no time. You'll learn how to install FMS3,
organize your development environment with Apache web server, and use
the management console before diving into the whys and hows of:
Recording and playing back streaming audio and video in VP6 and H.264
formats
Using the new Flash Media Encoder to stream and record video
Camera and microphone settings
Non-persistent client-side remote shared objects
Two-way audio-video communications
Broadcasting and server-side bandwidth control
Working with server-side files: the file class
Server-side shared objects
Server-side streams
Setting up a software load handler using FMS3's new server-side
NetStream
Bringing in data and working with configuration files
URL:
Code:
http://www.oreilly.com/catalog/9780596515904/
Download:
Code:
http://rapidshare.com/files/107571297/OReilly.Learning.Flash.Media.Server.3.Mar.2008.chm
Password default : booktraining.net
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