Flash 8 ActionScript Bible | 867 Pages .PDF | 3.51 Mb
Part I: Getting Started with Flash 8 ActionScript.
Part II: Using Core Classes.
Part III: Working with Display Objects.
Part IV: Scripting Player Control.
Part V: Working with Media.
Part VI: Using Components.
Part VII: Managing Data.
Part VIII: Working with Flash in Context
Part II: Using Core Classes.
Part III: Working with Display Objects.
Part IV: Scripting Player Control.
Part V: Working with Media.
Part VI: Using Components.
Part VII: Managing Data.
Part VIII: Working with Flash in Context
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