In this training video the instructor takes you through the entire process of creating a fully bone based facial rig which is transferable to next-gen game engines like Unreal Editor 3.
* Learn proper joint placement for facial rigging and how to incorporate the mesh into your game’s common skeleton
* Learn proper modeling disciplines for animation
* Learn to get around the bugs in Maya’s weighting tools and learn proper smooth skin weighting techniques
* Learn how to create proper facial expression
* Learn how to do Lip Sync in a short period of time using simple 2 frame key technique
* Learn to create scripts for quick phoneme keying
* Learn how to create your own Facial Control Interface using simple curves and shape limitations
download links:
http://rapidshare.com/files/194039947/Eat3D_NextGenFacialRigging.part6.rar
http://rapidshare.com/files/194039906/Eat3D_NextGenFacialRigging.part4.rar
http://rapidshare.com/files/194039868/Eat3D_NextGenFacialRigging.part2.rar
http://rapidshare.com/files/194039580/Eat3D_NextGenFacialRigging.part5.rar
http://rapidshare.com/files/194039571/Eat3D_NextGenFacialRigging.part1.rar
http://rapidshare.com/files/194039529/Eat3D_NextGenFacialRigging.part3.rar
http://rapidshare.com/files/194038988/Eat3D_NextGenFacialRigging.part7.rar
http://rapidshare.com/files/195342948/readme.zip
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