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Friday, December 5, 2008

Gnomonology - THE MAKING OF TRIN


Trin was started to create a high-res 4k still image, yet evolved to become a looping ten second animation rendered in vertical HD at 1200x1920 to be displayed on a wall-mounted digital display. Starting from a personal sketch, Trin was created in twenty hours using Photoshop, Maya, Zbrush, UVlayout, Bodypaint and Mental Ray. The entire process was recorded and is demonstrated using timelapse footage, where I explain every step with an emphasis on both the technical and aesthetic thought processes.

links
http://rapidshare.com/files/84793128/Gnomonology_-_THE_MAKING_OF_TRIN_.txt

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