Video training,video training rapidshare.com,video training rapidshare,Video training megaupload,Video training mediafire,free ebook rapidshare,computers books rapidshare,Books rapidshare,Book rapidshare, Book mediafire, video tutorials
Friday, December 5, 2008
Gnomonology - Creating Normal Maps with Zbrush and Zmapper - 311 Mb
This tutorial covers an introduction to the ZBrush plugin ZMapper for use in creating normal maps for next-gen game engines.
ZMapper is an extremely versatile plugin that allows the artist to create normal and cavity maps from their high resolution ZTool sculpts. The power of ZMapper comes from the fact that all the options are open to the artist when generating maps - which also creates many options in the interface. This video breaks down the interface into simple to understand options and covers the settings you will need to successfully generate high quality normal maps in ZBrush.
http://anonym.to/?http://gnomonology.com/group/14
Labels:
__Gnomonology,
.Video Training,
Graphics and Design
Subscribe to:
Post Comments (Atom)
This site does not store any files on its server.We only index and link to content provided by other sites. In case of any query/objection regarding copyright or piracy, please inform us at youzhny197@gmail.com, we will immediately respond to you.
No comments:
Post a Comment