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Thursday, December 4, 2008

The Gnomon Workshop - Scott Robertson - How to Render Matte Surfaces Volume 2: Shading Round Geometric Surfaces


Instructor: Scott ROBERTSON
Format: DVD-Video
Video: MPEG2 720x480 60Hz 4:3
Audio: Dolby Digital 2.0 192 Kbps

On this second of three DVDs in the Matte Surface rendering series, Scott shares with you the round geoform shading techniques he has been teaching for over a decade. He explains and demonstrates the basics of how our brains interpret round forms via value changes. Scott uses observational video clips of a cylinder, cone and sphere in various lighting scenarios to reinforce his value assignment strategy. Walking you through several sketches, he shows his techniques for properly constructing the cast shadows of each of the round geoforms. At the end of the DVD, Scott renders a more complex form (shown on the cover) from start to finish, demonstrating the use of pencil, chalk and marker. This DVD is intended as a “must-watch” for beginners and a good refresher for the more experienced artist/designer.

Topics covered:
Lighting Strategies
Understanding Reflected Light
Shading Cylinders, Cones and Spheres
Combining Geoforms
Core Shadow Values
Cast Shadow Construction and Rendering

Chapters:
01. Introduction
02. Value Change = Form Change
03. Shading Cylinders
04. Shading Cones
05. Shading Spheres
06. Train Rendering

http://www.thegnomonworkshop.com/dvds/sro08.html

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