- Go beyond the basics of Shape and Motion Tweens taking a look at all the properties of both.
- Discover how to nest your animations using multiple timelines for more advanced movement and control.
- Understand Easing controls – from the basic easing to the advanced custom easing feature.
- Learn how to apply traditional animation techniques like squash and stretch or anticipation to your characters.
- Build your own characters and set up advanced animations like walk cycles and lip sync.
Presenter: John Ulliman
John Ulliman is an Adobe Authorized Instructor and Certified Expert for the Creative Suite of tools, and principal of his own project development company. John has been teaching since the 1st version of Flash. His seminars for designers and animators focus on productivity, animation skills, and advanced navigation techniques. He also works closely with major multimedia studios helping integrate dynamic media solutions.
Part 1 – Flash Animation Fundamentals
Lesson 1: ANIMATION BASICS (44 min)
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Lesson 2: CREATING SHAPE TWEENS (33 min)
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Lesson 3: NESTING ANIMATIONS (60 min)
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Lesson 4: EASING KEYFRAMES (47 min)
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Lesson 5: CONTROLLING SPEED (47 min)
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Lesson 6: TWEENING ALONG A PATH (37 min)
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Part 2 – Character Animation
Lesson 1: ANIMATING A SCENE (63 min)
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Lesson 2: SQUASHING & STRETCHING (41 min)
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Lesson 3: CHARACTER MOVEMENT (47 min)
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Lesson 4: CHARACTER CONSTRUCTION (47 min)
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Lesson 5: CREATING A WALK CYCLE (48 min)
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Lesson 6: LIP SYNCING TO A VOICE TRACK (56 min)
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