Free Ebook Video Training

Friday, April 17, 2009

ASP.NET MVC

http://static.asp.net/asp.net/images/mvc/21/image001.png
Home: http://www.asp.net
The Model-View-Controller (MVC) architectural pattern separates an application into three main components: the model, the view, and the controller. The ASP.NET MVC framework provides an alternative to the ASP.NET Web Forms pattern for creating MVC-based Web applications. The ASP.NET MVC framework is a lightweight, highly testable presentation framework that (as with Web Forms-based applications) is integrated with existing ASP.NET features, such as master pages and membership-based authentication. The MVC framework is defined in the System.Web.Mvc namespace and is a fundamental, supported part of the System.Web namespace.

MVC is a standard design pattern that many developers are familiar with. Some types of Web applications will benefit from the MVC framework. Others will continue to use the traditional ASP.NET application pattern that is based on Web Forms and postbacks. Other types of Web applications will combine the two approaches; neither approach excludes the other.

The ASP.NET MVC framework provides the following features:

  • Separation of application tasks (input logic, business logic, and UI logic), testability, and test-driven development (TDD) by default. All core contracts in the MVC framework are interface-based and can be tested by using mock objects, which are simulated objects that imitate the behavior of actual objects in the application. You can unit-test the application without having to run the controllers in an ASP.NET process, which makes unit testing fast and flexible. You can use any unit-testing framework that is compatible with the .NET Framework.
  • An extensible and pluggable framework. The components of the ASP.NET MVC framework are designed so that they can be easily replaced or customized. You can plug in your own view engine, URL routing policy, action-method parameter serialization, and other components. The ASP.NET MVC framework also supports the use of Dependency Injection (DI) and Inversion of Control (IOC) container models. DI allows you to inject objects into a class, instead of relying on the class to create the object itself. IOC specifies that if an object requires another object, the first objects should get the second object from an outside source such as a configuration file. This makes testing easier.
  • A powerful URL-mapping component that lets you build applications that have comprehensible and searchable URLs. URLs do not have to include file-name extensions, and are designed to support URL naming patterns that work well for search engine optimization (SEO) and representational state transfer (REST) addressing.
  • Support for using the markup in existing ASP.NET page (.aspx files), user control (.ascx files), and master page (.master files) markup files as view templates. You can use existing ASP.NET features with the ASP.NET MVC framework, such as nested master pages, in-line expressions (<%= %>), declarative server controls, templates, data-binding, localization, and so on.
  • Support for existing ASP.NET features. ASP.NET MVC lets you use features such as forms authentication and Windows authentication, URL authorization, membership and roles, output and data caching, session and profile state management, health monitoring, the configuration system, and the provider architecture.

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Lynda.com : Photoshop CS4 for The Web




Homepage :
Code:
http://www.lynda.com/home/DisplayCourse.aspx?lpk2=746
More Info :
Code:
Photoshop CS4 offers designers a rich assortment of editing tools with which to create compelling imagery for the web. Photoshop CS4 for the Web covers a wide range of uses for Photoshop in the web graphics workflow. Instructor Jan Kabili explains how to optimize graphics and photographs so they download quickly in a web browser. She covers the why and how of image slicing, and demonstrates practical techniques for designing layouts, backgrounds, navigation bars, and buttons in Photoshop.





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Microsoft Expression Web 2 Essentials



Title: Microsoft Expression Web 2
Essentials
Category: Web Design & Publishing
Presenter: Janine Warner
Known for making technology fun and accessible, Janine Warner is a recognized web design expert, instructor and published author. Since 1995, she has written more than a dozen books about technology and the Internet, including her latest Do-It-Yourself Web Sites For Dummies. Janine has been a featured guest on a variety of radio and television programs, and her articles can be found in numerous industry publications. She also speaks regularly at conferences and events across the globe.
Platform: Windows
Format: DVD-ROM & Online
Running Time: 6 Hrs, 1 DVDs
Level: Beginner to Intermediate
Project Files: Included
Solutions: Multi-User Education Government International More
Description: Whether you are creating your first web site or looking for tips on the best ways to create designs with Cascading Style Sheets (CSS), Total Training for Expression Web 2: Essentials will help you make the most of Microsofts hot new Web design program. This series gives you an insiders view to the latest features of the software program plus shares many time-saving techniques for working successfully with Expression Web 2.

Highlights
  • Discover how to create a new website or import an existing one using Expression Web 2.
  • Get an introduction to Cascading Styles Sheets and how to create class, tag, and ID styles.
  • Learn how to use styles to format text and images as well as how to create page layouts with div tags and CSS.
  • Find out how to save time creating pages and make global updates using Dynamic Web Templates.
  • Learn how to test and publish your site on the World Wide Web.
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The Calculus 1 & 2 Tutor -- 2 DVD Set -- 8 Hour Course -- Calculus Video Lectures - Calculus Help



Chapter Index
Disk 1
Section 1: What Is A Derivative?
Section 2: The Derivative Defined As A Limit
Section 3: Differentiation Formulas
Section 4: Derivatives Of Trigonometric Functions
Section 5: The Chain Rule
Section 6: Higher Order Derivatives
Section 7: Related Rates
Section 8: Curve Sketching Using Derivatives

Disk 2
Section 9: Introduction To Integrals
Section 10: Solving Integrals
Section 11: Integration By Substitution
Section 12: Calculating Volume With Integrals
Section 13: Derivatives and Integrals Of Exponentials
Section 14: Derivatives Of Logarithms
Section 15: Integration By Parts
Section 16: Integration By Trig Substitution
Section 17: Improper Integrals

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NAPP - The Best of Photoshop User: The Tenth Year




Quote:
Description: The Best of Photoshop User: The Tenth Year DVD: 3.5 hours of nonstop special effects, and cool tips and tricks from Scott Kelby, Dave Cross, Matt Kloskowski, and Corey Barker. N.B. This release has the proper Macromedia Director interface to view the movies, but no goodies content or such extra things. Then again, I don't know if the original DVD features any goodies either...

Contains: Classic Effects Text Effect Vignette Wax Stamp Create Chrome

Down & Dirty Tricks Create Denim Make Duct Tape A Silky Waterfall Make an iPhone Cool Video

Lightroom Web Gallery Printing Creating Versions Scott's Tips

Questions & Answers
Bonus Stuff Color Management Between Two Apps (Really good one for bouncing back and forth Illustrator and Photoshop) Camera Raw Scott's Workflow
Homepage :
Code:
http://www.photoshopuser.com/

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Illustrator CS4 for the Web with: Mordy Golding[UT]





Illustrator CS4 for the Web with: Mordy Golding
Released on: 1/23/2009 | 207 MB | Lynda.com

Mordy Golding demonstrates how to be more productive, efficient, and creative by taking advantage of Adobe Illustrator to create pixel-perfect web graphics and interactive Flash content. Illustrator CS4 for the Web investigates the pros and cons of pixel- and vector-based web graphics, demonstrates efficient workflows, and explores the creative options available in Illustrator. Mordy also covers design techniques, such as creating typography that works well on screen, adding reflections, and making Flash animations. He discusses new Illustrator CS4 features, including using multiple artboards, bringing art into Dreamweaver, and utilizing Flash Catalyst. Exercise files accompany the course.


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Masters Of Wedding Photography II

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Woody Mann - Art Of Acoustic Blues Guitar - Early Roots





Woody Mann - Art Of Acoustic Blues Guitar - Early Roots | 600MB
DVDR | Skill Level: Intermediate | Artist: Woody Mann | Publisher: I.M.P | Price: £19.95

Description

Woody Mann teaches the song forms and techniques of early American folk and blues guitar styles. Acclaimed blues performer and educator, he teaches five blues songs based on the playing of such originators as Charley Patton, Son House, Robert Johnson, Big Joe Williams, Scrapper Blackwell, and Tommy Johnson. Written for the near beginner to intermediate student, each song illustrates the techniques and approaches of these innovators in a clear and easy to understand arrangement of a classic theme in open G, open D, and standard tuning. He also teaches rhythmic fingerpicking, left-hand damping, brushing and percussive right-hand techniques and syncopating a melody. Songs include: Delta Blues For Patton, Jackson Moan, Blue Daze, Shuffle Blues In G, Bullfrog Groan, Technique And Variations.



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Art Of Acoustic Blues Guitar: Handful Of Riffs




Art Of Acoustic Blues Guitar: Handful Of Riffs | 500MB
DVDR | Language: English | Skill Level: Intermediate | Artist: Woody Mann | Price: £19.95

Description

Woody Man teaches five repertoire building songs arranged for the intermediate fingerstyle guitarist. Inspired by Woody's favorite traditional blues tunes, these easy to follow arrangements teach a variety of acoustic blues styles and sounds. Each song spotlights a specific technique for developing fingerpicking skills, rhythmic grooves and dynamics in your playing. Songs include:Along The Alley, Minnie's Spanish Blues, Feeling Bad Blues, New Old Devil, Rambling Blues

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http://rapidshare.com/files/221487226/WM-AOABG-HOR-DMWINC.part1.rar
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Zakk Wylde Pentatonic Hardcore - DVD





Zakk Wylde Pentatonic Hardcore | 3,89 GB
DVD | Distributor: Pony Canyon | US$ 37.84 | Time: 56 minutes | Subtitles: Japanese

Reviewer

I was hunting for the VHS version of this when I came across this DVD version. WOW, what can I say? It's really great and inspiring stuff for a novice like me. There's no way I could pull that sort of stuff off, not in a million years, but I guess I will grasp the basic's in time. Zakk guides you through many of his trademark licks and I'm sure the experienced to pro player will have no trouble keeping up with him. I highly recommend it! Now lets hope Young Guitar bring out a Dimebag DVD soon!

Screenshot

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http://rapidshare.com/files/221487286/ZWPHDVD.part01.rar
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Lick Library - Bass Legends - Red Hot Chili Peppers Flea





Lick Library - Bass Legends - Red Hot Chili Peppers Flea | 1,12 GB
DVD | Skill Level: Intermediate | Artist: Flea; Red Hot Chili Peppers | Author: Phil Williams | Price: £23.99

Description

Red Hot Chili Peppers' bass hero Flea is widely acknowledged as one of the greatest rock bass guitarists of all time, fusing an unstoppable funk technique with the power and weight of hard rock. From the sun-bleached soul of Californication to the slap-bass pyrotechnics of Give It Away, here's your chance to get a step-by-step guide to five of the Chili Peppers' hottest songs from across their varied career. Phil Williams demonstrates every riff and lick, leaving no stone unturned as he dissects the unmistakable Flea style.

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http://rapidshare.com/files/221032084/LL-BL-RHCPF.part01.rar
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Easy Guitar Maintenance and Repair Harvey Citron [Tutorial]





Easy Guitar Maintenance and Repair Harvey Citron | 4,36 GB
DVD format | Publisher: Homespun Video | Artist: Harvey Citron

This video will save you money! Knowing how to adjust the action, stop fret buzzing, correct the intonation, adjust the nut or saddle etc. will avoid costly trips to the shop and keep your acoustic or electric guitar (or bass) playing perfectly. Easy-to-follow instructions-no special tools or prior experience necessry. 90-MINUTE VIDEO * LEVEL ALL.




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New Animation Features In Flash CS4 [UT]



New Animation Features In Flash CS4

Includes the following..
+Flash CS4 MotionTweening
+Flash CS4 Playing in 3D Space
+Flash CS4 Inverse Kinematics

Download
http://rapidshare.com/files/222038609/CS4animFeature_UDS.part1.rar
http://rapidshare.com/files/222037244/CS4animFeature_UDS.part2.rar

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i3D Tutorials - Introduction to the Hypershade in Maya 2009


Quote:
What is covered in this training product?

This training product is designed for anyone who needs to learn about shading and surfacing, as well as using the Hypershade to work efficiently and easily in Maya. Taking you step by step and explaining how to use the Hypershade and how to create shader networks in terminology anyone can understand, this training product covers many aspects of working on materials and shaders with in-depth lessons that cover both basic principles and fundamentals, as well as production workflows and methods of trouble shooting issues that can appear during an actual production.

In easy to understand lessons, you will get a unique training experience unlike any offered anywhere else. Some of the subjects covered in depth with this training product include shaders, materials, mental ray specific shaders, ambient occlusion, architectural materials, subsurface scattering, and production workflows for Maya. This training product includes all project files and assets needed to follow along with the instructor. Project files require Autodesk Maya 2009 and up.

Total Running Time: 6 hours

Video Breakdown:

* 00_Intro
* 01_Overview
* 02_Hypershade_Intro
* 03_Working_with_the_Hypershade
* 04_Maya_Shaders
* 05_mental_ray_Shaders
* 06_Desert_Part_01
* 07_Desert_Part_02
* 08_Desert_Part_03
* 09_Desert_Part_04
* 10_Desert_Part_05
* 11_Architectural_Part_01
* 12_Architectural_Part_02
* 13_Architectural_Part_03
* 14_Architectural_Part_04
* 15_Architectural_Part_05.
* 16_Architectural_Part_06
* 17_Architectural_Part_07
* 18_Architectural_Part_08
* 19_Architectural_Part_09
* 20_Jellyfish_Part_01
* 21_Jellyfish_Part_02
* 22_Jellyfish_Part_03
* 23_Conclusion
mORE iNFO
Code:
http://www.i3dtutorials.com/tutorial/58_introduction-to-the-hypershade-in-maya-2009


Download
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http://rapidshare.com/files/214374025/i3DTut_IntroHyperMaya2009_UDS.sfv

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FOREX traders - Steve Nison's Profiting In Forex DVD Workshop[UT]







FOREX traders - Steve Nison's Profiting In Forex DVD Workshop

“Imagine Having Calm Confidence In Your Forex Trading Skills... Now You Can Use Candlestick Charts To Gain The Knowledge And Expertise Of A True Market Professional"

Late last year, I presented my FIRST EVER full day FX-specific seminar to a roomful of eager FOREX traders. (In fact, the live seminar sold out in just 2 weeks!)

I received so many requests to teach how to use candlestick charts with currency trading that I was practically forced to offer this seminar.

And to make sure that this information was available for every Forex trader who wants access to this valuable training, I had the full seminar recorded. Now this training is available as the brand new "Profiting in Forex DVD Workshop".

The full DVD Workshop gives you more than 6 hours of action-packed information designed to help you trade with more confidence and success.

Download



http://rapidshare.com/files/222020269/BM_PIF4_UDS.part01.rar
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After Effects Expressions



After Effects Expressions



Cartoon Smart - After Effects: Expressions

After Effects Expressions Tutorial. Use Simple Code in After Effects to Create Various Animated FX:
This tutorial will give you a comprehensive understanding of using expressions in After Effects.

Expressions are code applied to a Layer that can simplify animating by using math to transform a property or by connecting the transformations of one object to another.

You don’t need any prior coding knowledge to take this course. Most expression code is one line, and after you learn the basic structure, writing lines from scratch will become obvious. Plus After Effects has an amazing tool to use the mouse to connect layers together which will write the Expression for you.
By the end of this course, you should be comfortable writing expressions for any number of uses.
The course focuses on creating a caleidoscope effect, but the code you learn can be used for anything.

Download
http://rapidshare.com/files/221313033/AfterEffectExpress_UDS.part1.rar
http://rapidshare.com/files/221309611/AfterEffectExpress_UDS.part2.rar

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I3D Tutorials-Introduction To Polygon Modeling for XSI

I3D Tutorials-Introduction To Polygon Modeling for XSI



Quote:
In this training series we will be starting out with learning what polygons are and how to manipulate them in different ways. These basics will pave the way to modeling advanced objects in SOFTIMAGE|XSI. After learning all the basics of polygon modeling, we will exploit all of the powerful tools in SOFTIMAGE|XSI in order to model out a detailed and realistic scene. You will model nearly a dozen different objects from the real world in incredible detail, all the while using and learning special techniques that are normally learned from years of modeling experience. You will be shown modeling techniques that emphasize speed, efficiency, and ease.

Designed for beginners, hobbyists, students, and people learning modeling with SOFTIMAGE|XSI; this training series takes you step by step through the entire process of populating an entire scene with models based off of real world objects. This training series is right for you if you are a student, beginning hobbyist, professional with 2 or less years of experience, or a professor looking to pick up some new techniques to show your class. If you are looking to get serious about becoming a polygon modeler, this training series is perfect for you.
More info :
Code:
http://www.i3dtutorials.com/tutorial/8_introduction-to-polygon-modeling


Download
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Oracle Database 10g The Complete Reference

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The Ultimate Resource on Oracle Database 10g

Get thorough coverage of Oracle Database 10g from the most comprehensive reference available, published by Oracle Press. With in-depth details on all the new features, this powerhouse resource provides an overview of database architecture and Oracle Grid Computing technology, and covers SQL, SQL*Plus, PL/SQL, dynamic PL/SQL, object-oriented features, and Java programming in the Oracle environment. You’ll also find valuable database administration and application development techniques, plus an alphabetical reference covering major Oracle commands, keywords, features, and functions, with cross-referencing of topics.

  • Install Oracle Database 10g or upgrade from an earlier version
  • Execute SQL queries
  • Perform complex searches easily with regular expression functions
  • Implement security measures using Virtual Private Databases (VPDs)
  • Move data with SQL*Loader and Data Pump
  • Replicate data and aggregations using materialized views
  • Execute flashback queries to recover data or see its changes over time
  • Create triggers, stored procedures, and packages with PL/SQL
  • Develop applications with JDBC and XML
  • Work with Oracle Database 10g Real Application Clusters (RAC) and grid technologies
  • Take advantage of the new tuning features

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Visual C# 2005 - How To Program 2nd Ed. (with source code)

book cover

Learn how to build winning C# applications, start to finish, using the Deitels' proven methodology and signature Live-Code Approach! This new edition includes extensive use of Visual Studio 2005's new visual programming tools that tremendously reduce the amount of code programmers need to write in ADO.NET and ASP.net applications. With these new tools, programmers can develop powerful ADO.NET and ASP.NET applications quickly and easily.

You'll start with an introduction to C# and Visual C# 2005 Express. After examining methods and arrays, the Deitels present an in-depth introduction to object-oriented programming. They introduce powerful exception handling techniques for building mission critical software; followed by in-depth coverage of C#-based GUI development. Coverage also includes: multithreading; strings, characters; regular expressions; graphics; files and streams; and more.

Next, you'll extend your C# applications to leverage XML and .NET, as you master ADO.NET database access and ASP.NET Web services delivery. An integrated, optional ATM case study teaches object-oriented design with UML(tm) 2.0 while a new GradeBook case study aids in the discussion of early classes and objects. From networking to security, the Deitels present hundreds of expert tips on good programming practices, avoiding errors, maximizing performance, testing, and debugging.

TABLE OF CONTENT:
Chapter 01 - Introduction to Computers, the Internet and Visual C#
Chapter 02 - Introduction to the Visual C# 2005 Express Edition IDE
Chapter 03 - Introduction to C# Applications
Chapter 04 - Introduction to Classes and Objects
Chapter 05 - Control Statements: Part 1
Chapter 06 - Control Statements: Part 2
Chapter 07 - Methods: A Deeper Look
Chapter 08 - Arrays
Chapter 09 - Classes and Objects: A Deeper Look
Chapter 10 - Object-Oriented Programming: Inheritance
Chapter 11 - Polymorphism, Interfaces & Operator Overloading
Chapter 12 - Exception Handling
Chapter 13 - Graphical User Interface Concepts: Part 1
Chapter 14 - Graphical User Interface Concepts: Part 2
Chapter 15 - Multithreading
Chapter 16 - Strings, Characters and Regular Expressions
Chapter 17 - Graphics and Multimedia
Chapter 18 - Files and Streams
Chapter 19 - Extensible Markup Language (XML)
Chapter 20 - Database, SQL and ADO.NET
Chapter 21 - ASP.NET 2.0, Web Forms and Web Controls
Chapter 22 - Web Services
Chapter 23 - Networking: Streams-Based Sockets and Datagrams
Chapter 24 - Searching and Sorting
Chapter 25 - Data Structures
Chapter 26 - Generics
Chapter 27 - Collections

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Mastering Web Development With Microsoft Visual Studio 2005

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For large-scale web application development, Visual Studio 2005 is the most capable product around. This book shows team members and leaders how to use its power in several key dimensions. You'll master dozens of built-in features for creating a large, high-performance website based on ASP.NET 2.0. You'll work seamlessly with dynamic data, both reading from and writing to databases. And throughout, you'll learn how Visual Studio 2005 supports a more efficient group process in terms of design, development, and deployment. And everything is brought together with the enterprise-scale example, "ABC Incorporated," that runs throughout the book. This is a book no web developer, and no web-dependent organization, should be without.

Coverage Includes

  • Reaping the benefits of master pages and themes
  • Generating site maps and other navigational aids automatically
  • Building a shopping cart application for your website
  • Adding search functionality to your website
  • Creating a flexible user environment using Webpart technology
  • Increasing application performance using client-side and server-side scripting technologies
  • Giving users the ability to change the website's theme to meet specific needs
  • Using components and controls to add special effects and user customization
  • Improving team efficiency using modern development and design techniques
  • Monitoring and responding to usage statistics
  • Combining technologies to get the best possible results from large applications
  • Making your site accessible to everyone

Master Standards-Based Web Development Techniques New to Visual Studio 2005

Discover How Visual Studio 2005 Solves Team Development Issues, Such as Source Code Control and Application Design

Simplify Database Application Development without Compromising Security or Reliability
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Advanced Modeling with UML

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Since the turn of the millennium, we have been experimenting with the Unified Modeling Language to see how effective it really is in documenting software architecture and design. With the release of UML 2.0 in 2007 (and as a results of all the practice that I have had over the past seven years), we are fully convinced about the expressive power of UML. It is now eminently possible to capture the ideas and essence of software architecture in crisp and clear UML diagrams.

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Visual Studio.NET XML Designer

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Home: http://www.learnvisualstudio.net/content/series/visual_studiodotnet_xml_designer.aspx

This series explores the use of the XML Designer, a special part of the Visual Studio.NET IDE that allows you to work closely with XML Schemas for raw XML files, DataSets and more.

The following videos are available for this series:

Walkthrough: Creating an XSD Schema
XML Schemas (XSD) are important in Visual Studio.NET. They define how XML should be properly formatted and are used extensively in ADO.NET Data Sets, Classes and most XML operations. This walkthrough demonstrates how to create a XSD Schema using the XML Designer in Visual Studio.NET, adding descriptive elements such as attributes and attribute groups, complexTypes, simple types and facets, relationships and more. It also highlights ways to navigate and organize the XML Designer objects.
Walkthrough: Creating an XML Document based on a Schema
This video is a continuation from 2501 and shows how to create an XML document that is based on the XSD that was created in the previous lesson. It first shows how to create an XML document, and link it to the Schema. It then shows how to enter and navigate the XML Data Editor to add data into the XML document in a simple GUI.
Walkthrough: Generating a DataSet from a Schema
Datasets provide a new way of persisting and managing data in ADO.NET, and XSDs are central to their existence. This video shows how to create a DataSet given an XSD, and shows what was created in code for the DataSet. It also demonstrates how to preview a DataSet to see its attributes and settings.
XML Designer User Interface
While these Visual Studio.NET tools were glossed over in the previous three 'walkthrough' videos, we take a few minutes to explain the use of a few of the user interface tools for use when creating an XSD Schema in the XML designer.
Understanding Elements and Attributes
This video goes into greater explanation of the use of the Element and Attribute elements, and what the visual designer is doing 'behind the scenes' to create a XSD Schema.
Creating Sub Elements (Unnamed Complex Types)
Sub Elements are useful for create 'ownership' or 'has a' relationships in an XSD Schema. This video explains how to create a Sub Element in the XML Designer.
Understanding SimpleTypes and Facets
SimpleTypes are re-usable definitions of data types within a schema. They enforce consistency throughout your XSD Schema and potentially reduce its size. Also, Facets can provide additional information or meta-data about a data element. This video demonstrates how to create and use each of these XML elements.
Understanding (Named) Complex Types
Named Complex Types are like SimpleTypes, except that they can contain many Elements and Sub Elements. The enforce consistency throughout your XSD Schema and potentially reduce its size. This video demonstrates how to create Named Complex Types in the XML Designer.
Understanding Groups
Groups define valid values for an XML Element to limit the potential correct values. This is used typically to enforce business rules within an application. This video demonstrates how to create the three different forms of Groups in the XML Designer.
Understanding Keys
Keys allow you to create relations, the topic of the next video in this series. This video explains what keys are in more depth, how to create them using the Edit Key dialog, and what is generated by the XML Schema Designer.
Understanding Relations
Relations take two complex type elements (which Microsoft's documentation refer to as tables ... just like you would find tables in a database or ADO.NET DataSet) and create relations between them. Thse relations serve two purposes. First, when the XML Schema is used to generate a Dataset, the relation allows you to look up all the records from a child table that relate to a record in the parent table. Additionally, relations allow you to enforce referential integrity in your Dataset. This video explains the creation of relations, including the Edit Relations dialog, as well as how to edit and delete relations and keys.

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Addison Wesley Essential C# 2.0

http://www.informit.com/ShowCover.aspx?isbn=0321150775&type=f
Essential C# 2.0 pulls off a very difficult task. The early chapters are comprehensible by beginning developers, while the later chapters pull no punches and provide the experienced developer with the detailed information they need to make the most of C# 2.0. Starting with the first chapter, Mark has successfully interwoven tidbits of information useful to even the most advanced developer while keeping the book approachable.”
–Chris Kinsman, chief architect, Vertafore, Microsoft Regional Director
“How refreshing! This book deals with C# thoroughly, rather than skimming over the whole .NET framework. It is valuable to newcomers and professionals alike.”
–Jon Skeet, C# MVP
Essential C# 2.0 is a one-stop shop for an experienced programmer looking to ramp up on one of the hottest languages around today. Mark delivers an intelligent and detailed tour of C#, providing newcomers to the language with a solid foundation of skill on which to build their next generation of applications.”
–Stephen Toub, technical editor, MSDN Magazine
“This book provides complete, up-to-date coverage of all the programming constructs in C#. Masterfully organized, it allows beginning programmers to get on board and leads more experienced programmers into the world of structured programming. Because of its unwavering focus on the essential programming constructs of C#–such as generics, delegates, and much more–this book is indispensable. For programmers who want to solve their day-to-day programming issues using the latest features this modern programming language has to offer, this book is indispensable.”
–Narendra Poflee, IT integration specialist, Itron Inc.
Essential C# 2.0 is an ideal book for all programmers interested in C#. If you are a beginner, you will quickly learn the basics of C# programming and become familiar with the concepts. The flow of the text is easy to follow and does a great job of not repeating concepts that have already been covered. For the experienced programmer, this book has priceless nuggets embedded within its pages, making it a great read for programmers who are already familiar with C#. This will be a book that I will keep next to my computer for years to come.”
–Michael Stokesbary, software engineer, Itron Inc.

Essential C# 2.0 is a clear, concise guide to C#–including the features new to C# 2.0. The book clearly presents material for beginners and experts and provides contrasts and comparisons between C# and other languages. The C# language is covered comprehensively and each important construct is illustrated with succinct code examples. Complete code examples are available online. Mark Michaelis has organized the material for quick access. Graphical “mind maps” at the beginning of each chapter show what material is covered and how each topic relates to the whole.

Following the C# introduction, readers will learn about

  • C# primitive data types, value types, reference types, type conversions, and arrays
  • Operators and control flow, loops, conditional logic, and sequential programming
  • Methods, parameters, exception handling, and structured programming
  • Classes, inheritance, structures, interfaces, and object-oriented programming
  • Well-formed types, operator overloading, namespaces, and garbage collection
  • Generics, collections, and iterators
  • Reflection, attributes, and declarative programming
  • Threading, synchronization, and multi-threaded patterns
  • Interoperability and unsafe code
  • The Common Language Infrastructure that underlies C#

C# 2.0 has a multitude of new features that make the language even more powerful, productive, and efficient. These new features are thoroughly covered in this book. A separate appendix on C# 2.0 topics helps readers quickly find new features of the language.

Whether you’re just starting out as a programmer, are an experienced developer looking to learn C#, or are a seasoned C# programmer interested in learning the new features of C# 2.0, Essential C# 2.0 gives you just what you need to quickly get up and running writing C# applications.


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Unix Network Programming, Volume 1: The Sockets Networking API, 3/E

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In this book, the authors offer unprecedented, start-to-finish guidance on making the most of sockets, the de facto standard for UNIX network programming. The authors begin by introducing virtually every basic capability of TCP and UDP sockets, including socket functions and options, I/O multiplexing, and name and address conversions. They present detailed coverage of the Posix.1g standard for sockets and the Posix threads. They also introduce advanced techniques for: establishing IPv4/IPv6 interoperability, implementing non-blocking I/O, routing sockets, broadcasting and multicasting, IP options, multithreading, advanced name and address conversions, UNIX domain protocols, and raw sockets.

Teaches students how to choose among today's leading client/server design approaches, including TCP iterative, concurrent, preforked and prethreaded servers.

The Internet/intranet revolution has dramatically increased the demand for students graduating with a sophisticated understanding of network programming APIs, especially sockets. This book helps students achieve that goal.


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Applying UML and Patterns (Hardcover)

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Amazon.com Review
Written for the developer with previous programming and design experience, Applying UML and Patterns combines UML, software patterns, and Java to illustrate the author's own design strategy. Though author Craig Larman sometimes relies heavily on the jargon of software engineering, there's no doubt that his book contains some immediately useful ideas on software design, using the latest and greatest in software-engineering research.

This book begins by outlining a basic process of software design using iterative, object-oriented techniques. The case study used for this text is a point-of-sale (POS) system, a helpful real-world example. The book constructs use case diagrams and basic conceptual and class models for this system. The author then adds sequence diagrams to show how the POS system will do its processing and collaboration diagrams to show how objects will interact with one another. The author uses standard UML diagrams to document the design.

When it comes to refining class design, the author's experience with patterns really shines. His General Responsibility Assignment Software Patterns (GRASP) suggest guidelines for designing classes that work together effectively. Larman believes that the ability to assign responsibilities to classes effectively is one of the most important aspects of good object-oriented design. His patterns allow this to happen and provide an interesting contribution to the design process. (The author also introduces more widely used software patterns to enhance the design process.)

When it comes to coding the design, Java is the programming language of choice for this text. Further chapters discuss how to refine an initial design using an iterative process of software engineering. While it's unlikely that readers will adopt Larman's approach to software design in its entirety, his guidelines--and application of patterns to class design, all documented using UML--make this a worthwhile text for the more experienced reader. --Richard Dragan

Product Description
Guides students through each step of requirements, analysis, design, and coding. Topics cover Expressing analysis and design models using the UML, a standard diagramming notation, Applying patterns to assign responsibilities and design collaborations and more. DLC: Object-oriented methods.
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Lynda.com - Photoshop CS4 for the Web

Lynda.com - Photoshop CS4 for the Web with: Jan Kabili



Photoshop CS4 offers designers a rich assortment of editing tools
with which to create compelling imagery for the web. Photoshop CS4
for the Web covers a wide range of uses for Photoshop in the web
graphics workflow. Instructor Jan Kabili explains how to optimize
graphics and photographs so they download quickly in a web browser.
She covers the why and how of image slicing, and demonstrates
practical techniques for designing layouts, backgrounds, navigation
bars, and buttons in Photoshop.

Introduction


Welcome 1:18 12.7 MB

What you'll learn in this course 2:58 9.6 MB

Using the exercise files 0:48 0.6 MB

1. The Interface


Looking over the interface 7:31 11.4 MB

Working with tabbed documents 7:50 9.9 MB

Customizing panels 6:29 6.1 MB

Customizing web shortcuts 7:45 8.3 MB

Saving a custom web workspace 6:08 6.2 MB

2. Preparation


Setting preferences for the web 3:38 3.6 MB

Choosing color settings for the web 9:31 13.1 MB

3. Working with Color


The decline of web-safe color 1:48 1.4 MB

Choosing color with the Color Picker 4:44 5.9 MB

Sampling color with the Eyedropper tool 5:24 3.9 MB

Choosing color with the Swatches panel 6:49 6.1 MB

Making a custom color swatch 5:51 7.8 MB

Recoloring web graphics 4:08 2.9 MB

Copying color as HTML 1:36 1.4 MB

4. Optimizing Images for the Web


Touring the Save for Web interface 6:45 8.9 MB

Optimizing photos as JPEGs 9:22 19.1 MB

Adding metadata 4:46 5.6 MB

Optimizing graphics as GIFs 6:08 9.1 MB

Locking GIF colors 4:15 8.6 MB

Optimizing graphics as PNGs 3:55 6.0 MB

5. Making Web Backgrounds


Designing web backgrounds 2:37 2.3 MB

Optimizing a tiling background 5:21 6.1 MB

Building symmetrical background 7:57 7.7 MB

Building a striped background 5:08 5.9 MB

Using a full-screen background 6:48 6.2 MB

6. Optimizing Transparent Graphics


Understanding transparency 5:01 6.7 MB

Optimizing transparent graphics for solid backgrounds 5:46 9.8 MB

Optimizing transparent graphics for patterned backgrounds 4:41 7.0 MB

Optimizing transparent graphics with shadows and glows 5:11 6.7 MB

Starting with a non-transparent graphic 3:04 5.0 MB

Simulating transparency for JPEGs 5:18 8.5 MB

7. Creating Navigation Graphics


Building a simple navigation bar 8:31 6.7 MB

Building a simple button with layer styles 4:40 4.5 MB

Creating a navigation bar with Smart Object buttons 6:54 5.9 MB

Creating a navigation bar with custom shape icons 9:29 13.8 MB

Building a gel button 7:07 7.4 MB

8. Preparing Photographs for the Web


Following a web photo workflow 6:31 6.2 MB

Resizing a copy for the web 5:35 7.5 MB

Sharpening for the web 6:26 9.8 MB

9. Laying Out Page Comps


Starting a new file from scratch 6:01 5.6 MB

Storyboarding 4:52 4.8 MB

Adding images 7:00 6.5 MB

10. Slicing


Why slice? 3:12 2.4 MB

Creating user slices 5:53 5.1 MB

Creating layer-based slices 6:12 5.7 MB

Adding slice options 4:21 5.6 MB

Optimizing and saving slices 8:49 13.5 MB

11. Making Graphics for Rollovers


Understanding Photoshop and rollovers 1:56 1.2 MB

Creating rollover graphics with layer comps 5:53 4.9 MB

Optimizing rollover graphics 7:13 9.4 MB

Installing the lynda.com rollover script 2:43 3.0 MB

Exporting rollover graphics 4:29 3.8 MB

Making rollover graphics from layer visibility 6:42 5.4 MB

12. Animating


Creating animations from layer visibility 11:27 10.3 MB

Tweening with opacity 5:35 4.8 MB

Tweening with position and layer effects 4:54 4.8 MB

Optimizing transparent animated GIFs 5:31 9.1 MB

Creating simple animated slideshows 7:51 9.8 MB

13. Automating


Using the Image Processor 7:12 10.2 MB

Creating a web gallery in Bridge 9:00 9.0 MB

Displaying high-resolution web images with Zoomify 4:59 6.4 MB

Creating graphic variations with variables 10:22 12.1 MB

Importing values for graphic variations 4:48 6.4 MB

14. Integrating with Other CS4 Applications


Dreamweaver Smart Object integration 9:52 9.6 MB

Dreamweaver Copy/Paste integration 5:03 6.9 MB

Fireworks integration 7:05 6.7 MB

Exporting from Illustrator to Photoshop 2:50 3.1 MB

Illustrator vector Smart Object integration 4:37 4.0 MB

Flash integration 5:12 6.8 MB

Conclusion


Goodbye 0:20 0.4 MB


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